Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
B_Luck3y_
Thanatos
Level 89
God Stats
2W - 2L
1,645 SR
Queue Stats
104W - 88L
1,558 Elo+
Party 2
Bellona
Bellona
EvilNinja707
Bellona
Level 140
God Stats
14W - 10L
1,644 SR
Queue Stats
151W - 126L
1,616 Elo+
Party 3
Nu Wa
Nu Wa
KrustiDerKaese
Nu Wa
Level 159
God Stats
1W - 0L
1,728 SR
Queue Stats
84W - 99L
1,514 Elo+
Party 2
Nox
Nox
Tkay-BeaTz
Nox
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 67L
1,585 Elo+
Party 2
Team Averages
Level 135
1,603 SR
1,555 Elo+

VS

Team Averages
Level 130
1,552 SR
1,443 Elo+
Apollo
Apollo
 
Apollo
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
HellHound1XD
Danzaburou
Level 126
God Stats
6W - 8L
1,504 SR
Queue Stats
23W - 24L
1,437 Elo+
Party 1
Hercules
Hercules
Mormel XD
Hercules
Level 124
God Stats
1W - 3L
1,588 SR
Queue Stats
57W - 56L
1,471 Elo+
Party 1
Nu Wa
Nu Wa
SummonedKnight
Nu Wa
Level 129
God Stats
3W - 4L
1,668 SR
Queue Stats
32W - 34L
1,349 Elo+
Party 1
Ao Kuang
Ao Kuang
The Covenant XD
Ao Kuang
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 4 / 0
7,874
562
5,285
12,818
8,110
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
B_Luck3y_
Thanatos
13
5 / 1 / 3
8,146
582
8,635
11,610
5,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
EvilNinja707
Bellona
15
4 / 0 / 3
9,052
647
13,433
15,375
10,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 1 / 5
8,640
617
7,977
5,272
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 3 / 4
7,561
540
5,221
7,879
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
4 / 3 / 1
8,605
615
8,500
12,044
4,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
HellHound1XD
Danzaburou
11
0 / 5 / 0
6,700
479
5,809
13,489
4,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Mormel XD
Hercules
10
1 / 2 / 1
6,647
475
3,831
12,440
10,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 5 / 0
7,026
502
3,487
9,932
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
13
3 / 2 / 4
7,821
559
4,896
14,978
5,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
17
Kills
9
9
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
4
0
0.25
L
Apollo
 
Apollo
4
3
1
1.5
W
Thanatos
B_Luck3y_
Thanatos
5
1
3
6.5
W
Bellona
EvilNinja707
Bellona
4
0
3
5.5
L
Danzaburou
HellHound1XD
Danzaburou
0
5
0
0
W
4
1
5
6.5
L
Hercules
Mormel XD
Hercules
1
2
1
0.75
L
1
5
0
0.2
L
Ao Kuang
3
2
4
2.5
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,551
Damage
26,523
52,954
Taken
62,883
29,893
Mitigated
28,027
28,946
Healing
18,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,285
1,115
0
3,410
12,818
8,110
184
1,259
11,559
0
58,923
L
Apollo
 
Apollo
8,500
5,814
0
4,552
12,044
4,681
522
683
11,295
0
69,453
W
Thanatos
B_Luck3y_
Thanatos
8,635
2,665
0
11,132
11,610
5,703
563
1,656
9,954
0
59,509
W
Bellona
EvilNinja707
Bellona
13,433
6,367
0
11,207
15,375
10,700
0
688
14,687
0
80,599
L
Danzaburou
HellHound1XD
Danzaburou
5,809
2,842
0
4,180
13,489
4,428
0
1,156
12,271
0
52,280
W
7,977
1,741
0
1,612
5,272
2,123
535
2,064
3,208
71,637
0
L
Hercules
Mormel XD
Hercules
3,831
1,031
371
3,261
12,440
10,063
0
4,529
7,747
0
21,069
L
3,487
1,204
38
2,006
9,932
3,252
56
2,844
6,906
47,886
0
L
Ao Kuang
4,896
1,054
0
4,394
14,978
5,603
0
2,880
11,986
49,672
0
W
5,221
768
0
1,585
7,879
3,257
0
2,716
5,163
37,933
2,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,273
Gold Earned
36,799
533
Minions Killed
426
0
Camps Cleared
0
1,427,564
Distance Traveled
1,300,299
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,874
562
103
7
0
245,979
0
L
Apollo
8,605
615
119
9
0
247,637
6
W
Thanatos
8,146
582
86
6
0
306,745
3
W
Bellona
9,052
647
140
10
0
313,409
2
L
Danzaburou
6,700
479
92
7
0
235,925
1
W
Nu Wa
8,640
617
140
10
0
274,906
3
L
Hercules
6,647
475
48
3
0
274,872
0
L
Nu Wa
7,026
502
91
7
0
239,146
5
L
Ao Kuang
7,821
559
76
5
0
302,719
0
W
Nox
7,561
540
64
5
0
286,525
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role