Player Matchup

Cerberus
Cerberus
CREEPER1EXPLODE
Cerberus
Level 120
God Stats
5W - 4L
1,743 SR
Queue Stats
145W - 89L
1,598 Elo+
Party 1
Medusa
Medusa
Dubromancer
Medusa
Level 119
God Stats
3W - 6L
1,500 SR
Queue Stats
11W - 30L
1,686 Elo+
Solo
Vulcan
Vulcan
HOH DeciMatiOn
Vulcan
Level 160
God Stats
4W - 2L
1,526 SR
Queue Stats
236W - 197L
1,506 Elo+
Party 1
Team Averages
Level 133
1,589 SR
1,597 Elo+

VS

Team Averages
Level 95
1,433 SR
1,380 Elo+
He Bo
He Bo
Majin-Buckeye
He Bo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 82L
1,340 Elo+
Party 2
Tyr
Tyr
Senor-Mage
Tyr
Level 122
God Stats
5W - 15L
1,309 SR
Queue Stats
77W - 103L
1,369 Elo+
Party 2
Cerberus
Cerberus
samorrow147
Cerberus
Level 58
God Stats
186W - 285L
1,490 SR
Queue Stats
186W - 285L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
7 / 3 / 9
12,752
750
12,778
17,700
23,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
17
2 / 2 / 11
12,308
724
10,035
10,557
4,393
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 2 / 6
13,874
816
30,033
11,999
4,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 10 / 2
11,615
683
10,313
17,421
6,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 8 / 4
10,735
631
6,533
23,748
26,737
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
samorrow147
Cerberus
16
0 / 1 / 7
10,675
628
11,231
22,805
15,664
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
19
Kills
6
7
Deaths
19
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
7
3
9
3.83
W
Medusa
2
2
11
3.75
W
10
2
6
6.5
L
4
10
2
0.5
L
2
8
4
0.5
L
Cerberus
samorrow147
Cerberus
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,846
Damage
28,077
40,256
Taken
63,974
32,632
Mitigated
48,731
8,527
Healing
8,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
12,778
1,358
0
4,054
17,700
23,245
768
7,758
9,942
27,196
0
W
Medusa
10,035
7,061
0
1,881
10,557
4,393
1,064
6,526
4,031
0
56,860
W
30,033
13,348
0
2,592
11,999
4,994
1,254
7,724
4,275
94,741
0
L
10,313
711
0
1,102
17,421
6,330
0
14,766
2,655
30,530
0
L
6,533
1,495
128
1,965
23,748
26,737
0
13,422
10,326
0
31,122
L
Cerberus
samorrow147
Cerberus
11,231
690
260
5,304
22,805
15,664
13
14,660
8,145
53,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,934
Gold Earned
33,025
223
Minions Killed
172
0
Camps Cleared
0
980,427
Distance Traveled
922,344
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,752
750
29
2
0
326,137
1
W
Medusa
12,308
724
70
4
0
288,995
1
W
Vulcan
13,874
816
124
7
0
365,295
1
L
He Bo
11,615
683
45
3
0
249,151
1
L
Tyr
10,735
631
49
3
0
314,031
3
L
Cerberus
10,675
628
78
5
0
359,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role