Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Babulicious
Hachiman
Level 48
God Stats
1W - 1L
1,706 SR
Queue Stats
34W - 45L
1,520 Elo+
Party 2
Hades
Hades
Francisco Jr689
Hades
Level 142
God Stats
20W - 11L
1,573 SR
Queue Stats
725W - 733L
1,470 Elo+
Solo
Maui
Maui
nunr
Maui
Level 159
God Stats
3W - 4L
1,500 SR
Queue Stats
117W - 92L
1,697 Elo+
Party 1
Freya
Freya
thegodslxyer
Freya
Level 28
God Stats
1W - 2L
1,664 SR
Queue Stats
51W - 57L
1,512 Elo+
Party 2
Team Averages
Level 81
1,589 SR
1,540 Elo+

VS

Team Averages
Level 97
1,607 SR
1,594 Elo+
Hun Batz
Hun Batz
Andygoodman
Hun Batz
Level 105
God Stats
1W - 1L
1,688 SR
Queue Stats
46W - 28L
1,643 Elo+
Party 3
Ah Puch
Ah Puch
JrVsDaWrld
Ah Puch
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Discordia
Discordia
T0talArmag3don
Discordia
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 27L
1,646 Elo+
Party 3
Geb
Geb
XDeerSlayer2006X
Geb
Level 86
God Stats
3W - 1L
1,578 SR
Queue Stats
28W - 20L
1,601 Elo+
Party 3
Bellona
Bellona
leprechaun213
Bellona
Level 152
God Stats
4W - 1L
1,770 SR
Queue Stats
72W - 57L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
4 / 11 / 9
9,832
655
8,887
16,116
7,686
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Babulicious
Hachiman
16
1 / 5 / 12
10,056
670
11,686
15,694
7,665
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
4 / 6 / 11
11,023
735
16,963
16,932
13,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Maui
nunr
Maui
16
0 / 4 / 10
9,958
664
7,359
19,211
25,133
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
10 / 4 / 8
11,951
797
18,223
18,948
10,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Andygoodman
Hun Batz
20
16 / 3 / 14
13,191
879
27,012
18,826
10,313
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
JrVsDaWrld
Ah Puch
15
1 / 6 / 15
10,345
690
12,527
13,373
6,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
T0talArmag3don
Discordia
19
7 / 3 / 14
11,791
786
16,252
11,021
6,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 17
11,485
766
6,449
16,528
19,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
18
3 / 4 / 22
10,893
726
11,499
19,530
18,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
112
19
Kills
30
30
Deaths
19
50
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
11
9
0.77
W
Hun Batz
Andygoodman
Hun Batz
16
3
14
7.67
L
Hachiman
Babulicious
Hachiman
1
5
12
1.4
L
4
6
11
1.58
W
Ah Puch
JrVsDaWrld
Ah Puch
1
6
15
1.42
W
Discordia
T0talArmag3don
Discordia
7
3
14
4.67
W
3
3
17
3.83
W
Bellona
3
4
22
3.5
L
Maui
nunr
Maui
0
4
10
1.25
L
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,118
Damage
73,739
86,901
Taken
79,278
64,546
Mitigated
60,647
29,238
Healing
26,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,887
1,567
525
3,367
16,116
7,686
0
5,213
10,903
0
12,116
W
Hun Batz
Andygoodman
Hun Batz
27,012
5,965
2,502
6,388
18,826
10,313
3,228
8,961
9,865
0
48,866
L
Hachiman
Babulicious
Hachiman
11,686
5,974
146
3,119
15,694
7,665
975
5,500
10,194
0
28,888
L
16,963
497
2,019
3,817
16,932
13,516
669
8,147
8,785
35,947
0
W
Ah Puch
JrVsDaWrld
Ah Puch
12,527
1,677
366
1,144
13,373
6,890
1,205
9,168
4,205
21,244
0
W
Discordia
T0talArmag3don
Discordia
16,252
1,455
1,684
2,011
11,021
6,035
2,731
6,526
4,495
38,373
0
W
6,449
465
2,492
2,549
16,528
19,007
317
9,014
7,514
13,507
0
W
Bellona
11,499
4,266
2,647
4,748
19,530
18,402
1,289
8,876
10,654
0
27,537
L
Maui
nunr
Maui
7,359
1,408
2,560
3,171
19,211
25,133
0
8,222
10,989
10,391
0
L
18,223
4,882
3,031
7,483
18,948
10,546
28
8,146
10,802
36,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,820
Gold Earned
57,705
150
Minions Killed
148
0
Camps Cleared
0
1,332,158
Distance Traveled
1,408,767
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,832
655
9
1
0
255,073
1
W
Hun Batz
13,191
879
45
3
0
324,911
0
L
Hachiman
10,056
670
30
2
0
263,714
0
L
Hades
11,023
735
55
4
0
237,569
0
W
Ah Puch
10,345
690
23
2
0
257,979
0
W
Discordia
11,791
786
58
4
0
279,515
0
W
Geb
11,485
766
6
0
0
290,877
0
W
Bellona
10,893
726
16
1
0
255,485
1
L
Maui
9,958
664
17
1
0
293,295
1
L
Freya
11,951
797
39
3
0
282,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role