Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Abinlord912
Heimdallr
Level 102
God Stats
55W - 73L
1,460 SR
Queue Stats
270W - 313L
1,367 Elo+
Party 2
Vamana
Vamana
Fu22y_P1nk_3unny
Vamana
Level 124
God Stats
11W - 15L
1,439 SR
Queue Stats
108W - 126L
1,390 Elo+
Solo
Merlin
Merlin
Nagato521
Merlin
Level 129
God Stats
3W - 5L
1,482 SR
Queue Stats
208W - 207L
1,364 Elo+
Solo
Ymir
Ymir
agentnutblaster9
Ymir
Level 97
God Stats
13W - 18L
1,341 SR
Queue Stats
103W - 131L
1,319 Elo+
Party 2
Team Averages
Level 111
1,444 SR
1,388 Elo+

VS

Team Averages
Level 79
1,329 SR
1,456 Elo+
Merlin
Merlin
Aquiles8
Merlin
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 52L
1,467 Elo+
Party 1
Neith
Neith
Aquiles8Maximus
Neith
Level 87
God Stats
5W - 7L
1,317 SR
Queue Stats
120W - 119L
1,412 Elo+
Party 1
Bellona
Bellona
KrampusFeet
Bellona
Level 9
God Stats
0W - 1L
1,160 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
ZooomZ
Jormungandr
Level 156
God Stats
2W - 2L
1,384 SR
Queue Stats
145W - 172L
1,403 Elo+
Solo
Fenrir
Fenrir
jliciousc
Fenrir
Level 66
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
1 / 0 / 6
7,417
530
4,740
12,053
11,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Abinlord912
Heimdallr
11
4 / 2 / 2
6,978
498
6,244
9,285
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 0 / 2
7,477
534
8,257
10,498
8,119
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Nagato521
Merlin
15
8 / 0 / 3
8,924
637
12,682
6,386
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
5 / 3 / 5
7,079
506
10,295
16,960
8,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aquiles8
Merlin
9
0 / 9 / 1
5,703
407
5,608
10,221
4,473
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
4 / 3 / 0
6,238
446
9,676
9,697
4,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
KrampusFeet
Bellona
10
0 / 0 / 1
5,926
423
3,917
10,226
9,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
ZooomZ
Jormungandr
9
0 / 2 / 4
6,178
441
7,030
17,002
11,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
jliciousc
Fenrir
9
1 / 4 / 1
5,681
406
4,689
11,142
4,288
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
18
Kills
5
5
Deaths
18
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
6
4
W
Heimdallr
Abinlord912
Heimdallr
4
2
2
2.5
L
Merlin
Aquiles8
Merlin
0
9
1
0.06
L
4
3
0
1.33
W
0
0
2
1
L
Bellona
KrampusFeet
Bellona
0
0
1
0.5
W
Merlin
Nagato521
Merlin
8
0
3
9.5
L
Jormungandr
ZooomZ
Jormungandr
0
2
4
1
W
5
3
5
2.5
L
Fenrir
jliciousc
Fenrir
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,218
Damage
30,920
55,182
Taken
58,288
34,081
Mitigated
34,327
22,291
Healing
13,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,740
1,777
699
6,474
12,053
11,053
295
3,098
8,955
20,791
0
W
Heimdallr
Abinlord912
Heimdallr
6,244
3,236
0
2,927
9,285
4,033
424
2,055
7,230
0
42,716
L
Merlin
Aquiles8
Merlin
5,608
567
0
570
10,221
4,473
102
6,702
3,519
32,724
0
L
9,676
3,774
0
2,895
9,697
4,368
0
5,587
4,107
0
43,488
W
8,257
2,784
0
3,399
10,498
8,119
210
561
9,937
0
53,573
L
Bellona
KrampusFeet
Bellona
3,917
1,340
0
2,123
10,226
9,342
0
935
9,291
0
30,713
W
Merlin
Nagato521
Merlin
12,682
1,399
237
2,207
6,386
2,705
0
2,162
4,224
75,367
0
L
Jormungandr
ZooomZ
Jormungandr
7,030
2,347
192
4,476
17,002
11,856
184
9,415
7,587
28,879
0
W
10,295
4,793
394
5,954
16,960
8,171
621
4,762
12,198
39,306
1,206
L
Fenrir
jliciousc
Fenrir
4,689
1,910
0
3,053
11,142
4,288
0
4,741
6,401
0
22,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,875
Gold Earned
29,726
344
Minions Killed
252
0
Camps Cleared
0
1,296,499
Distance Traveled
1,251,370
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,417
530
25
2
0
261,170
3
W
Heimdallr
6,978
498
60
4
0
231,976
2
L
Merlin
5,703
407
54
4
0
221,282
0
L
Neith
6,238
446
68
5
0
264,866
1
W
Vamana
7,477
534
91
7
0
282,804
1
L
Bellona
5,926
423
46
3
0
274,396
0
W
Merlin
8,924
637
125
9
0
270,213
1
L
Jormungandr
6,178
441
40
3
0
252,662
0
W
Ymir
7,079
506
43
3
0
250,336
0
L
Fenrir
5,681
406
44
3
0
238,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role