Player Matchup

Neith
Neith
MajinnGoten
Neith
Level 86
God Stats
4W - 10L
1,409 SR
Queue Stats
48W - 58L
1,401 Elo+
Party 2
Cerberus
Cerberus
Ornate752
Cerberus
Level 106
God Stats
1W - 2L
1,700 SR
Queue Stats
42W - 42L
1,456 Elo+
Party 2
Chang'e
Chang'e
caros45day
Chang'e
Level 87
God Stats
12W - 28L
1,211 SR
Queue Stats
425W - 665L
1,432 Elo+
Solo
Team Averages
Level 93
1,440 SR
1,430 Elo+

VS

Team Averages
Level 26
1,478 SR
1,639 Elo+
Zeus
Zeus
Raffikitikki
Zeus
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,669 Elo+
Party 1
Ganesha
Ganesha
TeTingCaptain
Ganesha
Level 15
God Stats
2W - 2L
1,433 SR
Queue Stats
8W - 8L
1,628 Elo+
Party 1
Awilix
Awilix
VinnyVitamins
Awilix
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,600
600
4,359
9,957
3,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Ornate752
Cerberus
13
2 / 3 / 0
8,116
738
6,575
10,342
7,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
caros45day
Chang'e
12
0 / 3 / 0
7,164
651
3,983
8,898
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 5
8,731
794
10,760
5,099
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
14
0 / 0 / 10
8,781
798
5,029
8,920
8,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
5 / 1 / 5
8,707
792
8,515
8,370
4,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
10
10
Deaths
2
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Cerberus
Ornate752
Cerberus
2
3
0
0.67
W
5
1
5
7.5
W
Ganesha
0
0
10
5
W
5
1
5
7.5
L
Chang'e
caros45day
Chang'e
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,917
Damage
24,304
29,197
Taken
22,389
12,950
Mitigated
14,682
6,682
Healing
6,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,359
1,780
0
1,284
9,957
3,075
0
6,344
3,520
0
21,893
L
Cerberus
Ornate752
Cerberus
6,575
286
391
1,835
10,342
7,491
0
5,798
4,218
24,980
0
W
10,760
1,292
0
1,384
5,099
1,842
811
2,221
2,878
45,075
0
W
Ganesha
5,029
51
639
3,592
8,920
8,816
44
3,865
5,055
17,045
0
W
8,515
2,982
0
670
8,370
4,024
268
4,528
3,842
0
29,855
L
Chang'e
caros45day
Chang'e
3,983
293
828
2,344
8,898
2,384
0
3,707
4,938
27,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,880
Gold Earned
26,219
156
Minions Killed
144
0
Camps Cleared
0
583,735
Distance Traveled
642,479
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,600
600
29
3
0
181,892
2
L
Cerberus
8,116
738
76
7
0
190,879
5
W
Zeus
8,731
794
86
8
0
193,049
0
W
Ganesha
8,781
798
6
1
0
232,225
3
W
Awilix
8,707
792
52
5
0
217,205
0
L
Chang'e
7,164
651
51
5
0
210,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role