Player Matchup

Medusa
Medusa
AbeZer0
Medusa
Level 94
God Stats
2W - 3L
1,278 SR
Queue Stats
180W - 173L
1,544 Elo+
Solo
Poseidon
Poseidon
Alex1412
Poseidon
Level 121
God Stats
2W - 3L
1,316 SR
Queue Stats
250W - 260L
1,449 Elo+
Party 2
Neith
Neith
HellGirlRei
Neith
Level 157
God Stats
2W - 3L
1,076 SR
Queue Stats
97W - 72L
1,560 Elo+
Solo
Ne Zha
Ne Zha
Nibil
Ne Zha
Level 82
God Stats
4W - 5L
1,519 SR
Queue Stats
354W - 352L
1,475 Elo+
Solo
Cthulhu
Cthulhu
antonicaira
Cthulhu
Level 111
God Stats
19W - 10L
1,637 SR
Queue Stats
250W - 258L
1,450 Elo+
Party 2
Team Averages
Level 113
1,365 SR
1,496 Elo+

VS

Team Averages
Level 120
1,520 SR
1,497 Elo+
Mulan
Mulan
 
Mulan
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
BlackLigthPT
Thoth
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 179L
1,485 Elo+
Party 1
Geb
Geb
Dharmakaia
Geb
Level 141
God Stats
5W - 2L
1,794 SR
Queue Stats
300W - 307L
1,502 Elo+
Solo
Sol
Sol
HearteryPT
Sol
Level 108
God Stats
5W - 10L
1,380 SR
Queue Stats
255W - 267L
1,469 Elo+
Party 1
Fenrir
Fenrir
MAJ0R PANYE
Fenrir
Level 159
God Stats
14W - 24L
1,427 SR
Queue Stats
978W - 983L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AbeZer0
Medusa
17
2 / 3 / 12
10,688
713
14,477
12,492
6,724
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Alex1412
Poseidon
18
3 / 4 / 5
10,775
718
8,426
12,770
6,266
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
7 / 1 / 9
11,424
762
17,781
15,017
8,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Nibil
Ne Zha
18
6 / 3 / 7
11,225
748
17,745
11,862
6,568
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cthulhu
antonicaira
Cthulhu
18
1 / 3 / 12
11,085
739
7,786
26,885
30,182
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
2 / 4 / 9
9,701
647
11,357
16,128
12,627
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 5 / 4
9,796
653
10,983
10,979
5,380
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 2 / 9
10,026
668
13,329
15,251
16,717
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
6 / 3 / 5
10,697
713
11,720
12,274
5,846
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
15
2 / 5 / 8
8,969
598
8,829
18,275
18,965
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
49
19
Kills
14
14
Deaths
19
45
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
4
9
1.63
W
Medusa
AbeZer0
Medusa
2
3
12
2.67
W
Poseidon
Alex1412
Poseidon
3
4
5
1.38
L
3
5
4
1
L
1
2
9
2.75
L
6
3
5
2.83
W
7
1
9
11.5
L
Fenrir
2
5
8
1.2
W
Ne Zha
Nibil
Ne Zha
6
3
7
3.17
W
Cthulhu
antonicaira
Cthulhu
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,215
Damage
56,218
79,026
Taken
72,907
58,069
Mitigated
59,535
39,440
Healing
26,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
11,357
1,137
2,331
3,966
16,128
12,627
0
3,145
12,983
0
16,648
W
Medusa
AbeZer0
Medusa
14,477
4,109
2,631
2,640
12,492
6,724
3,207
6,831
5,661
0
30,081
W
Poseidon
Alex1412
Poseidon
8,426
687
1,025
3,585
12,770
6,266
450
5,947
6,823
32,216
0
L
10,983
643
2,130
986
10,979
5,380
464
3,563
7,416
28,534
0
L
13,329
95
2,264
4,238
15,251
16,717
0
3,570
11,681
25,043
0
L
11,720
2,885
2,019
3,288
12,274
5,846
1,491
1,814
10,460
37,817
0
W
17,781
5,680
3,573
8,064
15,017
8,329
2,399
9,163
5,854
0
32,867
L
Fenrir
8,829
2,236
2,366
2,591
18,275
18,965
0
4,120
14,155
0
11,248
W
Ne Zha
Nibil
Ne Zha
17,745
2,933
1,152
4,006
11,862
6,568
1,431
4,739
7,123
0
31,895
W
Cthulhu
antonicaira
Cthulhu
7,786
297
2,598
10,166
26,885
30,182
453
9,352
17,533
23,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,197
Gold Earned
49,189
170
Minions Killed
146
0
Camps Cleared
0
1,358,797
Distance Traveled
1,234,161
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,701
647
10
1
0
255,691
3
W
Medusa
10,688
713
45
3
0
258,791
3
W
Poseidon
10,775
718
30
2
0
254,293
1
L
Thoth
9,796
653
34
2
0
228,018
0
L
Geb
10,026
668
30
2
0
295,691
0
L
Sol
10,697
713
69
5
0
213,016
0
W
Neith
11,424
762
42
3
0
267,208
3
L
Fenrir
8,969
598
3
0
0
241,745
2
W
Ne Zha
11,225
748
24
2
0
289,837
0
W
Cthulhu
11,085
739
29
2
0
288,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role