Player Matchup

Thoth
Thoth
 
Thoth
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Nabzilla
Xbalanque
Level 160
God Stats
3W - 2L
1,871 SR
Queue Stats
321W - 306L
1,502 Elo+
Party 2
Cerberus
Cerberus
Sev7ns
Cerberus
Level 151
God Stats
1W - 3L
1,598 SR
Queue Stats
133W - 112L
1,594 Elo+
Party 2
Poseidon
Poseidon
XSDQSDSQDQD
Poseidon
Level 138
God Stats
3W - 1L
1,721 SR
Queue Stats
133W - 104L
1,581 Elo+
Solo
Team Averages
Level 129
1,638 SR
1,535 Elo+

VS

Team Averages
Level 133
1,608 SR
1,505 Elo+
Hachiman
Hachiman
Czen
Hachiman
Level 158
God Stats
6W - 4L
1,612 SR
Queue Stats
458W - 443L
1,495 Elo+
Party 1
Baba Yaga
Baba Yaga
Daelas
Baba Yaga
Level 108
God Stats
3W - 0L
1,916 SR
Queue Stats
73W - 63L
1,527 Elo+
Solo
Heimdallr
Heimdallr
Sijo119012
Heimdallr
Level 159
God Stats
4W - 5L
1,419 SR
Queue Stats
702W - 717L
1,497 Elo+
Solo
Eset
Eset
TwoMallards
Eset
Level 105
God Stats
2W - 3L
1,438 SR
Queue Stats
227W - 189L
1,496 Elo+
Solo
Artemis
Artemis
Кимерис
Artemis
Level 133
God Stats
9W - 6L
1,655 SR
Queue Stats
265W - 270L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
1 / 4 / 4
7,370
737
5,631
7,399
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
 
Mulan
10
0 / 5 / 5
6,390
639
3,750
11,477
9,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
Nabzilla
Xbalanque
13
4 / 6 / 3
8,202
820
4,560
10,626
5,025
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Sev7ns
Cerberus
12
0 / 6 / 7
7,313
731
7,368
19,415
19,119
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
XSDQSDSQDQD
Poseidon
14
3 / 3 / 2
7,469
747
5,232
7,997
3,726
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Czen
Hachiman
17
10 / 1 / 13
9,719
972
14,912
8,815
3,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baba Yaga
Daelas
Baba Yaga
15
3 / 2 / 15
8,638
864
11,678
7,557
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Sijo119012
Heimdallr
16
3 / 1 / 18
8,728
873
9,982
7,176
3,831
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 4 / 13
7,803
780
3,422
10,692
12,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
7 / 3 / 10
8,680
868
10,809
7,607
3,376
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
93
8
Kills
24
24
Deaths
11
21
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
4
4
0.75
L
Mulan
 
Mulan
0
5
5
0.5
W
Hachiman
Czen
Hachiman
10
1
13
16.5
W
Baba Yaga
Daelas
Baba Yaga
3
2
15
5.25
L
Xbalanque
Nabzilla
Xbalanque
4
6
3
0.92
L
Cerberus
Sev7ns
Cerberus
0
6
7
0.58
W
Heimdallr
Sijo119012
Heimdallr
3
1
18
12
W
1
4
13
1.88
L
Poseidon
XSDQSDSQDQD
Poseidon
3
3
2
1.33
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,541
Damage
50,803
56,914
Taken
41,847
40,351
Mitigated
27,007
13,242
Healing
14,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,631
81
955
717
7,399
3,422
144
2,710
4,689
19,913
0
L
Mulan
 
Mulan
3,750
315
500
2,210
11,477
9,059
0
3,061
8,416
0
5,852
W
Hachiman
Czen
Hachiman
14,912
8,308
222
2,926
8,815
3,847
2,453
4,643
4,045
0
25,056
W
Baba Yaga
Daelas
Baba Yaga
11,678
286
1,227
3,063
7,557
3,685
1,569
2,123
5,353
24,878
0
L
Xbalanque
Nabzilla
Xbalanque
4,560
1,129
621
1,107
10,626
5,025
765
3,242
7,384
0
8,468
L
Cerberus
Sev7ns
Cerberus
7,368
143
558
5,153
19,415
19,119
0
3,231
16,184
10,535
0
W
Heimdallr
Sijo119012
Heimdallr
9,982
2,964
729
1,626
7,176
3,831
2,159
2,840
4,336
0
23,503
W
3,422
109
1,293
1,941
10,692
12,268
11
4,006
6,490
6,814
0
L
Poseidon
XSDQSDSQDQD
Poseidon
5,232
217
708
713
7,997
3,726
0
2,856
5,141
20,694
0
W
10,809
2,261
441
625
7,607
3,376
1,170
4,619
2,988
0
17,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,744
Gold Earned
43,568
97
Minions Killed
114
0
Camps Cleared
0
932,991
Distance Traveled
896,760
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,370
737
31
3
0
184,275
1
L
Mulan
6,390
639
10
1
0
147,973
0
W
Hachiman
9,719
972
28
3
0
166,368
2
W
Baba Yaga
8,638
864
31
3
0
189,260
0
L
Xbalanque
8,202
820
11
1
0
153,339
0
L
Cerberus
7,313
731
14
1
0
222,681
1
W
Heimdallr
8,728
873
25
3
0
174,439
0
W
Eset
7,803
780
8
1
0
177,287
0
L
Poseidon
7,469
747
31
3
0
224,723
2
W
Artemis
8,680
868
22
2
0
189,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role