Player Matchup

Jormungandr
Jormungandr
DarkSorra
Jormungandr
Level 116
God Stats
3W - 1L
1,685 SR
Queue Stats
67W - 71L
1,462 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lions46
Ah Muzen Cab
Level 38
God Stats
3W - 3L
1,153 SR
Queue Stats
5W - 13L
1,177 Elo+
Solo
Scylla
Scylla
Polo_MarkY_
Scylla
Level 119
God Stats
47W - 45L
1,517 SR
Queue Stats
766W - 820L
1,440 Elo+
Solo
Odin
Odin
johnnygasper3
Odin
Level 101
God Stats
1W - 1L
1,207 SR
Queue Stats
10W - 2L
1,701 Elo+
Solo
Chaac
Chaac
mercaderias300
Chaac
Level 82
God Stats
15W - 22L
1,358 SR
Queue Stats
155W - 172L
1,391 Elo+
Solo
Team Averages
Level 91
1,384 SR
1,434 Elo+

VS

Team Averages
Level 83
1,386 SR
1,432 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
I_CH22S2_I
King Arthur
Level 102
God Stats
3W - 8L
1,265 SR
Queue Stats
603W - 665L
1,480 Elo+
Solo
Anubis
Anubis
KwissyP
Anubis
Level 48
God Stats
4W - 5L
1,531 SR
Queue Stats
139W - 166L
1,408 Elo+
Party 1
Ravana
Ravana
Megavitor7
Ravana
Level 63
God Stats
1W - 6L
1,371 SR
Queue Stats
136W - 167L
1,429 Elo+
Party 1
Ymir
Ymir
Nassim OEB
Ymir
Level 54
God Stats
6W - 3L
1,266 SR
Queue Stats
96W - 123L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarkSorra
Jormungandr
19
10 / 0 / 8
12,282
534
22,860
17,079
10,316
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Lions46
Ah Muzen Cab
17
0 / 3 / 4
10,548
459
5,862
10,070
4,622
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
20
7 / 0 / 6
12,738
554
15,947
6,844
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
1 / 0 / 14
10,407
452
5,208
14,404
14,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
1 / 1 / 5
11,479
499
13,391
27,326
28,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
1 / 2 / 1
10,722
466
6,431
14,328
6,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
I_CH22S2_I
King Arthur
17
1 / 3 / 0
11,020
479
21,810
25,188
30,126
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
KwissyP
Anubis
17
0 / 5 / 1
10,106
439
5,628
16,589
8,902
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
Megavitor7
Ravana
16
1 / 6 / 0
9,657
420
12,147
17,850
9,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 1
9,433
410
5,285
18,724
23,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
19
Kills
4
4
Deaths
19
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
2
1
0.75
W
Jormungandr
DarkSorra
Jormungandr
10
0
8
14
L
King Arthur
I_CH22S2_I
King Arthur
1
3
0
0.33
L
Anubis
KwissyP
Anubis
0
5
1
0.1
W
Ah Muzen Cab
Lions46
Ah Muzen Cab
0
3
4
0.67
L
Ravana
Megavitor7
Ravana
1
6
0
0.17
L
1
3
1
0.5
W
Scylla
7
0
6
10
W
1
0
14
8
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,268
Damage
51,301
75,723
Taken
92,679
60,127
Mitigated
77,764
28,321
Healing
26,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,431
2,193
0
5,212
14,328
6,005
0
4,978
9,350
0
106,388
W
Jormungandr
DarkSorra
Jormungandr
22,860
5,879
0
6,333
17,079
10,316
53
2,315
14,764
113,116
0
L
King Arthur
I_CH22S2_I
King Arthur
21,810
2,769
0
3,664
25,188
30,126
252
7,890
17,298
259
101,857
L
Anubis
KwissyP
Anubis
5,628
549
0
7,176
16,589
8,902
0
10,622
5,967
91,416
0
W
Ah Muzen Cab
Lions46
Ah Muzen Cab
5,862
1,392
0
1,282
10,070
4,622
1,479
3,783
6,287
0
75,731
L
Ravana
Megavitor7
Ravana
12,147
2,924
0
6,532
17,850
9,119
0
8,719
9,131
44
92,258
L
5,285
392
359
3,788
18,724
23,612
174
6,598
12,126
37,947
0
W
Scylla
15,947
1,471
0
1,551
6,844
2,503
0
2,274
4,570
127,554
0
W
5,208
1,356
638
3,415
14,404
14,361
0
2,160
12,244
0
27,906
W
13,391
2,045
332
14,770
27,326
28,325
0
1,047
26,279
0
97,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,454
Gold Earned
50,938
702
Minions Killed
709
0
Camps Cleared
0
2,253,512
Distance Traveled
2,063,611
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,722
466
183
8
0
379,026
3
W
Jormungandr
12,282
534
144
6
0
457,678
4
L
King Arthur
11,020
479
174
8
0
466,343
3
L
Anubis
10,106
439
163
7
0
380,355
5
W
Ah Muzen Cab
10,548
459
148
6
0
360,125
3
L
Ravana
9,657
420
130
6
0
443,909
5
L
Ymir
9,433
410
59
3
0
393,978
0
W
Scylla
12,738
554
196
9
0
453,923
7
W
Odin
10,407
452
42
2
0
498,014
7
W
Chaac
11,479
499
172
7
0
483,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role