Player Matchup

Anubis
Anubis
BloodyLooter
Anubis
Level 18
God Stats
4W - 2L
1,691 SR
Queue Stats
13W - 35L
1,265 Elo+
Party 2
Achilles
Achilles
Dragoearth
Achilles
Level 124
God Stats
25W - 29L
1,428 SR
Queue Stats
439W - 433L
1,440 Elo+
Solo
Bellona
Bellona
Yaibis
Bellona
Level 14
God Stats
13W - 16L
1,500 SR
Queue Stats
178W - 208L
1,450 Elo+
Party 2
Ymir
Ymir
francoxth
Ymir
Level 62
God Stats
19W - 44L
1,256 SR
Queue Stats
40W - 86L
1,260 Elo+
Party 2
Sol
Sol
kurokumajoe
Sol
Level 108
God Stats
2W - 0L
1,747 SR
Queue Stats
105W - 124L
1,351 Elo+
Party 2
Team Averages
Level 65
1,525 SR
1,353 Elo+

VS

Team Averages
Level 70
1,388 SR
1,315 Elo+
Zhong Kui
Zhong Kui
Gonzik
Zhong Kui
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 138L
1,333 Elo+
Party 1
Thanatos
Thanatos
Hricek
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,150 Elo+
Party 1
Thoth
Thoth
MjEscanor
Thoth
Level 49
God Stats
3W - 8L
1,131 SR
Queue Stats
60W - 58L
1,345 Elo+
Party 3
Medusa
Medusa
Ruizthelegend
Medusa
Level 108
God Stats
1W - 2L
1,430 SR
Queue Stats
52W - 52L
1,356 Elo+
Party 3
Ares
Ares
albertojsalas92
Ares
Level 128
God Stats
23W - 40L
1,380 SR
Queue Stats
610W - 658L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
4 / 3 / 3
10,566
556
7,800
13,551
5,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Dragoearth
Achilles
17
9 / 1 / 6
10,700
563
15,298
17,335
8,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Yaibis
Bellona
17
3 / 1 / 6
10,596
558
11,137
16,692
17,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
15
3 / 0 / 6
9,479
499
5,037
10,222
9,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
2 / 2 / 4
9,101
479
13,299
15,559
6,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gonzik
Zhong Kui
14
1 / 3 / 2
8,170
430
8,531
16,422
14,771
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Hricek
Thanatos
14
3 / 4 / 1
9,091
478
8,395
17,207
7,871
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
MjEscanor
Thoth
15
1 / 3 / 1
8,801
463
5,092
7,388
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 5 / 1
8,299
437
8,082
17,072
6,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 6 / 1
8,677
457
8,866
19,336
23,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
21
Kills
7
7
Deaths
21
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
3
3
1.83
W
Achilles
Dragoearth
Achilles
9
1
6
12
L
Zhong Kui
Gonzik
Zhong Kui
1
3
2
0.67
L
Thanatos
Hricek
Thanatos
3
4
1
0.88
L
Thoth
MjEscanor
Thoth
1
3
1
0.5
L
2
5
1
0.5
W
Bellona
Yaibis
Bellona
3
1
6
6
L
0
6
1
0.08
W
Ymir
3
0
6
6
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,571
Damage
38,966
73,359
Taken
77,425
47,478
Mitigated
55,058
32,053
Healing
25,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
7,800
490
0
9,030
13,551
5,505
1,818
3,731
9,820
89,730
0
W
Achilles
Dragoearth
Achilles
15,298
6,596
0
3,809
17,335
8,869
0
2,573
14,762
0
86,985
L
Zhong Kui
Gonzik
Zhong Kui
8,531
761
296
5,015
16,422
14,771
48
9,990
6,432
48,495
0
L
Thanatos
Hricek
Thanatos
8,395
2,681
0
12,878
17,207
7,871
0
4,086
13,121
0
74,546
L
Thoth
MjEscanor
Thoth
5,092
166
0
282
7,388
2,555
0
2,728
4,660
56,665
0
L
8,082
2,371
0
2,994
17,072
6,813
0
9,220
7,852
0
59,366
W
Bellona
Yaibis
Bellona
11,137
3,878
0
7,228
16,692
17,517
138
8,230
8,462
0
89,185
L
8,866
571
0
4,020
19,336
23,048
456
102
19,234
62,674
0
W
Ymir
5,037
939
270
2,553
10,222
9,547
16
3,141
7,081
30,548
0
W
13,299
5,825
0
9,163
15,559
6,040
1,960
4,814
10,745
90,702
1,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,442
Gold Earned
43,038
581
Minions Killed
495
0
Camps Cleared
0
1,838,146
Distance Traveled
1,606,068
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,566
556
144
8
0
352,832
3
W
Achilles
10,700
563
114
6
0
401,486
4
L
Zhong Kui
8,170
430
87
5
0
315,659
1
L
Thanatos
9,091
478
111
6
0
379,919
7
L
Thoth
8,801
463
119
6
0
299,106
7
L
Medusa
8,299
437
76
4
0
321,689
3
W
Bellona
10,596
558
163
9
0
374,811
4
L
Ares
8,677
457
102
5
0
289,695
6
W
Ymir
9,479
499
45
2
0
375,483
5
W
Sol
9,101
479
115
6
0
333,534
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role