Player Matchup

Chaac
Chaac
Silver III
 
Chaac
Silver III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver IV
BarryMcCakinyr
Mercury
Silver IV
Level 148
God Stats
11W - 14L
1,226 SR
Queue Stats
124W - 144L
769 MMR
Solo
Hades
Hades
Bronze I
MrP1atinum
Hades
Bronze I
Level 156
God Stats
4W - 2L
1,731 SR
Queue Stats
15W - 37L
1,022 MMR
Solo
Sobek
Sobek
Silver IV
m1rr4
Sobek
Silver IV
Level 159
God Stats
6W - 16L
1,414 SR
Queue Stats
217W - 218L
591 MMR
Solo
Xbalanque
Xbalanque
Silver III
xMader
Xbalanque
Silver III
Level 125
God Stats
12W - 9L
1,490 SR
Queue Stats
177W - 190L
820 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,472 SR
940 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,500 SR
1,036 MMR
Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze II
 
Bellona
Bronze II
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Silver III
Slayer657811
Jing Wei
Silver III
Level 70
God Stats
1W - 1L
1,771 SR
Queue Stats
68W - 83L
949 MMR
Party 1
Maui
Maui
Silver V
jumpfin7695
Maui
Silver V
Level 68
God Stats
0W - 2L
1,284 SR
Queue Stats
74W - 94L
584 MMR
Party 1
Kali
Kali
Silver IV
shadowrunner00
Kali
Silver IV
Level 106
God Stats
9W - 18L
1,446 SR
Queue Stats
474W - 484L
648 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 0 / 3
6,526
653
3,359
4,799
3,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
3 / 1 / 5
6,391
639
4,829
7,657
2,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
10
2 / 0 / 2
6,178
618
1,933
5,387
2,206
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
m1rr4
Sobek
9
0 / 1 / 6
5,737
574
2,750
8,951
7,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xbalanque
xMader
Xbalanque
10
2 / 0 / 2
5,871
587
5,359
4,722
1,496
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
IshtarAphroditeAnubisVamana

VS

Bans
CabrakanThorTsukuyomiChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 2 / 0
5,154
515
4,299
4,726
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
 
Bellona
1
0 / 1 / 0
3,348
335
0
860
286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Slayer657811
Jing Wei
8
0 / 3 / 1
4,766
477
2,512
7,417
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 3 / 2
4,784
478
1,004
8,582
5,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 1 / 0
3,948
395
1,442
5,591
1,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
9
Kills
0
2
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
3
3.5
L
Merlin
 
Merlin
0
2
0
0
L
Bellona
 
Bellona
0
1
0
0
W
3
1
5
5.5
W
Hades
2
0
2
3
L
Jing Wei
Slayer657811
Jing Wei
0
3
1
0.17
L
0
3
2
0.33
W
Sobek
m1rr4
Sobek
0
1
6
3
L
0
1
0
0
W
Xbalanque
xMader
Xbalanque
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,230
Damage
9,257
31,516
Taken
27,176
17,020
Mitigated
11,377
11,343
Healing
6,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,359
557
0
2,910
4,799
3,490
27
535
4,264
0
36,887
L
Merlin
 
Merlin
4,299
383
0
575
4,726
1,792
0
863
3,779
39,503
0
L
Bellona
 
Bellona
0
0
0
0
860
286
0
0
860
0
0
W
4,829
2,784
0
1,444
7,657
2,631
1,350
1,453
6,204
0
44,228
W
Hades
1,933
507
194
2,431
5,387
2,206
203
1,487
3,900
34,574
0
L
Jing Wei
Slayer657811
Jing Wei
2,512
1,996
0
2,951
7,417
1,954
0
1,071
6,346
0
33,097
L
1,004
281
69
1,889
8,582
5,475
0
1,905
6,588
6,806
0
W
Sobek
m1rr4
Sobek
2,750
398
0
2,824
8,951
7,197
0
1,676
7,275
9,370
2,460
L
1,442
594
0
1,109
5,591
1,870
0
533
4,874
0
12,144
W
Xbalanque
xMader
Xbalanque
5,359
3,398
0
1,540
4,722
1,496
1,050
152
4,570
0
34,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,703
Gold Earned
22,000
315
Minions Killed
157
0
Camps Cleared
0
987,298
Distance Traveled
720,696
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,526
653
81
8
0
177,842
3
L
Merlin
5,154
515
73
7
0
167,596
1
L
Bellona
3,348
335
0
0
0
81,894
0
W
Mercury
6,391
639
74
7
0
220,471
1
W
Hades
6,178
618
73
7
0
202,532
3
L
Jing Wei
4,766
477
58
6
0
198,328
1
L
Maui
4,784
478
8
1
0
171,119
2
W
Sobek
5,737
574
20
2
0
200,436
4
L
Kali
3,948
395
18
2
0
101,759
1
W
Xbalanque
5,871
587
67
7
0
186,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role