Player Matchup

Horus
Horus
OMEGAZIDD
Horus
Level 159
God Stats
3W - 5L
1,439 SR
Queue Stats
218W - 269L
1,353 Elo+
Solo
Bacchus
Bacchus
Saul Perez2045
Bacchus
Level 89
God Stats
35W - 26L
1,589 SR
Queue Stats
509W - 539L
1,392 Elo+
Solo
Cu Chulainn
Cu Chulainn
YungWolfe
Cu Chulainn
Level 59
God Stats
26W - 19L
1,543 SR
Queue Stats
157W - 153L
1,403 Elo+
Solo
He Bo
He Bo
ZoeCas159
He Bo
Level 134
God Stats
108W - 121L
1,390 SR
Queue Stats
251W - 269L
1,294 Elo+
Solo
Skadi
Skadi
ibanovisu
Skadi
Level 123
God Stats
15W - 15L
1,448 SR
Queue Stats
322W - 332L
1,385 Elo+
Solo
Team Averages
Level 113
1,482 SR
1,365 Elo+

VS

Team Averages
Level 111
1,607 SR
1,393 Elo+
Skadi
Skadi
Grim666Lock666
Skadi
Level 123
God Stats
3W - 3L
1,772 SR
Queue Stats
207W - 232L
1,377 Elo+
Solo
Jormungandr
Jormungandr
Zen Zoso Solo
Jormungandr
Level 147
God Stats
26W - 28L
1,422 SR
Queue Stats
690W - 692L
1,393 Elo+
Solo
Agni
Agni
achekid
Agni
Level 160
God Stats
7W - 5L
1,542 SR
Queue Stats
256W - 272L
1,410 Elo+
Solo
Arachne
Arachne
krzynuggz
Arachne
Level 67
God Stats
15W - 7L
1,611 SR
Queue Stats
79W - 73L
1,438 Elo+
Solo
Amaterasu
Amaterasu
squadran1337
Amaterasu
Level 58
God Stats
2W - 2L
1,686 SR
Queue Stats
46W - 64L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
OMEGAZIDD
Horus
20
6 / 3 / 4
13,310
532
19,161
21,893
12,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
0 / 1 / 5
10,767
431
8,849
27,067
32,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cu Chulainn
YungWolfe
Cu Chulainn
19
6 / 1 / 6
12,890
516
24,361
22,401
27,173
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
ZoeCas159
He Bo
19
3 / 2 / 1
12,058
482
11,032
17,098
8,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
ibanovisu
Skadi
18
3 / 7 / 2
11,582
463
9,919
18,578
7,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 2
13,098
524
21,445
18,202
9,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
Zen Zoso Solo
Jormungandr
15
0 / 1 / 5
9,229
369
7,689
9,613
10,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Agni
achekid
Agni
19
0 / 1 / 3
11,922
477
16,732
12,515
5,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
krzynuggz
Arachne
18
2 / 7 / 5
10,749
430
13,875
29,601
15,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
squadran1337
Amaterasu
15
1 / 7 / 0
9,799
392
7,819
27,578
19,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
29
18
Kills
14
14
Deaths
18
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
11
2
2
6
W
Horus
OMEGAZIDD
Horus
6
3
4
2.67
W
0
1
5
2.5
W
Cu Chulainn
YungWolfe
Cu Chulainn
6
1
6
9
L
Jormungandr
Zen Zoso Solo
Jormungandr
0
1
5
2.5
W
He Bo
ZoeCas159
He Bo
3
2
1
1.75
L
Agni
achekid
Agni
0
1
3
1.5
W
Skadi
ibanovisu
Skadi
3
7
2
0.57
L
Arachne
krzynuggz
Arachne
2
7
5
0.64
L
Amaterasu
squadran1337
Amaterasu
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,322
Damage
67,560
107,037
Taken
97,509
88,176
Mitigated
60,154
37,560
Healing
25,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,445
8,340
0
2,569
18,202
9,336
2,528
5,755
12,447
0
108,521
W
Horus
OMEGAZIDD
Horus
19,161
10,005
1,678
9,705
21,893
12,661
3,228
3,057
18,836
0
123,248
W
8,849
1,111
240
13,904
27,067
32,072
198
7,298
19,769
41,636
13,074
W
Cu Chulainn
YungWolfe
Cu Chulainn
24,361
4,271
0
3,683
22,401
27,173
760
2,284
20,117
371
101,947
L
Jormungandr
Zen Zoso Solo
Jormungandr
7,689
1,118
0
2,182
9,613
10,049
388
3,753
5,860
39,460
0
W
He Bo
ZoeCas159
He Bo
11,032
495
0
8,080
17,098
8,674
0
9,212
7,886
105,322
0
L
Agni
achekid
Agni
16,732
147
246
5,209
12,515
5,797
0
4,094
8,421
105,842
0
W
Skadi
ibanovisu
Skadi
9,919
4,101
0
270
18,578
7,596
1,312
2,570
15,442
0
95,413
L
Arachne
krzynuggz
Arachne
13,875
10,726
423
5,222
29,601
15,538
1,400
4,765
24,836
0
77,753
L
Amaterasu
squadran1337
Amaterasu
7,819
5,198
0
9,896
27,578
19,434
516
0
27,578
0
61,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,607
Gold Earned
54,797
753
Minions Killed
623
0
Camps Cleared
0
2,205,393
Distance Traveled
2,203,830
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
13,098
524
159
6
0
441,269
4
W
Horus
13,310
532
214
9
0
486,438
0
W
Bacchus
10,767
431
71
3
0
447,166
5
W
Cu Chulainn
12,890
516
148
6
0
467,592
4
L
Jormungandr
9,229
369
72
3
0
483,236
2
W
He Bo
12,058
482
183
7
0
435,487
4
L
Agni
11,922
477
197
8
0
435,756
8
W
Skadi
11,582
463
137
5
0
368,710
0
L
Arachne
10,749
430
108
4
0
434,438
4
L
Amaterasu
9,799
392
87
3
0
409,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role