Player Matchup

Lancelot
Lancelot
Animosity-7-
Lancelot
Level 84
God Stats
3W - 7L
1,454 SR
Queue Stats
163W - 198L
1,299 Elo+
Party 1
Cthulhu
Cthulhu
Malifacar
Cthulhu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 40L
1,216 Elo+
Party 1
Freya
Freya
TJsCooI
Freya
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 194L
1,314 Elo+
Party 1
Jing Wei
Jing Wei
crimsongouls_YT
Jing Wei
Level 27
God Stats
6W - 22L
1,136 SR
Queue Stats
18W - 42L
1,170 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
stage_preium9999
Morgan Le Fay
Level 35
God Stats
21W - 19L
1,502 SR
Queue Stats
97W - 150L
1,289 Elo+
Party 1
Team Averages
Level 53
1,418 SR
1,258 Elo+

VS

Team Averages
Level 93
1,522 SR
1,478 Elo+
Anubis
Anubis
 
Anubis
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
BrutalBeast689
The Morrigan
Level 83
God Stats
4W - 2L
1,628 SR
Queue Stats
35W - 31L
1,449 Elo+
Party 2
Ao Kuang
Ao Kuang
LoNgJoHnSiLvEr10
Ao Kuang
Level 75
God Stats
4W - 2L
1,508 SR
Queue Stats
95W - 87L
1,524 Elo+
Party 2
Artemis
Artemis
SIVENG07
Artemis
Level 129
God Stats
4W - 3L
1,476 SR
Queue Stats
40W - 37L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Animosity-7-
Lancelot
6
1 / 1 / 0
4,636
464
1,449
6,033
2,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Malifacar
Cthulhu
7
0 / 2 / 0
4,509
451
3,104
9,491
4,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
TJsCooI
Freya
9
0 / 5 / 0
5,273
527
2,952
6,513
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
7
0 / 1 / 0
4,317
432
1,521
4,164
1,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
stage_preium9999
Morgan Le Fay
10
0 / 1 / 0
5,669
567
3,989
5,488
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 0 / 0
5,381
538
2,042
4,962
2,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
 
Sylvanus
8
0 / 0 / 2
5,171
517
2,364
3,231
2,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

The Morrigan
BrutalBeast689
The Morrigan
10
4 / 0 / 2
6,311
631
3,069
3,831
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 1 / 3
6,052
605
7,559
10,573
3,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
SIVENG07
Artemis
9
2 / 0 / 1
5,219
522
5,617
5,814
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
10
10
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
0
1
W
Sylvanus
 
Sylvanus
0
0
2
1
L
Lancelot
Animosity-7-
Lancelot
1
1
0
1
W
The Morrigan
BrutalBeast689
The Morrigan
4
0
2
5
W
3
1
3
4.5
L
Cthulhu
Malifacar
Cthulhu
0
2
0
0
W
Artemis
SIVENG07
Artemis
2
0
1
2.5
L
Freya
TJsCooI
Freya
0
5
0
0
L
Jing Wei
0
1
0
0
L
Morgan Le Fay
stage_preium9999
Morgan Le Fay
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,015
Damage
20,651
31,689
Taken
28,411
12,296
Mitigated
11,520
4,780
Healing
13,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,042
124
0
3,038
4,962
2,296
0
2,934
2,028
31,201
0
W
Sylvanus
 
Sylvanus
2,364
915
252
1,478
3,231
2,192
652
1,250
1,981
20,702
0
L
Lancelot
Animosity-7-
Lancelot
1,449
545
0
0
6,033
2,314
0
2,699
3,230
0
21,217
W
The Morrigan
BrutalBeast689
The Morrigan
3,069
365
0
1,056
3,831
1,302
0
1,472
2,169
27,126
0
W
7,559
3,103
0
4,404
10,573
3,729
0
2,897
7,584
39,439
0
L
Cthulhu
Malifacar
Cthulhu
3,104
349
124
1,094
9,491
4,546
0
3,342
6,149
13,774
0
W
Artemis
SIVENG07
Artemis
5,617
3,538
0
2,951
5,814
2,001
0
1,202
4,604
0
35,364
L
Freya
TJsCooI
Freya
2,952
703
0
808
6,513
2,477
0
3,884
2,499
31,213
0
L
Jing Wei
1,521
1,162
0
1,530
4,164
1,077
0
1,067
3,097
0
19,008
L
Morgan Le Fay
stage_preium9999
Morgan Le Fay
3,989
765
0
1,224
5,488
1,882
0
3,778
1,680
41,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,404
Gold Earned
28,134
241
Minions Killed
262
0
Camps Cleared
0
867,017
Distance Traveled
890,879
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,381
538
56
6
0
155,249
1
W
Sylvanus
5,171
517
35
4
0
149,357
2
L
Lancelot
4,636
464
51
5
0
196,999
0
W
The Morrigan
6,311
631
57
6
0
202,992
0
W
Ao Kuang
6,052
605
63
6
0
202,654
3
L
Cthulhu
4,509
451
18
2
0
165,172
0
W
Artemis
5,219
522
51
5
0
180,627
0
L
Freya
5,273
527
62
6
0
173,870
4
L
Jing Wei
4,317
432
35
4
0
151,830
0
L
Morgan Le Fay
5,669
567
75
8
0
179,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role