Player Matchup

Bellona
Bellona
DuronBiglius
Bellona
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 22L
1,568 Elo+
Party 1
Jing Wei
Jing Wei
Lumerian
Jing Wei
Level 116
God Stats
11W - 4L
1,727 SR
Queue Stats
195W - 187L
1,544 Elo+
Party 1
Bacchus
Bacchus
MeinKampf6m
Bacchus
Level 28
God Stats
4W - 4L
1,520 SR
Queue Stats
75W - 68L
1,519 Elo+
Party 2
Fenrir
Fenrir
RottenAvocado
Fenrir
Level 42
God Stats
1W - 3L
1,254 SR
Queue Stats
125W - 112L
1,573 Elo+
Party 1
Thoth
Thoth
TimmyTwoStep
Thoth
Level 142
God Stats
4W - 1L
1,754 SR
Queue Stats
348W - 339L
1,586 Elo+
Party 2
Team Averages
Level 67
1,551 SR
1,558 Elo+

VS

Team Averages
Level 79
1,631 SR
1,537 Elo+
Thor
Thor
GayBabyJail
Thor
Level 8
God Stats
2W - 1L
1,732 SR
Queue Stats
7W - 8L
1,424 Elo+
Party 4
Merlin
Merlin
TheClichedGamer
Merlin
Level 129
God Stats
3W - 2L
1,708 SR
Queue Stats
58W - 56L
1,548 Elo+
Party 3
Neith
Neith
Uvulas
Neith
Level 126
God Stats
2W - 1L
1,451 SR
Queue Stats
45W - 36L
1,545 Elo+
Party 3
Sun Wukong
Sun Wukong
YouGotMeMadNow
Sun Wukong
Level 106
God Stats
15W - 18L
1,454 SR
Queue Stats
178W - 161L
1,542 Elo+
Party 4
Cerberus
Cerberus
poofinder
Cerberus
Level 24
God Stats
0W - 1L
1,808 SR
Queue Stats
16W - 10L
1,628 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DuronBiglius
Bellona
11
0 / 2 / 4
7,013
539
5,807
9,792
7,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Lumerian
Jing Wei
14
4 / 0 / 0
8,561
659
7,076
7,032
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
MeinKampf6m
Bacchus
11
0 / 1 / 6
7,345
565
4,688
8,390
7,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
4 / 2 / 2
7,249
558
5,604
11,015
4,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 1 / 1
7,632
587
7,055
3,248
1,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,280
483
2,104
10,253
4,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 3
6,885
530
5,883
8,499
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Uvulas
Neith
12
1 / 1 / 0
7,068
544
3,422
6,590
2,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
YouGotMeMadNow
Sun Wukong
11
1 / 2 / 0
6,456
497
4,742
9,872
7,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
poofinder
Cerberus
10
1 / 3 / 4
6,269
482
3,039
10,923
6,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
11
Kills
6
6
Deaths
11
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
DuronBiglius
Bellona
0
2
4
1
L
1
3
1
0.5
W
Jing Wei
Lumerian
Jing Wei
4
0
0
4
W
Bacchus
MeinKampf6m
Bacchus
0
1
6
3
W
4
2
2
2.5
L
2
2
3
1.75
W
3
1
1
3.5
L
Neith
Uvulas
Neith
1
1
0
1
L
Sun Wukong
YouGotMeMadNow
Sun Wukong
1
2
0
0.5
L
Cerberus
poofinder
Cerberus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,230
Damage
19,190
39,477
Taken
46,137
23,798
Mitigated
24,161
12,339
Healing
13,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DuronBiglius
Bellona
5,807
1,675
0
3,290
9,792
7,909
1,074
1,447
7,666
0
43,630
L
2,104
1,134
0
3,687
10,253
4,011
0
652
9,569
0
40,416
W
Jing Wei
Lumerian
Jing Wei
7,076
4,537
0
4,999
7,032
2,631
0
1,128
5,904
0
73,044
W
Bacchus
MeinKampf6m
Bacchus
4,688
752
0
2,169
8,390
7,848
0
2,849
5,541
25,999
1,946
W
5,604
2,044
0
1,068
11,015
4,257
0
1,541
9,394
0
42,100
L
5,883
359
0
1,409
8,499
3,173
0
4,905
3,270
49,456
0
W
7,055
238
0
813
3,248
1,153
0
1,828
1,420
59,177
0
L
Neith
Uvulas
Neith
3,422
725
0
3,329
6,590
2,952
0
391
6,199
0
59,791
L
Sun Wukong
YouGotMeMadNow
Sun Wukong
4,742
785
0
3,604
9,872
7,092
38
128
9,744
0
40,278
L
Cerberus
poofinder
Cerberus
3,039
204
0
1,313
10,923
6,933
0
4,852
5,867
16,528
1,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,800
Gold Earned
32,958
420
Minions Killed
387
0
Camps Cleared
0
1,270,690
Distance Traveled
1,267,977
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,013
539
71
5
0
233,403
0
L
Thor
6,280
483
81
6
0
245,022
2
W
Jing Wei
8,561
659
130
10
0
265,982
1
W
Bacchus
7,345
565
41
3
0
251,294
1
W
Fenrir
7,249
558
65
5
0
274,482
0
L
Merlin
6,885
530
94
7
0
254,698
2
W
Thoth
7,632
587
113
9
0
245,529
7
L
Neith
7,068
544
107
8
0
235,078
0
L
Sun Wukong
6,456
497
73
6
0
246,822
3
L
Cerberus
6,269
482
32
2
0
286,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role