Player Matchup

Achilles
Achilles
ChristoffQC
Achilles
Level 63
God Stats
1W - 1L
1,761 SR
Queue Stats
69W - 86L
1,272 Elo+
Party 1
Ishtar
Ishtar
God 0f Wisdom
Ishtar
Level 53
God Stats
16W - 16L
1,437 SR
Queue Stats
37W - 62L
1,239 Elo+
Party 1
Odin
Odin
HumbleBeast7245
Odin
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
SQS_Belga_Sniper
Fenrir
Level 55
God Stats
4W - 4L
1,368 SR
Queue Stats
68W - 88L
1,246 Elo+
Solo
Scylla
Scylla
Scary_Von_Erich
Scylla
Level 128
God Stats
15W - 21L
1,368 SR
Queue Stats
311W - 315L
1,317 Elo+
Solo
Team Averages
Level 80
1,487 SR
1,315 Elo+

VS

Team Averages
Level 98
1,560 SR
1,357 Elo+
Neith
Neith
Berynnice
Neith
Level 66
God Stats
4W - 5L
1,488 SR
Queue Stats
91W - 117L
1,314 Elo+
Solo
Guan Yu
Guan Yu
CrAzyCaJuN1732
Guan Yu
Level 64
God Stats
15W - 6L
1,671 SR
Queue Stats
227W - 251L
1,364 Elo+
Solo
Cthulhu
Cthulhu
bryanMXC
Cthulhu
Level 85
God Stats
49W - 44L
1,516 SR
Queue Stats
104W - 110L
1,408 Elo+
Solo
Vulcan
Vulcan
dj321043
Vulcan
Level 157
God Stats
32W - 22L
1,535 SR
Queue Stats
106W - 103L
1,395 Elo+
Solo
Loki
Loki
iWillTbAgYoU00
Loki
Level 120
God Stats
18W - 11L
1,589 SR
Queue Stats
221W - 226L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChristoffQC
Achilles
13
2 / 2 / 2
9,164
458
6,151
17,433
19,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
0 / 6 / 3
8,342
417
6,454
16,132
6,134
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 1 / 1
9,800
490
5,205
8,787
6,814
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 4 / 1
7,544
377
5,307
15,008
8,703
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 3 / 0
9,513
476
6,198
10,747
4,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Berynnice
Neith
13
1 / 1 / 7
9,045
452
10,907
7,599
2,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

18
4 / 0 / 3
11,145
557
11,163
11,431
17,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
bryanMXC
Cthulhu
14
2 / 1 / 5
9,411
471
8,089
13,894
7,665
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Vulcan
dj321043
Vulcan
13
3 / 3 / 2
9,001
450
6,554
9,469
6,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 4 / 2
11,117
556
10,960
22,977
9,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
16
16
Deaths
9
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
Berynnice
Neith
1
1
7
4.5
L
Achilles
ChristoffQC
Achilles
2
2
2
1.5
W
4
0
3
5.5
L
0
6
3
0.25
L
2
1
1
2.5
L
1
4
1
0.38
L
2
3
0
0.67
W
Cthulhu
bryanMXC
Cthulhu
2
1
5
4.5
W
Vulcan
dj321043
Vulcan
3
3
2
1.33
W
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,315
Damage
47,673
68,107
Taken
65,370
45,324
Mitigated
44,361
12,922
Healing
21,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Berynnice
Neith
10,907
2,719
0
1,016
7,599
2,688
3,090
424
7,175
0
59,622
L
Achilles
ChristoffQC
Achilles
6,151
1,232
658
3,857
17,433
19,496
0
4,542
11,196
127
36,046
W
11,163
950
729
5,340
11,431
17,765
1,007
398
11,033
0
76,257
L
6,454
3,846
586
4,259
16,132
6,134
0
3,135
12,997
0
62,728
L
5,205
1,288
0
85
8,787
6,814
732
1,019
7,460
0
53,574
L
5,307
1,725
0
1,374
15,008
8,703
0
2,588
12,321
0
43,447
L
6,198
465
0
2,103
10,747
4,177
1,005
3,359
7,341
70,834
0
W
Cthulhu
bryanMXC
Cthulhu
8,089
363
663
2,705
13,894
7,665
232
3,721
10,173
63,587
0
W
Vulcan
dj321043
Vulcan
6,554
3,106
284
1,313
9,469
6,559
585
510
8,959
40,757
0
W
10,960
3,346
0
9,024
22,977
9,684
0
1,272
21,705
0
135,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,363
Gold Earned
49,719
477
Minions Killed
520
0
Camps Cleared
0
1,761,802
Distance Traveled
1,928,398
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,045
452
84
4
0
363,849
0
L
Achilles
9,164
458
53
3
0
375,865
2
W
Guan Yu
11,145
557
134
7
0
406,997
1
L
Ishtar
8,342
417
95
5
0
289,256
1
L
Odin
9,800
490
106
5
0
391,227
8
L
Fenrir
7,544
377
78
4
0
366,737
0
L
Scylla
9,513
476
145
7
0
338,717
10
W
Cthulhu
9,411
471
88
4
0
402,160
3
W
Vulcan
9,001
450
56
3
0
327,654
7
W
Loki
11,117
556
158
8
0
427,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role