Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
DEADLY x HAWK
Cernunnos
Level 128
God Stats
4W - 0L
1,917 SR
Queue Stats
72W - 69L
1,473 Elo+
Solo
Merlin
Merlin
HellGirlRei
Merlin
Level 157
God Stats
5W - 1L
1,523 SR
Queue Stats
97W - 72L
1,542 Elo+
Solo
Scylla
Scylla
Nibil
Scylla
Level 82
God Stats
6W - 6L
1,734 SR
Queue Stats
354W - 352L
1,436 Elo+
Solo
Team Averages
Level 127
1,635 SR
1,490 Elo+

VS

Team Averages
Level 142
1,510 SR
1,511 Elo+
Maui
Maui
 
Maui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AluAlu
Sylvanus
Level 146
God Stats
5W - 3L
1,765 SR
Queue Stats
253W - 269L
1,536 Elo+
Party 1
Hou Yi
Hou Yi
Gryffith
Hou Yi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,489 Elo+
Party 1
Heimdallr
Heimdallr
JulCaesar06
Heimdallr
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,591 Elo+
Party 1
Ishtar
Ishtar
Malalaya
Ishtar
Level 160
God Stats
0W - 2L
1,287 SR
Queue Stats
86W - 107L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
4 / 1 / 10
10,358
691
6,303
21,178
16,192
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
 
Cu Chulainn
15
0 / 4 / 16
9,557
637
8,826
27,349
22,324
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
DEADLY x HAWK
Cernunnos
17
2 / 2 / 18
10,201
680
19,054
16,731
8,785
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
19
9 / 1 / 11
11,800
787
25,847
11,852
6,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
Nibil
Scylla
19
7 / 1 / 9
11,346
756
18,341
9,836
4,875
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
0 / 4 / 4
8,024
535
6,634
20,392
21,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
AluAlu
Sylvanus
14
2 / 4 / 3
8,887
592
7,028
17,018
21,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hou Yi
Gryffith
Hou Yi
16
2 / 3 / 6
8,750
583
17,139
11,960
6,903
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
JulCaesar06
Heimdallr
15
1 / 8 / 3
8,280
552
13,450
19,146
11,416
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ishtar
Malalaya
Ishtar
17
2 / 3 / 6
9,200
613
11,945
14,233
8,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
29
22
Kills
7
9
Deaths
22
64
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
1
10
9
W
Cu Chulainn
 
Cu Chulainn
0
4
16
2
L
Maui
 
Maui
0
4
4
0.5
L
Sylvanus
AluAlu
Sylvanus
2
4
3
0.88
W
Cernunnos
DEADLY x HAWK
Cernunnos
2
2
18
5.5
L
Hou Yi
Gryffith
Hou Yi
2
3
6
1.67
W
Merlin
9
1
11
14.5
L
Heimdallr
JulCaesar06
Heimdallr
1
8
3
0.31
L
Ishtar
Malalaya
Ishtar
2
3
6
1.67
W
Scylla
Nibil
Scylla
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,371
Damage
56,196
86,946
Taken
82,749
58,339
Mitigated
70,007
51,490
Healing
33,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,303
116
15,975
10,158
21,178
16,192
272
1,819
19,359
1,242
17,936
W
Cu Chulainn
 
Cu Chulainn
8,826
1,951
1,257
7,843
27,349
22,324
646
5,120
22,229
0
21,139
L
Maui
 
Maui
6,634
1,181
3,174
4,005
20,392
21,864
0
9,380
11,012
14,843
0
L
Sylvanus
AluAlu
Sylvanus
7,028
1,381
8,595
6,076
17,018
21,566
0
9,866
7,152
9,360
0
W
Cernunnos
DEADLY x HAWK
Cernunnos
19,054
6,106
2,200
3,608
16,731
8,785
3,756
3,199
13,532
0
33,999
L
Hou Yi
Gryffith
Hou Yi
17,139
5,627
1,658
1,928
11,960
6,903
0
6,064
5,896
0
35,433
W
Merlin
25,847
553
3,391
2,513
11,852
6,163
1,332
2,022
9,830
54,790
0
L
Heimdallr
JulCaesar06
Heimdallr
13,450
5,055
1,291
2,942
19,146
11,416
0
10,002
9,144
0
27,053
L
Ishtar
Malalaya
Ishtar
11,945
6,367
1,799
2,428
14,233
8,258
0
9,200
5,033
0
26,986
W
Scylla
Nibil
Scylla
18,341
2,190
2,986
1,559
9,836
4,875
2,109
1,502
8,334
36,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,262
Gold Earned
43,141
180
Minions Killed
118
0
Camps Cleared
0
1,394,564
Distance Traveled
1,158,978
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,358
691
22
1
0
343,048
0
W
Cu Chulainn
9,557
637
27
2
0
239,767
0
L
Maui
8,024
535
10
1
0
273,814
0
L
Sylvanus
8,887
592
7
0
0
203,742
0
W
Cernunnos
10,201
680
30
2
0
255,082
0
L
Hou Yi
8,750
583
42
3
0
241,760
0
W
Merlin
11,800
787
49
3
0
301,845
3
L
Heimdallr
8,280
552
25
2
0
209,628
1
L
Ishtar
9,200
613
34
2
0
230,034
1
W
Scylla
11,346
756
52
3
0
254,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role