Player Matchup

Freya
Freya
ArcticLegion643
Freya
Level 46
God Stats
13W - 10L
1,568 SR
Queue Stats
60W - 51L
1,433 Elo+
Party 1
Ymir
Ymir
Jasperxx3312571
Ymir
Level 14
God Stats
3W - 1L
1,794 SR
Queue Stats
27W - 33L
1,463 Elo+
Party 3
Arachne
Arachne
Mxlanie
Arachne
Level 129
God Stats
3W - 2L
1,700 SR
Queue Stats
134W - 122L
1,478 Elo+
Party 1
Guan Yu
Guan Yu
Ra7200
Guan Yu
Level 86
God Stats
1W - 3L
1,349 SR
Queue Stats
133W - 132L
1,451 Elo+
Party 1
Artemis
Artemis
billy_07_97
Artemis
Level 84
God Stats
11W - 7L
1,441 SR
Queue Stats
72W - 80L
1,426 Elo+
Party 3
Team Averages
Level 72
1,570 SR
1,450 Elo+

VS

Team Averages
Level 84
1,503 SR
1,455 Elo+
Fafnir
Fafnir
Peto15425
Fafnir
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 68L
1,500 Elo+
Solo
Kali
Kali
Taurous61
Kali
Level 125
God Stats
3W - 0L
1,653 SR
Queue Stats
90W - 104L
1,337 Elo+
Party 2
Medusa
Medusa
babyyhefnerr
Medusa
Level 119
God Stats
5W - 2L
1,460 SR
Queue Stats
116W - 144L
1,366 Elo+
Party 2
Guan Yu
Guan Yu
planecamp180536
Guan Yu
Level 108
God Stats
3W - 3L
1,400 SR
Queue Stats
126W - 123L
1,425 Elo+
Solo
Sol
Sol
truegooner12
Sol
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,296
484
6,630
11,261
4,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 1 / 1
5,259
405
4,914
7,780
5,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Mxlanie
Arachne
9
0 / 3 / 1
5,883
453
5,937
13,325
4,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
Ra7200
Guan Yu
10
0 / 2 / 1
6,036
464
4,840
11,241
7,158
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
billy_07_97
Artemis
12
1 / 2 / 0
6,683
514
2,245
6,433
3,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Peto15425
Fafnir
10
0 / 0 / 4
6,817
524
5,966
10,414
10,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
13
5 / 1 / 4
7,770
598
6,397
11,724
5,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
12
1 / 0 / 1
7,159
551
3,240
6,171
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 0 / 0
7,436
572
8,567
10,385
9,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 1 / 5
8,149
627
8,627
6,786
3,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
13
13
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
0
1
1
0.5
L
Arachne
Mxlanie
Arachne
0
3
1
0.17
W
Fafnir
Peto15425
Fafnir
0
0
4
2
L
Guan Yu
Ra7200
Guan Yu
0
2
1
0.25
W
Kali
5
1
4
7
W
Medusa
1
0
1
1.5
L
Artemis
billy_07_97
Artemis
1
2
0
0.5
W
2
0
0
2
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,566
Damage
32,797
50,040
Taken
45,480
25,544
Mitigated
30,890
10,138
Healing
22,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,630
2,030
0
2,497
11,261
4,665
0
3,995
7,224
30,327
0
L
4,914
2,301
0
520
7,780
5,689
0
2,494
5,150
20,101
0
L
Arachne
Mxlanie
Arachne
5,937
4,430
0
2,140
13,325
4,905
0
2,566
10,724
0
43,561
W
Fafnir
Peto15425
Fafnir
5,966
2,362
0
3,789
10,414
10,356
223
2,963
7,391
14,829
0
L
Guan Yu
Ra7200
Guan Yu
4,840
1,331
708
3,395
11,241
7,158
57
2,249
8,184
0
37,679
W
Kali
6,397
3,285
0
3,173
11,724
5,097
0
2,021
9,591
0
58,092
W
Medusa
3,240
1,285
0
4,428
6,171
2,504
1,174
531
5,640
0
57,431
L
Artemis
billy_07_97
Artemis
2,245
553
0
878
6,433
3,127
0
2,012
4,421
0
38,826
W
8,567
1,259
1,449
6,469
10,385
9,755
695
2,207
8,090
0
48,253
W
8,627
4,076
0
3,624
6,786
3,178
1,566
3,306
3,224
47,556
5,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,157
Gold Earned
37,331
278
Minions Killed
401
0
Camps Cleared
0
1,237,140
Distance Traveled
1,371,378
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,296
484
53
4
0
217,590
0
L
Ymir
5,259
405
28
2
0
244,361
4
L
Arachne
5,883
453
73
6
0
311,018
6
W
Fafnir
6,817
524
8
1
0
262,615
6
L
Guan Yu
6,036
464
55
4
0
251,627
2
W
Kali
7,770
598
94
7
0
318,504
4
W
Medusa
7,159
551
100
8
0
253,782
2
L
Artemis
6,683
514
69
5
0
212,544
1
W
Guan Yu
7,436
572
85
7
0
289,737
1
W
Sol
8,149
627
114
9
0
246,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role