Player Matchup

Merlin
Merlin
HuntinSeason00
Merlin
Level 155
God Stats
8W - 6L
1,695 SR
Queue Stats
296W - 282L
1,492 Elo+
Party 2
Shiva
Shiva
ToMB cReEP
Shiva
Level 160
God Stats
53W - 27L
1,588 SR
Queue Stats
508W - 476L
1,523 Elo+
Solo
Sun Wukong
Sun Wukong
xXDaBigToexX
Sun Wukong
Level 129
God Stats
23W - 25L
1,492 SR
Queue Stats
472W - 478L
1,432 Elo+
Party 2
Team Averages
Level 148
1,591 SR
1,483 Elo+

VS

Team Averages
Level 89
1,661 SR
1,481 Elo+
Merlin
Merlin
 
Merlin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
ElReyLag_
Lancelot
Level 108
God Stats
1W - 1L
1,775 SR
Queue Stats
34W - 49L
1,560 Elo+
Solo
Vamana
Vamana
SoloSl0th
Vamana
Level 56
God Stats
1W - 2L
1,707 SR
Queue Stats
48W - 60L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 8
10,380
798
11,263
9,021
3,811
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
15
4 / 2 / 10
9,945
765
10,114
15,535
14,825
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sun Wukong
xXDaBigToexX
Sun Wukong
14
7 / 1 / 6
10,234
787
13,482
16,495
12,396
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 5 / 3
8,947
688
10,902
11,596
4,815
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
ElReyLag_
Lancelot
14
3 / 4 / 2
8,605
662
5,866
13,345
9,431
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Vamana
SoloSl0th
Vamana
13
1 / 6 / 4
8,297
638
10,005
16,953
18,124
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
15
Kills
5
6
Deaths
15
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
5
3
0.5
L
Lancelot
ElReyLag_
Lancelot
3
4
2
1
W
4
3
8
2.67
L
Vamana
SoloSl0th
Vamana
1
6
4
0.5
W
Shiva
4
2
10
4.5
W
Sun Wukong
xXDaBigToexX
Sun Wukong
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,859
Damage
26,773
41,051
Taken
41,894
31,032
Mitigated
32,370
14,510
Healing
8,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,902
1,632
831
1,373
11,596
4,815
0
3,371
8,225
39,185
0
L
Lancelot
ElReyLag_
Lancelot
5,866
844
0
1,863
13,345
9,431
0
3,800
9,545
0
26,288
W
11,263
1,105
188
1,541
9,021
3,811
347
2,564
6,457
50,857
0
L
Vamana
SoloSl0th
Vamana
10,005
4,191
288
3,728
16,953
18,124
0
4,170
12,783
0
25,301
W
Shiva
10,114
1,694
2,214
4,030
15,535
14,825
11
4,119
11,416
0
22,494
W
Sun Wukong
xXDaBigToexX
Sun Wukong
13,482
3,627
0
6,537
16,495
12,396
0
4,352
12,143
0
38,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,559
Gold Earned
25,849
152
Minions Killed
141
0
Camps Cleared
0
734,875
Distance Traveled
712,871
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,947
688
70
5
0
218,496
2
L
Lancelot
8,605
662
30
2
0
262,365
3
W
Merlin
10,380
798
86
7
0
226,764
1
L
Vamana
8,297
638
41
3
0
232,010
2
W
Shiva
9,945
765
18
1
0
271,196
0
W
Sun Wukong
10,234
787
48
4
0
236,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role