Player Matchup

Merlin
Merlin
Bundiff
Merlin
Level 99
God Stats
5W - 1L
1,737 SR
Queue Stats
149W - 128L
1,563 Elo+
Party 3
Pele
Pele
Konvict12
Pele
Level 124
God Stats
8W - 0L
1,975 SR
Queue Stats
183W - 164L
1,473 Elo+
Party 2
Hades
Hades
LilMalek-
Hades
Level 116
God Stats
4W - 0L
1,817 SR
Queue Stats
131W - 125L
1,539 Elo+
Party 3
Medusa
Medusa
Pana Venom
Medusa
Level 60
God Stats
4W - 1L
1,754 SR
Queue Stats
151W - 148L
1,457 Elo+
Party 2
Mulan
Mulan
x__Cloud_x
Mulan
Level 113
God Stats
1W - 0L
1,881 SR
Queue Stats
37W - 46L
1,458 Elo+
Solo
Team Averages
Level 102
1,833 SR
1,498 Elo+

VS

Team Averages
Level 108
1,479 SR
1,453 Elo+
Cliodhna
Cliodhna
DΔRKCRØW
Cliodhna
Level 146
God Stats
8W - 10L
1,614 SR
Queue Stats
154W - 154L
1,507 Elo+
Party 1
Heimdallr
Heimdallr
N0Svemer_
Heimdallr
Level 68
God Stats
0W - 4L
1,272 SR
Queue Stats
239W - 272L
1,418 Elo+
Solo
Merlin
Merlin
Perkxi
Merlin
Level 66
God Stats
3W - 3L
1,468 SR
Queue Stats
116W - 131L
1,402 Elo+
Party 1
Ymir
Ymir
Rogue HiveMind
Ymir
Level 109
God Stats
6W - 7L
1,381 SR
Queue Stats
185W - 198L
1,428 Elo+
Party 1
Bacchus
Bacchus
Varghulf_
Bacchus
Level 149
God Stats
3W - 3L
1,662 SR
Queue Stats
360W - 375L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bundiff
Merlin
11
1 / 0 / 3
6,793
523
2,705
3,434
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
11
2 / 0 / 4
6,674
513
4,153
8,510
2,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
LilMalek-
Hades
13
2 / 0 / 2
7,730
595
5,926
6,353
4,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Pana Venom
Medusa
11
3 / 1 / 3
7,225
556
5,750
6,732
2,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
9
2 / 1 / 2
6,424
494
2,951
10,782
7,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DΔRKCRØW
Cliodhna
9
2 / 2 / 0
5,979
460
6,262
10,139
3,787
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
N0Svemer_
Heimdallr
9
0 / 4 / 1
5,318
409
3,602
7,495
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Perkxi
Merlin
12
0 / 0 / 0
6,728
518
3,098
4,023
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 2 / 0
6,097
469
2,181
8,847
5,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Varghulf_
Bacchus
9
0 / 2 / 2
5,887
453
4,361
9,158
8,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
10
Kills
2
2
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bundiff
Merlin
1
0
3
2.5
L
Cliodhna
DΔRKCRØW
Cliodhna
2
2
0
1
W
Pele
2
0
4
4
W
Hades
LilMalek-
Hades
2
0
2
3
L
Heimdallr
N0Svemer_
Heimdallr
0
4
1
0.13
W
Medusa
Pana Venom
Medusa
3
1
3
4.5
L
Merlin
Perkxi
Merlin
0
0
0
0
L
0
2
0
0
L
Bacchus
Varghulf_
Bacchus
0
2
2
0.5
W
Mulan
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,485
Damage
19,504
35,811
Taken
39,662
18,492
Mitigated
22,187
10,657
Healing
9,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bundiff
Merlin
2,705
180
0
250
3,434
1,359
377
684
2,750
44,569
0
L
Cliodhna
DΔRKCRØW
Cliodhna
6,262
873
0
2,134
10,139
3,787
0
2,069
8,070
0
37,357
W
Pele
4,153
1,162
0
1,110
8,510
2,862
0
430
8,080
0
53,799
W
Hades
LilMalek-
Hades
5,926
928
294
4,565
6,353
4,439
0
2,079
4,274
50,733
0
L
Heimdallr
N0Svemer_
Heimdallr
3,602
1,605
0
1,693
7,495
2,486
0
458
7,037
0
32,692
W
Medusa
Pana Venom
Medusa
5,750
1,925
0
2,649
6,732
2,382
0
2,895
3,837
0
44,555
L
Merlin
Perkxi
Merlin
3,098
132
0
750
4,023
1,675
396
978
3,045
49,713
0
L
2,181
753
649
1,649
8,847
5,922
0
4,546
4,301
36,827
0
L
Bacchus
Varghulf_
Bacchus
4,361
411
322
1,903
9,158
8,317
0
580
8,578
17,864
0
W
Mulan
2,951
487
313
1,476
10,782
7,450
0
3,552
7,230
0
19,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,846
Gold Earned
30,009
389
Minions Killed
303
0
Camps Cleared
0
1,239,976
Distance Traveled
1,174,811
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,793
523
79
6
0
241,040
2
L
Cliodhna
5,979
460
69
5
0
298,873
7
W
Pele
6,674
513
80
6
0
270,133
3
W
Hades
7,730
595
114
9
0
241,840
1
L
Heimdallr
5,318
409
50
4
0
196,553
1
W
Medusa
7,225
556
86
7
0
247,733
3
L
Merlin
6,728
518
102
8
0
236,470
1
L
Ymir
6,097
469
63
5
0
212,243
1
L
Bacchus
5,887
453
19
1
0
230,672
4
W
Mulan
6,424
494
30
2
0
239,230
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role