Player Matchup

Achilles
Achilles
GenitalYeast
Achilles
Level 137
God Stats
27W - 19L
1,649 SR
Queue Stats
166W - 167L
1,474 Elo+
Party 2
Discordia
Discordia
SaucinOnEm
Discordia
Level 21
God Stats
45W - 39L
1,603 SR
Queue Stats
59W - 74L
1,385 Elo+
Party 2
Heimdallr
Heimdallr
iTzMaik
Heimdallr
Level 119
God Stats
1W - 0L
1,224 SR
Queue Stats
12W - 9L
1,664 Elo+
Solo
Team Averages
Level 92
1,492 SR
1,508 Elo+

VS

Team Averages
Level 89
1,380 SR
1,323 Elo+
Agni
Agni
Behemoth0111
Agni
Level 144
God Stats
13W - 11L
1,594 SR
Queue Stats
85W - 71L
1,683 Elo+
Solo
Horus
Horus
MrPopperNickel
Horus
Level 114
God Stats
0W - 1L
1,317 SR
Queue Stats
8W - 19L
1,182 Elo+
Party 1
Sun Wukong
Sun Wukong
SirIndex
Sun Wukong
Level 8
God Stats
1W - 7L
1,230 SR
Queue Stats
1W - 17L
1,106 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GenitalYeast
Achilles
20
7 / 5 / 1
16,194
771
25,039
31,568
49,611
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
SaucinOnEm
Discordia
18
1 / 2 / 4
13,359
636
11,914
13,462
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
iTzMaik
Heimdallr
20
1 / 6 / 7
14,710
700
30,362
18,335
8,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 5
15,567
741
31,893
19,889
12,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 4 / 8
14,224
677
7,077
30,364
47,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sun Wukong
SirIndex
Sun Wukong
20
5 / 2 / 7
13,951
664
14,544
26,209
25,478
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
9
Kills
13
13
Deaths
9
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
7
3
5
3.17
W
Achilles
GenitalYeast
Achilles
7
5
1
1.5
L
1
4
8
1.25
W
Discordia
SaucinOnEm
Discordia
1
2
4
1.5
L
Sun Wukong
SirIndex
Sun Wukong
5
2
7
4.25
W
Heimdallr
iTzMaik
Heimdallr
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,315
Damage
53,514
63,365
Taken
76,462
63,143
Mitigated
85,454
13,411
Healing
23,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,893
1,229
0
3,706
19,889
12,199
0
2,591
17,298
104,454
0
W
Achilles
GenitalYeast
Achilles
25,039
2,685
3,232
5,689
31,568
49,611
1,148
11,919
19,649
10,464
33,279
L
7,077
4,812
4,183
8,819
30,364
47,777
363
7,966
22,398
0
40,961
W
Discordia
SaucinOnEm
Discordia
11,914
421
0
2,230
13,462
4,998
531
10,541
2,921
51,192
0
L
Sun Wukong
SirIndex
Sun Wukong
14,544
2,671
0
6,564
26,209
25,478
801
6,687
19,522
0
47,837
W
Heimdallr
iTzMaik
Heimdallr
30,362
16,767
0
2,260
18,335
8,534
1,163
9,472
8,863
0
126,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,263
Gold Earned
43,742
266
Minions Killed
244
0
Camps Cleared
0
1,135,649
Distance Traveled
1,251,040
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
15,567
741
136
6
0
425,592
9
W
Achilles
16,194
771
31
1
0
376,400
7
L
Horus
14,224
677
61
3
0
408,825
9
W
Discordia
13,359
636
83
4
0
404,720
3
L
Sun Wukong
13,951
664
47
2
0
416,623
4
W
Heimdallr
14,710
700
152
7
0
354,529
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role