Player Matchup

Freya
Freya
Jakey Sipz
Freya
Level 119
God Stats
4W - 0L
1,882 SR
Queue Stats
119W - 124L
1,445 Elo+
Party 1
Cerberus
Cerberus
Kin6 T3rry
Cerberus
Level 142
God Stats
4W - 3L
1,460 SR
Queue Stats
514W - 524L
1,496 Elo+
Solo
Cthulhu
Cthulhu
Marijewana735
Cthulhu
Level 88
God Stats
4W - 2L
1,489 SR
Queue Stats
265W - 259L
1,570 Elo+
Solo
Ne Zha
Ne Zha
MustyKinkDungeon
Ne Zha
Level 101
God Stats
8W - 2L
1,731 SR
Queue Stats
382W - 364L
1,564 Elo+
Solo
Chaac
Chaac
SimplyImmortal
Chaac
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,593 Elo+
Party 1
Team Averages
Level 101
1,612 SR
1,534 Elo+

VS

Team Averages
Level 75
1,385 SR
1,577 Elo+
Thoth
Thoth
FreDrugz
Thoth
Level 139
God Stats
3W - 5L
1,343 SR
Queue Stats
237W - 234L
1,546 Elo+
Solo
Kuzenbo
Kuzenbo
Paninis
Kuzenbo
Level 15
God Stats
0W - 1L
1,383 SR
Queue Stats
53W - 51L
1,744 Elo+
Solo
Artio
Artio
SuperiorMemes
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 64L
1,712 Elo+
Solo
Ishtar
Ishtar
XjviX
Ishtar
Level 120
God Stats
1W - 3L
1,266 SR
Queue Stats
277W - 297L
1,531 Elo+
Solo
Anubis
Anubis
illumi-Hajay
Anubis
Level 81
God Stats
1W - 1L
1,432 SR
Queue Stats
40W - 40L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
18
5 / 5 / 12
11,799
737
13,908
18,438
8,629
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Kin6 T3rry
Cerberus
18
2 / 3 / 15
10,988
687
10,440
23,581
21,103
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
18
3 / 3 / 15
12,480
780
18,167
20,101
24,498
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 3 / 13
12,709
794
24,222
22,405
12,728
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 7 / 15
11,361
710
15,135
23,930
20,539
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
FreDrugz
Thoth
18
4 / 4 / 11
11,081
693
16,734
13,915
7,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Paninis
Kuzenbo
18
3 / 3 / 15
11,640
728
15,360
21,387
31,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 5 / 10
9,745
609
8,864
22,743
30,417
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
XjviX
Ishtar
19
9 / 4 / 5
11,907
744
20,456
15,506
9,180
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
17
0 / 6 / 5
10,312
645
12,403
15,216
9,064
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
65
22
Kills
19
21
Deaths
22
70
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Thoth
FreDrugz
Thoth
4
4
11
2.38
W
Freya
5
5
12
2.2
W
Cerberus
Kin6 T3rry
Cerberus
2
3
15
3.17
W
Cthulhu
3
3
15
3.5
W
9
3
13
5.17
L
Kuzenbo
Paninis
Kuzenbo
3
3
15
3.5
W
3
7
15
1.5
L
3
5
10
1.6
L
Ishtar
XjviX
Ishtar
9
4
5
2.88
L
Anubis
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,872
Damage
73,817
108,455
Taken
88,767
87,497
Mitigated
87,443
54,245
Healing
27,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
FreDrugz
Thoth
16,734
888
1,235
951
13,915
7,171
989
5,316
8,599
34,924
0
W
Freya
13,908
4,665
2,096
5,108
18,438
8,629
3,085
11,559
6,367
32,724
0
W
Cerberus
Kin6 T3rry
Cerberus
10,440
423
2,062
11,152
23,581
21,103
367
14,022
9,559
24,980
0
W
Cthulhu
18,167
293
5,485
4,553
20,101
24,498
959
8,362
11,739
40,246
0
W
24,222
3,401
2,605
10,510
22,405
12,728
3,072
8,635
13,770
0
55,253
L
Kuzenbo
Paninis
Kuzenbo
15,360
5,244
1,812
3,618
21,387
31,611
376
12,708
8,679
24,116
0
W
15,135
2,919
2,899
7,775
23,930
20,539
849
10,783
12,132
0
25,650
L
8,864
990
4,947
6,737
22,743
30,417
124
10,871
11,872
14,950
0
L
Ishtar
XjviX
Ishtar
20,456
7,779
973
2,966
15,506
9,180
50
6,429
9,077
0
35,380
L
Anubis
12,403
337
1,191
3,499
15,216
9,064
0
7,191
8,025
34,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,337
Gold Earned
54,685
214
Minions Killed
147
0
Camps Cleared
0
1,460,091
Distance Traveled
1,347,418
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,081
693
44
3
0
276,600
3
W
Freya
11,799
737
53
3
0
275,960
3
W
Cerberus
10,988
687
48
3
0
318,141
3
W
Cthulhu
12,480
780
44
3
0
305,374
0
W
Ne Zha
12,709
794
55
3
0
291,364
2
L
Kuzenbo
11,640
728
16
1
0
297,949
0
W
Chaac
11,361
710
14
1
0
269,252
0
L
Artio
9,745
609
4
0
0
262,625
3
L
Ishtar
11,907
744
29
2
0
262,690
0
L
Anubis
10,312
645
54
3
0
247,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role