Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
BestTankEver
Vamana
Level 41
God Stats
2W - 2L
1,477 SR
Queue Stats
128W - 134L
1,569 Elo+
Party 1
Pele
Pele
ExwireTamer
Pele
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ImmaculateVibes
Kuzenbo
Level 46
God Stats
12W - 23L
1,392 SR
Queue Stats
150W - 144L
1,537 Elo+
Party 1
Neith
Neith
gulsssrung
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 44
1,474 SR
1,521 Elo+

VS

Team Averages
Level 32
1,501 SR
1,361 Elo+
Khepri
Khepri
ImAlreadyMarina
Khepri
Level 28
God Stats
7W - 3L
1,709 SR
Queue Stats
111W - 125L
1,421 Elo+
Solo
Yu Huang
Yu Huang
Orange9902
Yu Huang
Level 96
God Stats
1W - 0L
1,197 SR
Queue Stats
14W - 20L
1,409 Elo+
Solo
Danzaburou
Danzaburou
Sterrawolf
Danzaburou
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,271 Elo+
Solo
Xbalanque
Xbalanque
THWarriorTH
Xbalanque
Level 27
God Stats
23W - 23L
1,598 SR
Queue Stats
54W - 60L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
vvgfvvp
Gilgamesh
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 42L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
2 / 2 / 2
6,494
812
10,802
6,285
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
12
3 / 2 / 2
6,757
845
7,100
14,129
13,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 3 / 3
6,129
766
775
7,438
3,258
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 1 / 3
6,004
751
4,826
13,008
13,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
11
0 / 2 / 3
5,839
730
2,667
4,449
2,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 7
6,779
847
3,918
9,588
6,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
Orange9902
Yu Huang
15
5 / 0 / 4
7,796
975
10,749
5,839
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Sterrawolf
Danzaburou
11
0 / 2 / 6
6,118
765
5,136
5,385
2,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
THWarriorTH
Xbalanque
12
3 / 2 / 4
6,617
827
9,556
6,860
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
vvgfvvp
Gilgamesh
12
2 / 1 / 4
7,285
911
6,412
9,591
7,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
5
Kills
10
10
Deaths
6
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
2
2
1.5
L
Vamana
3
2
2
2
L
0
3
3
0.5
W
0
1
7
3.5
L
0
1
3
1.5
W
Yu Huang
Orange9902
Yu Huang
5
0
4
7
W
Danzaburou
Sterrawolf
Danzaburou
0
2
6
1.5
W
Xbalanque
THWarriorTH
Xbalanque
3
2
4
2.5
L
Neith
0
2
3
0.75
W
Gilgamesh
vvgfvvp
Gilgamesh
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,170
Damage
35,771
45,309
Taken
37,263
35,533
Mitigated
22,679
9,449
Healing
10,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
10,802
4,024
0
250
6,285
3,195
0
2,758
3,405
29,760
0
L
Vamana
7,100
3,355
972
4,591
14,129
13,394
90
3,129
10,886
0
13,255
L
775
205
0
696
7,438
3,258
0
2,702
4,618
0
10,043
W
3,918
306
0
3,224
9,588
6,754
0
4,271
5,317
11,559
0
L
4,826
1,840
0
2,340
13,008
13,634
0
3,602
9,271
9,761
0
W
Yu Huang
Orange9902
Yu Huang
10,749
639
50
1,734
5,839
2,854
0
2,366
3,473
30,200
0
W
Danzaburou
Sterrawolf
Danzaburou
5,136
2,630
0
1,160
5,385
2,571
411
3,142
2,243
0
15,802
W
Xbalanque
THWarriorTH
Xbalanque
9,556
4,797
0
1,019
6,860
3,319
1,357
2,457
4,403
0
25,903
L
Neith
2,667
825
0
600
4,449
2,052
0
1,819
2,462
0
5,285
W
Gilgamesh
vvgfvvp
Gilgamesh
6,412
2,208
1,672
1,777
9,591
7,181
333
3,392
6,199
0
18,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,223
Gold Earned
34,595
112
Minions Killed
170
0
Camps Cleared
0
836,479
Distance Traveled
898,370
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,494
812
52
7
0
193,732
0
L
Vamana
6,757
845
15
2
0
189,293
0
L
Pele
6,129
766
27
3
0
147,285
0
W
Khepri
6,779
847
21
3
0
191,806
3
L
Kuzenbo
6,004
751
8
1
0
188,802
1
W
Yu Huang
7,796
975
66
8
0
194,016
1
W
Danzaburou
6,118
765
15
2
0
164,198
1
W
Xbalanque
6,617
827
42
5
0
159,163
0
L
Neith
5,839
730
10
1
0
117,367
0
W
Gilgamesh
7,285
911
26
3
0
189,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role