Player Matchup

Yemoja
Yemoja
AshleighMariee
Yemoja
Level 159
God Stats
119W - 48L
1,771 SR
Queue Stats
436W - 165L
1,758 Elo+
Party 2
Anhur
Anhur
Kyxeo
Anhur
Level 160
God Stats
13W - 6L
1,736 SR
Queue Stats
771W - 243L
1,788 Elo+
Party 2
Sylvanus
Sylvanus
samlar1
Sylvanus
Level 160
God Stats
12W - 7L
1,608 SR
Queue Stats
691W - 615L
1,491 Elo+
Solo
Team Averages
Level 160
1,705 SR
1,679 Elo+

VS

Team Averages
Level 63
1,619 SR
1,415 Elo+
Kukulkan
Kukulkan
Jerrry185
Kukulkan
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Ares
Ares
SchnelleSalami
Ares
Level 54
God Stats
2W - 2L
1,545 SR
Queue Stats
6W - 21L
1,123 Elo+
Party 1
Artemis
Artemis
unNainCapable09
Artemis
Level 129
God Stats
22W - 8L
1,811 SR
Queue Stats
1,181W - 922L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 8
7,545
838
8,895
6,890
3,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Kyxeo
Anhur
14
7 / 0 / 6
8,559
951
10,889
8,503
4,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
samlar1
Sylvanus
11
2 / 2 / 9
7,784
865
5,122
11,494
9,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jerrry185
Kukulkan
10
0 / 5 / 1
6,030
670
6,309
8,328
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 4 / 1
6,637
737
3,901
11,756
9,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 4 / 2
6,012
668
6,976
8,284
3,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
13
Kills
1
2
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
L
Kukulkan
Jerrry185
Kukulkan
0
5
1
0.1
W
Anhur
Kyxeo
Anhur
7
0
6
10
L
1
4
1
0.38
W
Sylvanus
samlar1
Sylvanus
2
2
9
3.25
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,906
Damage
17,186
26,887
Taken
28,368
17,867
Mitigated
15,041
14,728
Healing
2,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,895
1,785
2,083
1,467
6,890
3,837
875
2,859
4,031
21,820
0
L
Kukulkan
Jerrry185
Kukulkan
6,309
1,161
0
0
8,328
2,767
0
4,228
3,866
20,764
0
W
Anhur
Kyxeo
Anhur
10,889
6,064
0
1,882
8,503
4,374
1,695
2,920
5,583
0
51,932
L
3,901
303
0
1,355
11,756
9,092
0
4,554
6,790
8,417
0
W
Sylvanus
samlar1
Sylvanus
5,122
644
4,410
4,886
11,494
9,656
230
4,451
7,043
7,744
0
L
6,976
2,034
0
986
8,284
3,182
0
4,468
3,646
0
22,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,888
Gold Earned
18,679
107
Minions Killed
83
0
Camps Cleared
0
433,249
Distance Traveled
416,313
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,545
838
35
4
0
160,811
0
L
Kukulkan
6,030
670
47
5
0
126,939
0
W
Anhur
8,559
951
69
8
0
151,203
3
L
Ares
6,637
737
5
1
0
145,811
0
W
Sylvanus
7,784
865
3
0
0
121,235
1
L
Artemis
6,012
668
31
3
0
143,563
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role