Player Matchup

Artemis
Artemis
Heisenbug313
Artemis
Level 16
God Stats
13W - 6L
1,696 SR
Queue Stats
30W - 13L
1,602 Elo+
Party 1
Cabrakan
Cabrakan
Jebediah6
Cabrakan
Level 160
God Stats
5W - 6L
1,716 SR
Queue Stats
246W - 218L
1,592 Elo+
Party 2
Kuzenbo
Kuzenbo
TurtleMan420
Kuzenbo
Level 45
God Stats
20W - 12L
1,515 SR
Queue Stats
25W - 24L
1,419 Elo+
Party 2
Chang'e
Chang'e
WhoopsIShidded
Chang'e
Level 112
God Stats
1W - 1L
1,865 SR
Queue Stats
22W - 42L
1,332 Elo+
Party 2
Bellona
Bellona
Ymnar
Bellona
Level 106
God Stats
10W - 7L
1,634 SR
Queue Stats
262W - 218L
1,639 Elo+
Party 1
Team Averages
Level 88
1,685 SR
1,517 Elo+

VS

Team Averages
Level 82
1,636 SR
1,526 Elo+
Neith
Neith
Abando111
Neith
Level 28
God Stats
7W - 2L
1,734 SR
Queue Stats
87W - 64L
1,546 Elo+
Party 3
Achilles
Achilles
ELAYVEEZEE
Achilles
Level 65
God Stats
52W - 42L
1,599 SR
Queue Stats
170W - 176L
1,466 Elo+
Solo
Yu Huang
Yu Huang
NardoWick
Yu Huang
Level 63
God Stats
2W - 0L
1,773 SR
Queue Stats
118W - 117L
1,501 Elo+
Party 3
Sylvanus
Sylvanus
SourGlo
Sylvanus
Level 148
God Stats
3W - 1L
1,648 SR
Queue Stats
177W - 167L
1,562 Elo+
Party 3
Tyr
Tyr
syhmbols
Tyr
Level 104
God Stats
2W - 0L
1,426 SR
Queue Stats
244W - 207L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Heisenbug313
Artemis
9
1 / 1 / 0
5,593
508
4,156
7,473
2,563
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Jebediah6
Cabrakan
10
2 / 1 / 1
5,720
520
4,407
6,054
3,833
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
TurtleMan420
Kuzenbo
9
1 / 2 / 2
5,640
513
2,520
5,711
3,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 2 / 1
4,523
411
579
3,768
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Ymnar
Bellona
9
2 / 5 / 2
5,737
522
8,529
10,918
6,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Abando111
Neith
9
1 / 2 / 3
5,849
532
4,780
6,263
2,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Achilles
ELAYVEEZEE
Achilles
10
4 / 1 / 2
6,342
577
3,901
9,590
8,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
NardoWick
Yu Huang
10
0 / 1 / 3
5,612
510
3,114
4,245
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
SourGlo
Sylvanus
10
2 / 1 / 5
6,697
609
4,843
6,263
3,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 1 / 2
6,312
574
3,817
6,824
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
6
Kills
10
11
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
Abando111
Neith
1
2
3
1.25
W
Achilles
ELAYVEEZEE
Achilles
4
1
2
5
L
Artemis
Heisenbug313
Artemis
1
1
0
1
L
Cabrakan
Jebediah6
Cabrakan
2
1
1
2.5
W
Yu Huang
NardoWick
Yu Huang
0
1
3
1.5
W
Sylvanus
SourGlo
Sylvanus
2
1
5
4.5
L
Kuzenbo
TurtleMan420
Kuzenbo
1
2
2
1
L
0
2
1
0.25
L
Bellona
Ymnar
Bellona
2
5
2
0.6
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,191
Damage
20,455
33,924
Taken
33,185
17,869
Mitigated
19,113
6,179
Healing
13,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Abando111
Neith
4,780
1,629
0
2,170
6,263
2,601
0
1,882
4,381
0
29,837
W
Achilles
ELAYVEEZEE
Achilles
3,901
528
0
2,858
9,590
8,067
0
3,712
5,878
0
14,062
L
Artemis
Heisenbug313
Artemis
4,156
1,834
0
3,101
7,473
2,563
0
61
7,412
0
37,566
L
Cabrakan
Jebediah6
Cabrakan
4,407
321
0
781
6,054
3,833
0
2,474
3,580
38,649
2,015
W
Yu Huang
NardoWick
Yu Huang
3,114
542
0
900
4,245
1,727
0
661
3,584
40,762
0
W
Sylvanus
SourGlo
Sylvanus
4,843
1,648
813
2,735
6,263
3,471
834
270
5,923
30,727
8,874
L
Kuzenbo
TurtleMan420
Kuzenbo
2,520
1,450
0
1,345
5,711
3,957
80
0
5,711
13,210
0
L
579
60
0
352
3,768
1,131
90
1,656
2,112
13,932
0
L
Bellona
Ymnar
Bellona
8,529
3,363
0
600
10,918
6,385
0
3,039
7,879
0
42,220
W
3,817
862
0
3,858
6,824
3,247
0
694
6,090
0
38,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,213
Gold Earned
30,812
276
Minions Killed
316
0
Camps Cleared
0
934,071
Distance Traveled
1,016,669
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,849
532
61
6
0
202,862
2
W
Achilles
6,342
577
18
2
0
217,656
4
L
Artemis
5,593
508
71
6
0
191,681
3
L
Cabrakan
5,720
520
81
7
0
201,334
4
W
Yu Huang
5,612
510
82
7
0
189,395
2
W
Sylvanus
6,697
609
82
7
0
179,965
2
L
Kuzenbo
5,640
513
25
2
0
207,392
5
L
Chang'e
4,523
411
29
3
0
133,084
2
L
Bellona
5,737
522
70
6
0
200,580
1
W
Tyr
6,312
574
73
7
0
226,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role