Player Matchup

Thanatos
Thanatos
Gucci Hoodie311
Thanatos
Level 127
God Stats
3W - 0L
1,899 SR
Queue Stats
44W - 41L
1,595 Elo+
Solo
Cerberus
Cerberus
HopefulLilAngel
Cerberus
Level 157
God Stats
1W - 4L
1,087 SR
Queue Stats
202W - 191L
1,514 Elo+
Party 2
Anubis
Anubis
IStripforpotato
Anubis
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 15L
1,516 Elo+
Solo
Neith
Neith
dunkme2
Neith
Level 147
God Stats
15W - 30L
1,462 SR
Queue Stats
48W - 62L
1,485 Elo+
Solo
Merlin
Merlin
warriorcronos
Merlin
Level 148
God Stats
5W - 8L
1,322 SR
Queue Stats
138W - 155L
1,491 Elo+
Party 2
Team Averages
Level 128
1,454 SR
1,520 Elo+

VS

Team Averages
Level 123
1,469 SR
1,567 Elo+
Kukulkan
Kukulkan
Im that jit
Kukulkan
Level 120
God Stats
0W - 1L
1,094 SR
Queue Stats
228W - 219L
1,544 Elo+
Solo
Cupid
Cupid
InsaneFrags---
Cupid
Level 61
God Stats
2W - 4L
1,739 SR
Queue Stats
204W - 199L
1,577 Elo+
Solo
Ullr
Ullr
Traumatized XI
Ullr
Level 156
God Stats
1W - 7L
1,433 SR
Queue Stats
379W - 374L
1,562 Elo+
Party 1
Izanami
Izanami
Why Tbone
Izanami
Level 127
God Stats
37W - 24L
1,638 SR
Queue Stats
283W - 240L
1,601 Elo+
Party 1
Ah Puch
Ah Puch
jrada
Ah Puch
Level 153
God Stats
2W - 5L
1,439 SR
Queue Stats
251W - 247L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
1 / 1 / 1
6,435
585
3,633
9,742
4,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
8
0 / 0 / 2
5,564
506
2,200
4,518
3,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 1 / 0
6,590
599
4,139
5,741
2,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
dunkme2
Neith
10
1 / 2 / 1
6,160
560
4,272
5,901
2,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 2
5,693
518
3,115
5,957
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Im that jit
Kukulkan
9
0 / 0 / 2
5,039
458
364
3,305
1,216
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 0 / 0
6,048
550
2,912
7,653
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
2 / 2 / 2
5,801
527
1,851
6,562
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Why Tbone
Izanami
11
1 / 0 / 1
5,960
542
1,255
4,305
1,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
jrada
Ah Puch
11
2 / 1 / 2
6,506
591
5,909
6,256
2,049
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
3
Kills
6
6
Deaths
3
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
1
1
1
1.5
W
Cerberus
0
0
2
1
W
0
1
0
0
L
Kukulkan
Im that jit
Kukulkan
0
0
2
1
L
1
0
0
1
L
2
2
2
1.5
L
Izanami
Why Tbone
Izanami
1
0
1
1.5
W
Neith
dunkme2
Neith
1
2
1
0.75
L
Ah Puch
jrada
Ah Puch
2
1
2
3
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,359
Damage
12,291
31,859
Taken
28,081
15,096
Mitigated
9,491
18,186
Healing
12,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
3,633
1,207
0
10,849
9,742
4,536
0
1,222
8,520
0
57,508
W
Cerberus
2,200
0
0
1,142
4,518
3,203
145
1,753
2,765
12,129
1,594
W
4,139
459
0
3,554
5,741
2,450
216
775
4,966
55,790
0
L
Kukulkan
Im that jit
Kukulkan
364
0
0
730
3,305
1,216
0
1,718
1,587
7,358
0
L
2,912
829
31
4,779
7,653
2,311
726
1,289
6,364
0
36,933
L
1,851
637
0
1,468
6,562
2,294
0
2,408
4,154
0
17,545
L
Izanami
Why Tbone
Izanami
1,255
630
0
1,719
4,305
1,621
2,016
1,736
2,569
0
47,013
W
Neith
dunkme2
Neith
4,272
1,646
0
1,661
5,901
2,870
124
540
5,361
0
45,340
L
Ah Puch
jrada
Ah Puch
5,909
305
0
3,960
6,256
2,049
0
2,231
4,025
49,171
0
W
3,115
135
0
980
5,957
2,037
217
1,983
3,974
37,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,442
Gold Earned
29,354
408
Minions Killed
291
0
Camps Cleared
0
1,071,824
Distance Traveled
1,100,337
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,435
585
93
8
0
259,579
3
W
Cerberus
5,564
506
32
3
0
221,587
0
W
Anubis
6,590
599
105
10
0
199,426
2
L
Kukulkan
5,039
458
7
1
0
237,499
1
L
Cupid
6,048
550
72
7
0
195,393
3
L
Ullr
5,801
527
38
3
0
238,318
5
L
Izanami
5,960
542
91
8
0
204,371
1
W
Neith
6,160
560
81
7
0
189,623
1
L
Ah Puch
6,506
591
83
8
0
224,756
4
W
Merlin
5,693
518
97
9
0
201,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role