Player Matchup

Ah Puch
Ah Puch
Gnome_Sayyin
Ah Puch
Level 147
God Stats
11W - 5L
1,679 SR
Queue Stats
348W - 341L
1,585 Elo+
Solo
Bastet
Bastet
LazyFoal4835784
Bastet
Level 127
God Stats
1W - 2L
1,548 SR
Queue Stats
39W - 42L
1,527 Elo+
Solo
Chang'e
Chang'e
NymusX
Chang'e
Level 109
God Stats
3W - 3L
1,177 SR
Queue Stats
252W - 270L
1,539 Elo+
Solo
Da Ji
Da Ji
ThePerfectOreo
Da Ji
Level 159
God Stats
7W - 1L
1,756 SR
Queue Stats
166W - 144L
1,555 Elo+
Party 2
Hera
Hera
xXClutchTimeXx
Hera
Level 97
God Stats
2W - 0L
1,557 SR
Queue Stats
120W - 77L
1,655 Elo+
Party 2
Team Averages
Level 128
1,543 SR
1,572 Elo+

VS

Team Averages
Level 137
1,536 SR
1,551 Elo+
Terra
Terra
 
Terra
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Daddybear89
Ganesha
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 145L
1,471 Elo+
Solo
Hercules
Hercules
MlNlMUM Wage
Hercules
Level 137
God Stats
9W - 9L
1,557 SR
Queue Stats
836W - 783L
1,595 Elo+
Party 1
Cthulhu
Cthulhu
OMG iiTz Jesus
Cthulhu
Level 146
God Stats
3W - 3L
1,665 SR
Queue Stats
326W - 266L
1,619 Elo+
Party 1
Thanatos
Thanatos
OlyJD
Thanatos
Level 160
God Stats
8W - 11L
1,460 SR
Queue Stats
1,240W - 1,133L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gnome_Sayyin
Ah Puch
17
6 / 4 / 10
10,942
729
29,670
14,904
7,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 1 / 18
11,861
791
19,764
20,703
9,864
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
NymusX
Chang'e
20
5 / 1 / 18
12,067
804
20,393
20,838
16,594
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
8 / 7 / 12
11,217
748
16,647
17,664
8,155
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 4 / 13
11,026
735
26,824
12,821
6,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
2 / 5 / 10
9,646
643
7,484
29,875
28,905
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
Daddybear89
Ganesha
17
0 / 4 / 14
10,003
667
9,848
23,096
29,911
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
MlNlMUM Wage
Hercules
19
7 / 6 / 7
11,190
746
18,597
30,329
32,844
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
5 / 7 / 8
11,325
755
18,847
23,537
35,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
OlyJD
Thanatos
16
3 / 7 / 10
9,442
629
12,820
19,017
10,067
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
66
28
Kills
17
17
Deaths
29
71
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
5
10
1.4
L
Ganesha
Daddybear89
Ganesha
0
4
14
1.75
W
Ah Puch
Gnome_Sayyin
Ah Puch
6
4
10
2.75
W
6
1
18
15
L
Hercules
MlNlMUM Wage
Hercules
7
6
7
1.75
W
Chang'e
NymusX
Chang'e
5
1
18
14
L
5
7
8
1.29
L
Thanatos
OlyJD
Thanatos
3
7
10
1.14
W
8
7
12
2
W
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,298
Damage
67,596
86,930
Taken
125,854
47,971
Mitigated
136,799
44,346
Healing
44,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
7,484
2,108
7,940
10,127
29,875
28,905
321
18,712
11,163
14,610
0
L
Ganesha
Daddybear89
Ganesha
9,848
529
1,478
3,301
23,096
29,911
0
16,512
6,584
26,230
0
W
Ah Puch
Gnome_Sayyin
Ah Puch
29,670
1,193
922
2,643
14,904
7,326
659
5,259
9,645
46,663
0
W
19,764
5,147
1,504
8,488
20,703
9,864
430
9,993
10,710
0
25,980
L
Hercules
MlNlMUM Wage
Hercules
18,597
5,185
2,116
7,629
30,329
32,844
763
19,651
10,678
167
34,720
W
Chang'e
NymusX
Chang'e
20,393
2,811
13,163
13,276
20,838
16,594
2,091
8,682
12,156
46,400
0
L
18,847
1,242
2,111
1,335
23,537
35,072
0
12,465
11,072
42,489
0
L
Thanatos
OlyJD
Thanatos
12,820
1,685
808
7,339
19,017
10,067
421
9,547
9,470
0
21,856
W
16,647
5,894
0
182
17,664
8,155
2,126
6,676
10,988
0
22,930
W
26,824
6,231
2,532
1,636
12,821
6,032
1,103
5,736
7,085
44,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,113
Gold Earned
51,606
153
Minions Killed
183
0
Camps Cleared
0
1,418,094
Distance Traveled
1,276,593
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,646
643
35
2
0
252,392
0
L
Ganesha
10,003
667
1
0
0
247,451
3
W
Ah Puch
10,942
729
30
2
0
265,581
2
W
Bastet
11,861
791
19
1
0
340,272
1
L
Hercules
11,190
746
43
3
0
288,710
1
W
Chang'e
12,067
804
45
3
0
280,323
4
L
Cthulhu
11,325
755
71
5
0
230,801
2
L
Thanatos
9,442
629
33
2
0
257,239
0
W
Da Ji
11,217
748
13
1
0
245,673
0
W
Hera
11,026
735
46
3
0
286,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role