Player Matchup

Yu Huang
Yu Huang
AI_GreyGhost
Yu Huang
Level 117
God Stats
6W - 6L
1,557 SR
Queue Stats
73W - 48L
1,550 Elo+
Party 1
Set
Set
AkamuSaber
Set
Level 160
God Stats
30W - 25L
1,606 SR
Queue Stats
537W - 467L
1,572 Elo+
Solo
Atlas
Atlas
Albeanz-
Atlas
Level 121
God Stats
29W - 26L
1,618 SR
Queue Stats
428W - 387L
1,575 Elo+
Party 1
Bellona
Bellona
Gucci Hoodie311
Bellona
Level 127
God Stats
2W - 2L
1,528 SR
Queue Stats
44W - 41L
1,606 Elo+
Solo
Sol
Sol
jrada
Sol
Level 153
God Stats
1W - 1L
1,511 SR
Queue Stats
251W - 247L
1,538 Elo+
Solo
Team Averages
Level 136
1,564 SR
1,568 Elo+

VS

Team Averages
Level 139
1,477 SR
1,562 Elo+
The Morrigan
The Morrigan
Chiquigrr
The Morrigan
Level 155
God Stats
3W - 3L
1,392 SR
Queue Stats
210W - 181L
1,575 Elo+
Solo
Ishtar
Ishtar
Chrisval271125
Ishtar
Level 94
God Stats
20W - 12L
1,554 SR
Queue Stats
418W - 401L
1,557 Elo+
Solo
Gilgamesh
Gilgamesh
Efeliat
Gilgamesh
Level 159
God Stats
9W - 15L
1,539 SR
Queue Stats
440W - 451L
1,591 Elo+
Solo
Ao Kuang
Ao Kuang
SlimFudgesMoms
Ao Kuang
Level 141
God Stats
7W - 7L
1,396 SR
Queue Stats
206W - 191L
1,588 Elo+
Solo
Cerberus
Cerberus
dunkme2
Cerberus
Level 147
God Stats
10W - 10L
1,503 SR
Queue Stats
48W - 62L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AI_GreyGhost
Yu Huang
12
0 / 1 / 2
7,058
504
5,788
6,412
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 5 / 0
7,493
535
5,465
12,164
5,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
Albeanz-
Atlas
12
1 / 2 / 3
7,208
515
6,811
11,925
8,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
0 / 3 / 0
7,272
519
10,983
17,406
15,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
jrada
Sol
13
1 / 3 / 0
7,958
568
11,752
14,007
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Chiquigrr
The Morrigan
12
0 / 1 / 3
6,908
493
3,423
5,918
2,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 3 / 2
7,606
543
10,163
15,310
5,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Efeliat
Gilgamesh
13
1 / 0 / 4
7,133
510
11,437
16,153
13,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
13
7 / 0 / 3
7,772
555
7,016
12,430
4,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
dunkme2
Cerberus
11
3 / 2 / 3
7,385
528
5,918
15,616
14,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
14
14
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
AI_GreyGhost
Yu Huang
0
1
2
1
L
4
5
0
0.8
L
Atlas
Albeanz-
Atlas
1
2
3
1.25
W
The Morrigan
Chiquigrr
The Morrigan
0
1
3
1.5
W
3
3
2
1.33
W
Gilgamesh
Efeliat
Gilgamesh
1
0
4
3
L
0
3
0
0
W
Ao Kuang
7
0
3
8.5
W
Cerberus
dunkme2
Cerberus
3
2
3
2.25
L
Sol
jrada
Sol
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,799
Damage
37,957
61,914
Taken
65,427
37,323
Mitigated
42,126
23,495
Healing
20,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
AI_GreyGhost
Yu Huang
5,788
625
0
2,030
6,412
2,946
0
4,261
2,151
57,257
0
L
5,465
2,428
0
1,272
12,164
5,391
27
3,703
8,419
0
50,307
L
Atlas
Albeanz-
Atlas
6,811
3,212
0
4,030
11,925
8,935
17
4,965
6,876
30,009
0
W
The Morrigan
Chiquigrr
The Morrigan
3,423
500
0
680
5,918
2,819
44
1,995
3,775
51,268
4,229
W
10,163
7,380
0
6,032
15,310
5,962
0
10,600
4,710
0
60,711
W
Gilgamesh
Efeliat
Gilgamesh
11,437
3,790
0
5,622
16,153
13,824
0
1,364
14,705
4,646
47,989
L
10,983
5,907
0
7,522
17,406
15,994
0
3,116
13,192
0
60,874
W
Ao Kuang
7,016
1,207
0
3,319
12,430
4,711
0
2,037
10,327
57,565
0
W
Cerberus
dunkme2
Cerberus
5,918
498
0
4,733
15,616
14,810
0
7,479
7,925
28,203
1,938
L
Sol
jrada
Sol
11,752
5,062
0
8,641
14,007
4,057
0
867
13,140
71,645
4,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,989
Gold Earned
36,804
450
Minions Killed
424
0
Camps Cleared
0
1,335,211
Distance Traveled
1,350,064
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,058
504
116
8
0
256,911
4
L
Set
7,493
535
71
5
0
291,396
0
L
Atlas
7,208
515
39
3
0
268,198
2
W
The Morrigan
6,908
493
107
8
0
267,149
3
W
Ishtar
7,606
543
105
8
0
244,539
0
W
Gilgamesh
7,133
510
75
5
0
261,028
0
L
Bellona
7,272
519
96
7
0
288,152
1
W
Ao Kuang
7,772
555
85
6
0
314,068
1
W
Cerberus
7,385
528
52
4
0
263,280
3
L
Sol
7,958
568
128
9
0
230,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role