Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
El Business8901
Ishtar
Level 84
God Stats
4W - 7L
1,379 SR
Queue Stats
74W - 89L
1,290 Elo+
Party 1
Sylvanus
Sylvanus
GER MR Drischa
Sylvanus
Level 148
God Stats
12W - 17L
1,453 SR
Queue Stats
212W - 243L
1,418 Elo+
Party 3
Nu Wa
Nu Wa
TheButtonBasher2
Nu Wa
Level 100
God Stats
74W - 70L
1,489 SR
Queue Stats
128W - 153L
1,373 Elo+
Solo
Da Ji
Da Ji
th3 gr8 G0TH
Da Ji
Level 17
God Stats
2W - 6L
1,423 SR
Queue Stats
7W - 19L
1,174 Elo+
Party 1
Team Averages
Level 87
1,449 SR
1,351 Elo+

VS

Team Averages
Level 79
1,572 SR
1,467 Elo+
Chang'e
Chang'e
Goders95
Chang'e
Level 147
God Stats
2W - 0L
1,900 SR
Queue Stats
35W - 28L
1,581 Elo+
Party 2
Medusa
Medusa
Lt Monroes
Medusa
Level 65
God Stats
1W - 0L
1,860 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Mtoresse
Jormungandr
Level 103
God Stats
4W - 4L
1,110 SR
Queue Stats
56W - 67L
1,251 Elo+
Solo
Thor
Thor
UnBanMeSmite
Thor
Level 2
God Stats
5W - 1L
1,500 SR
Queue Stats
15W - 8L
1,500 Elo+
Party 2
Tyr
Tyr
ii NATH lo
Tyr
Level 78
God Stats
9W - 8L
1,489 SR
Queue Stats
113W - 98L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 8 / 0
7,386
410
12,911
19,069
16,800
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 3 / 0
7,674
426
5,598
12,476
4,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
11
0 / 3 / 3
7,896
439
5,425
16,193
16,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
1 / 4 / 0
8,750
486
7,824
8,982
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

8
1 / 16 / 0
6,418
357
3,409
14,851
4,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Goders95
Chang'e
18
11 / 2 / 6
11,735
652
16,536
15,624
7,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Lt Monroes
Medusa
13
4 / 2 / 3
8,685
483
4,798
7,453
2,556
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Mtoresse
Jormungandr
13
1 / 0 / 5
7,778
432
6,839
7,812
7,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
9 / 0 / 5
10,923
607
9,564
14,558
6,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 0 / 4
11,092
616
14,535
21,956
24,802
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
4
Kills
33
34
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
8
0
0
L
2
3
0
0.67
L
Sylvanus
0
3
3
0.5
W
Chang'e
Goders95
Chang'e
11
2
6
7
W
Medusa
Lt Monroes
Medusa
4
2
3
2.75
W
Jormungandr
Mtoresse
Jormungandr
1
0
5
3.5
L
1
4
0
0.25
W
9
0
5
11.5
W
8
0
4
10
L
1
16
0
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,167
Damage
52,272
71,571
Taken
67,403
45,814
Mitigated
48,141
13,748
Healing
30,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
12,911
2,488
0
0
19,069
16,800
0
3,483
15,586
8,126
45,938
L
5,598
3,032
305
5,149
12,476
4,865
1,053
3,270
9,206
0
51,587
L
Sylvanus
5,425
901
1,302
5,492
16,193
16,215
393
5,877
10,316
31,060
0
W
Chang'e
Goders95
Chang'e
16,536
2,781
3,008
7,693
15,624
7,288
810
4,450
11,174
125,345
0
W
Medusa
Lt Monroes
Medusa
4,798
2,682
0
2,117
7,453
2,556
1,004
2,561
4,892
0
29,555
W
Jormungandr
Mtoresse
Jormungandr
6,839
1,593
0
389
7,812
7,367
338
2,977
4,835
36,749
3,744
L
7,824
2,844
0
910
8,982
3,652
150
6,187
2,795
72,779
0
W
9,564
2,908
0
5,862
14,558
6,128
3,212
2,794
11,764
0
92,888
W
14,535
2,155
0
11,360
21,956
24,802
0
3,123
18,833
320
94,261
L
3,409
1,250
0
590
14,851
4,282
0
4,611
10,240
0
13,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,124
Gold Earned
50,213
344
Minions Killed
591
0
Camps Cleared
0
1,458,913
Distance Traveled
1,809,049
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,386
410
77
4
0
292,639
0
L
Ishtar
7,674
426
100
6
0
293,475
1
L
Sylvanus
7,896
439
36
2
0
251,768
3
W
Chang'e
11,735
652
182
10
0
357,654
1
W
Medusa
8,685
483
62
3
0
342,122
6
W
Jormungandr
7,778
432
56
3
0
340,241
0
L
Nu Wa
8,750
486
117
7
0
308,711
1
W
Thor
10,923
607
138
8
0
392,506
5
W
Tyr
11,092
616
153
9
0
376,526
8
L
Da Ji
6,418
357
14
1
0
312,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role