Player Matchup

Anubis
Anubis
Astrofix
Anubis
Level 113
God Stats
4W - 1L
1,925 SR
Queue Stats
183W - 259L
1,392 Elo+
Party 2
Maui
Maui
BorfBorfBorf
Maui
Level 103
God Stats
7W - 12L
1,412 SR
Queue Stats
95W - 172L
1,379 Elo+
Party 2
Danzaburou
Danzaburou
NickyStixx45
Danzaburou
Level 72
God Stats
11W - 17L
1,394 SR
Queue Stats
103W - 181L
1,346 Elo+
Party 2
Team Averages
Level 96
1,577 SR
1,372 Elo+

VS

Team Averages
Level 92
1,399 SR
1,499 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
HierroIVenLol
Ra
Level 7
God Stats
0W - 1L
1,253 SR
Queue Stats
7W - 8L
1,497 Elo+
Party 1
Izanami
Izanami
Krakerthc
Izanami
Level 141
God Stats
2W - 2L
1,444 SR
Queue Stats
70W - 91L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Astrofix
Anubis
12
5 / 1 / 4
7,740
774
7,297
5,101
2,664
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 0 / 7
7,449
745
3,592
8,962
8,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
NickyStixx45
Danzaburou
13
2 / 0 / 7
7,891
789
9,792
5,636
2,536
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 3 / 1
6,813
681
4,573
11,497
12,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 4 / 1
6,411
641
2,302
6,123
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Krakerthc
Izanami
10
1 / 2 / 0
6,438
644
3,111
7,408
3,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
9
Kills
1
1
Deaths
9
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
3
1
0.17
W
Anubis
Astrofix
Anubis
5
1
4
7
W
2
0
7
5.5
L
0
4
1
0.13
L
Izanami
Krakerthc
Izanami
1
2
0
0.5
W
Danzaburou
NickyStixx45
Danzaburou
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,681
Damage
9,986
19,699
Taken
25,028
13,227
Mitigated
18,159
6,321
Healing
4,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,573
1,532
0
3,060
11,497
12,789
0
4,055
7,442
12,084
0
W
Anubis
Astrofix
Anubis
7,297
402
952
2,595
5,101
2,664
1,007
1,714
3,387
26,843
0
W
3,592
967
490
612
8,962
8,027
572
3,220
5,742
11,721
2,196
L
2,302
102
641
193
6,123
2,243
0
3,212
2,911
19,276
0
L
Izanami
Krakerthc
Izanami
3,111
1,484
184
866
7,408
3,127
0
3,348
4,060
0
21,978
W
Danzaburou
NickyStixx45
Danzaburou
9,792
3,320
0
1,672
5,636
2,536
1,891
1,992
3,644
0
38,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,080
Gold Earned
19,662
130
Minions Killed
109
0
Camps Cleared
0
541,479
Distance Traveled
522,028
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,813
681
10
1
0
174,533
2
W
Anubis
7,740
774
49
5
0
160,225
4
W
Maui
7,449
745
22
2
0
194,478
2
L
Ra
6,411
641
50
5
0
176,804
0
L
Izanami
6,438
644
49
5
0
170,691
1
W
Danzaburou
7,891
789
59
6
0
186,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role