Player Matchup

Bacchus
Bacchus
Silver III
 
Bacchus
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver II
Allor
Neith
Silver II
Level 160
God Stats
52W - 49L
1,568 SR
Queue Stats
450W - 453L
1,055 MMR
Solo
Loki
Loki
Silver II
Bl1ndG0d
Loki
Silver II
Level 50
God Stats
9W - 7L
1,560 SR
Queue Stats
64W - 66L
1,187 MMR
Solo
Odin
Odin
Silver III
Travelerr
Odin
Silver III
Level 92
God Stats
24W - 19L
1,592 SR
Queue Stats
158W - 173L
894 MMR
Solo
Scylla
Scylla
Gold IV
squidosen
Scylla
Gold IV
Level 112
God Stats
87W - 79L
1,478 SR
Queue Stats
533W - 537L
1,153 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,539 SR
1,158 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,471 SR
1,275 MMR
Sol
Sol
Silver III
 
Sol
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver II
 
Ne Zha
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Bronze IV
Diamond210
Ra
Bronze IV
Level 37
God Stats
1W - 1L
1,722 SR
Queue Stats
1W - 8L
1,181 MMR
Solo
Achilles
Achilles
Silver II
Girpers
Achilles
Silver II
Level 103
God Stats
2W - 1L
1,445 SR
Queue Stats
67W - 72L
1,037 MMR
Solo
Da Ji
Da Ji
Silver I
Rilaa
Da Ji
Silver I
Level 157
God Stats
1W - 4L
1,190 SR
Queue Stats
32W - 39L
1,155 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
6 / 0 / 11
10,186
536
8,554
13,548
15,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Allor
Neith
18
5 / 2 / 5
11,727
617
11,402
14,335
6,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
18
6 / 0 / 9
11,079
583
13,120
12,035
4,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
17
7 / 1 / 4
11,413
601
12,797
14,792
17,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
squidosen
Scylla
17
8 / 0 / 6
11,536
607
11,622
9,641
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
VulcanThe MorriganHadesAwilix

VS

Bans
GebArachneChronosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 9 / 0
9,288
489
8,790
20,073
6,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
 
Ne Zha
10
1 / 5 / 0
7,655
403
6,031
16,054
12,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 6 / 0
7,685
404
2,449
10,789
4,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Girpers
Achilles
14
0 / 5 / 0
8,402
442
7,425
19,351
17,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
Rilaa
Da Ji
11
0 / 8 / 0
7,300
384
4,831
14,333
6,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
3
32
Kills
3
3
Deaths
33
35
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
0
11
11.5
L
Sol
 
Sol
2
9
0
0.22
L
Ne Zha
 
Ne Zha
1
5
0
0.2
W
Neith
Allor
Neith
5
2
5
3.75
W
Loki
6
0
9
10.5
L
0
6
0
0
L
Achilles
Girpers
Achilles
0
5
0
0
L
Da Ji
Rilaa
Da Ji
0
8
0
0
W
Odin
7
1
4
9
W
Scylla
squidosen
Scylla
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,495
Damage
29,526
64,351
Taken
80,600
47,080
Mitigated
47,800
20,210
Healing
16,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,554
971
1,320
3,714
13,548
15,236
118
2,766
10,782
37,213
3,815
L
Sol
 
Sol
8,790
5,022
0
6,841
20,073
6,300
1,416
6,618
13,287
74,057
0
L
Ne Zha
 
Ne Zha
6,031
946
0
2,125
16,054
12,416
0
4,490
11,390
0
27,663
W
Neith
Allor
Neith
11,402
3,511
0
4,667
14,335
6,415
5,181
5,141
9,145
0
103,038
W
Loki
13,120
4,642
0
4,660
12,035
4,691
0
484
11,483
0
84,624
L
2,449
283
664
1,563
10,789
4,447
0
3,171
7,482
54,921
0
L
Achilles
Girpers
Achilles
7,425
1,549
0
3,917
19,351
17,694
0
3,990
15,293
0
54,836
L
Da Ji
Rilaa
Da Ji
4,831
1,313
0
1,820
14,333
6,943
0
1,419
12,878
0
49,486
W
Odin
12,797
2,560
0
5,028
14,792
17,426
0
3,179
10,818
2,117
79,440
W
Scylla
squidosen
Scylla
11,622
1,725
0
821
9,641
3,312
3,481
1,006
8,498
85,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,941
Gold Earned
40,330
615
Minions Killed
433
0
Camps Cleared
0
1,943,053
Distance Traveled
1,515,305
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,186
536
58
3
0
407,607
10
L
Sol
9,288
489
119
6
0
291,811
5
L
Ne Zha
7,655
403
37
2
0
311,785
4
W
Neith
11,727
617
164
9
0
323,282
3
W
Loki
11,079
583
121
6
0
458,791
4
L
Ra
7,685
404
97
5
0
285,360
6
L
Achilles
8,402
442
106
6
0
345,441
4
L
Da Ji
7,300
384
74
4
0
280,908
2
W
Odin
11,413
601
125
7
0
371,006
5
W
Scylla
11,536
607
147
8
0
382,367
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role