Player Matchup

Baron Samedi
Baron Samedi
Diamond IV
Gg_LilDame
Baron Samedi
Diamond IV
Level 123
God Stats
56W - 48L
1,663 SR
Queue Stats
663W - 719L
1,968 MMR
Party 2
Shiva
Shiva
Diamond IV
Greatest__nM
Shiva
Diamond IV
Level 128
God Stats
10W - 7L
1,641 SR
Queue Stats
378W - 370L
1,524 MMR
Party 2
Hercules
Hercules
Platinum V
RedemptionL7949
Hercules
Platinum V
Level 89
God Stats
14W - 22L
1,531 SR
Queue Stats
375W - 441L
1,666 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 113
1,612 SR
1,720 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,536 SR
1,579 MMR
Janus
Janus
Silver II
HUCharlie5cene
Janus
Silver II
Level 144
God Stats
0W - 1L
1,490 SR
Queue Stats
4W - 7L
1,491 MMR
Party 1
Cliodhna
Cliodhna
Gold I
SaintSparks1
Cliodhna
Gold I
Level 69
God Stats
11W - 13L
1,560 SR
Queue Stats
58W - 64L
1,755 MMR
Solo
Mulan
Mulan
Silver II
avatar100000
Mulan
Silver II
Level 114
God Stats
1W - 2L
1,559 SR
Queue Stats
4W - 7L
1,491 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gg_LilDame
Baron Samedi
17
7 / 0 / 2
10,759
769
13,176
9,283
5,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 0 / 5
11,196
800
13,841
17,194
18,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
15
0 / 0 / 9
9,704
693
8,450
16,540
21,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
Ah Muzen CabBastetMauiAtlasBaba Yaga

VS

Bans
NoxScyllaChironYu HuangIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,776
627
5,598
10,800
4,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
SaintSparks1
Cliodhna
13
0 / 4 / 0
8,330
595
10,428
13,165
6,015
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 2 / 0
8,280
591
11,316
15,750
18,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
10
Kills
0
0
Deaths
10
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Gg_LilDame
Baron Samedi
7
0
2
8
W
3
0
5
5.5
L
0
4
0
0
W
Hercules
0
0
9
4.5
L
Cliodhna
SaintSparks1
Cliodhna
0
4
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,467
Damage
27,342
43,017
Taken
39,715
45,407
Mitigated
29,708
23,181
Healing
6,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Gg_LilDame
Baron Samedi
13,176
405
2,784
4,110
9,283
5,116
949
1,644
7,522
45,366
0
W
13,841
2,138
776
8,313
17,194
18,980
1,103
1,581
15,088
327
50,943
L
5,598
202
0
1,300
10,800
4,982
0
2,296
8,504
48,092
0
W
Hercules
8,450
2,353
0
7,198
16,540
21,311
1,044
2,427
13,257
31
29,980
L
Cliodhna
SaintSparks1
Cliodhna
10,428
810
0
2,220
13,165
6,015
0
4,538
8,627
0
33,205
L
11,316
1,281
143
3,139
15,750
18,711
0
6,760
8,990
0
18,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,659
Gold Earned
25,386
181
Minions Killed
164
0
Camps Cleared
0
857,262
Distance Traveled
810,764
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,759
769
60
4
0
252,316
3
W
Shiva
11,196
800
62
4
0
312,781
0
L
Janus
8,776
627
96
7
0
252,311
4
W
Hercules
9,704
693
59
4
0
292,165
6
L
Cliodhna
8,330
595
43
3
0
265,345
1
L
Mulan
8,280
591
25
2
0
293,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role