Player Matchup

Chang'e
Chang'e
BulletStorm2435
Chang'e
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 56L
1,391 Elo+
Party 1
Cernunnos
Cernunnos
CandyBl00dHound
Cernunnos
Level 121
God Stats
7W - 7L
1,398 SR
Queue Stats
513W - 511L
1,421 Elo+
Party 1
Izanami
Izanami
MysticSenpai45
Izanami
Level 142
God Stats
2W - 1L
1,521 SR
Queue Stats
407W - 365L
1,396 Elo+
Party 1
Nike
Nike
RationalSugar04
Nike
Level 69
God Stats
2W - 1L
1,682 SR
Queue Stats
6W - 9L
1,317 Elo+
Party 1
Sol
Sol
Soup568
Sol
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 75L
1,349 Elo+
Solo
Team Averages
Level 91
1,520 SR
1,374 Elo+

VS

Team Averages
Level 113
1,380 SR
1,391 Elo+
Horus
Horus
DARK GrimReeper
Horus
Level 148
God Stats
0W - 2L
1,270 SR
Queue Stats
308W - 356L
1,393 Elo+
Party 2
Charybdis
Charybdis
DARKxDarkSidex69
Charybdis
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
408W - 522L
1,426 Elo+
Party 2
Ravana
Ravana
FFA ApologyZ
Ravana
Level 41
God Stats
0W - 2L
1,356 SR
Queue Stats
96W - 140L
1,402 Elo+
Party 3
Achilles
Achilles
FFA Blaszing
Achilles
Level 120
God Stats
1W - 2L
1,482 SR
Queue Stats
206W - 262L
1,316 Elo+
Party 3
Agni
Agni
FFARAAM2815
Agni
Level 101
God Stats
13W - 19L
1,291 SR
Queue Stats
850W - 939L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 17
13,348
785
20,090
24,385
19,774
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
CandyBl00dHound
Cernunnos
20
6 / 1 / 12
12,480
734
21,364
14,696
9,011
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 1 / 14
11,149
656
13,927
10,600
6,315
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

17
4 / 3 / 10
11,583
681
9,699
25,017
32,002
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sol
18
5 / 2 / 12
11,478
675
24,216
20,118
11,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 5
9,672
569
6,514
21,862
27,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
18
2 / 6 / 3
10,808
636
23,965
22,085
10,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
17
2 / 7 / 2
10,314
607
13,009
25,929
17,645
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
FFA Blaszing
Achilles
15
0 / 2 / 1
9,240
544
4,544
19,397
14,523
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 2 / 4
11,866
698
31,681
12,924
6,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
23
22
Kills
8
8
Deaths
22
65
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
1
17
12.5
W
Cernunnos
CandyBl00dHound
Cernunnos
6
1
12
12
L
0
5
5
0.5
L
Charybdis
2
6
3
0.58
L
Ravana
2
7
2
0.43
L
Achilles
FFA Blaszing
Achilles
0
2
1
0.25
L
4
2
4
3
W
3
1
14
10
W
4
3
10
3
W
Sol
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,296
Damage
79,713
94,816
Taken
102,197
78,110
Mitigated
77,431
44,365
Healing
43,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,090
3,523
17,273
10,689
24,385
19,774
664
7,482
16,903
33,333
0
W
Cernunnos
CandyBl00dHound
Cernunnos
21,364
7,286
2,148
2,519
14,696
9,011
2,011
4,861
9,835
0
45,114
L
6,514
3,168
4,477
8,210
21,862
27,480
55
10,663
11,199
0
12,099
L
Charybdis
23,965
13,987
928
6,928
22,085
10,799
1,708
10,630
11,455
0
46,868
L
Ravana
13,009
2,959
856
6,508
25,929
17,645
186
7,662
18,267
0
23,418
L
Achilles
FFA Blaszing
Achilles
4,544
220
671
7,913
19,397
14,523
0
9,617
9,780
0
14,655
L
31,681
3,429
2,814
4,423
12,924
6,984
748
5,734
7,190
66,203
0
W
13,927
5,374
0
59
10,600
6,315
1,088
2,702
7,898
0
35,573
W
9,699
1,311
3,853
3,396
25,017
32,002
410
6,792
18,225
0
17,657
W
Sol
24,216
7,695
64
4,364
20,118
11,008
4,061
9,844
10,274
47,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,038
Gold Earned
51,900
182
Minions Killed
175
0
Camps Cleared
0
1,639,207
Distance Traveled
1,304,611
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,348
785
20
1
0
370,074
3
W
Cernunnos
12,480
734
43
3
0
344,804
1
L
Horus
9,672
569
9
1
0
307,876
0
L
Charybdis
10,808
636
62
4
0
261,173
0
L
Ravana
10,314
607
27
2
0
262,787
0
L
Achilles
9,240
544
7
0
0
201,797
0
L
Agni
11,866
698
70
4
0
270,978
4
W
Izanami
11,149
656
50
3
0
307,860
0
W
Nike
11,583
681
14
1
0
334,841
0
W
Sol
11,478
675
55
3
0
281,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role