Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
MADAME__C
Thanatos
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 52L
1,387 Elo+
Solo
Hachiman
Hachiman
Mochi_King-
Hachiman
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
222W - 261L
1,330 Elo+
Party 2
Sylvanus
Sylvanus
Momosan19XX
Sylvanus
Level 28
God Stats
1W - 2L
1,330 SR
Queue Stats
156W - 171L
1,337 Elo+
Party 2
Nu Wa
Nu Wa
watts1182
Nu Wa
Level 93
God Stats
12W - 5L
1,476 SR
Queue Stats
658W - 666L
1,394 Elo+
Solo
Team Averages
Level 102
1,461 SR
1,390 Elo+

VS

Team Averages
Level 66
1,403 SR
1,355 Elo+
Charybdis
Charybdis
Disorient
Charybdis
Level 85
God Stats
3W - 3L
1,339 SR
Queue Stats
146W - 147L
1,398 Elo+
Party 1
Athena
Athena
Godtaco
Athena
Level 54
God Stats
0W - 1L
1,177 SR
Queue Stats
70W - 73L
1,400 Elo+
Party 1
Agni
Agni
illumi-Hajay
Agni
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 40L
1,238 Elo+
Solo
Sylvanus
Sylvanus
megaroo12
Sylvanus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 103L
1,392 Elo+
Party 1
Fenrir
Fenrir
pengulolchan
Fenrir
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 61L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
4 / 3 / 17
12,007
800
22,204
13,280
8,456
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
MADAME__C
Thanatos
18
10 / 7 / 16
11,466
764
12,861
20,710
12,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Mochi_King-
Hachiman
18
9 / 4 / 20
11,743
783
17,033
15,620
8,288
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Momosan19XX
Sylvanus
18
3 / 5 / 27
11,785
786
5,823
23,497
34,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
watts1182
Nu Wa
20
8 / 3 / 20
12,296
820
25,505
12,395
6,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Disorient
Charybdis
20
13 / 5 / 5
12,795
853
29,297
19,586
9,009
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
Godtaco
Athena
16
2 / 8 / 12
10,672
711
6,442
24,270
37,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
4 / 6 / 11
11,640
776
21,461
12,191
5,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
megaroo12
Sylvanus
18
1 / 6 / 17
11,177
745
6,929
24,358
34,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
14
2 / 9 / 8
9,445
630
8,100
20,002
12,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
75
34
Kills
22
22
Deaths
34
100
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
3
17
4.17
L
Charybdis
Disorient
Charybdis
13
5
5
3.1
L
Athena
Godtaco
Athena
2
8
12
1
W
Thanatos
MADAME__C
Thanatos
10
7
16
2.57
W
Hachiman
Mochi_King-
Hachiman
9
4
20
4.75
W
Sylvanus
Momosan19XX
Sylvanus
3
5
27
3.3
L
4
6
11
1.58
L
Sylvanus
megaroo12
Sylvanus
1
6
17
1.58
L
Fenrir
2
9
8
0.67
W
Nu Wa
watts1182
Nu Wa
8
3
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,426
Damage
72,229
85,502
Taken
100,407
70,284
Mitigated
97,879
38,926
Healing
25,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
22,204
1,198
2,973
2,627
13,280
8,456
1,500
5,313
7,918
47,612
0
L
Charybdis
Disorient
Charybdis
29,297
13,570
2,948
6,209
19,586
9,009
1,807
11,777
7,809
0
60,535
L
Athena
Godtaco
Athena
6,442
1,520
819
1,236
24,270
37,015
245
10,095
14,175
19,205
0
W
Thanatos
MADAME__C
Thanatos
12,861
2,559
1,882
9,847
20,710
12,381
2,650
7,112
13,416
0
21,559
W
Hachiman
Mochi_King-
Hachiman
17,033
7,045
2,385
4,055
15,620
8,288
1,390
5,244
10,169
0
30,218
W
Sylvanus
Momosan19XX
Sylvanus
5,823
2,176
7,303
5,762
23,497
34,393
143
10,309
12,948
9,108
0
L
21,461
780
1,041
813
12,191
5,469
1,079
8,240
3,951
52,534
0
L
Sylvanus
megaroo12
Sylvanus
6,929
2,011
3,564
3,811
24,358
34,314
297
12,063
12,295
16,909
0
L
Fenrir
8,100
1,699
1,872
3,265
20,002
12,072
960
11,357
8,645
0
16,011
W
Nu Wa
watts1182
Nu Wa
25,505
9,071
1,297
795
12,395
6,766
2,188
6,854
5,541
53,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,297
Gold Earned
55,729
159
Minions Killed
188
0
Camps Cleared
0
1,176,981
Distance Traveled
1,191,472
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,007
800
57
4
0
255,462
0
L
Charybdis
12,795
853
67
4
0
257,169
0
L
Athena
10,672
711
27
2
0
257,265
0
W
Thanatos
11,466
764
9
1
0
227,740
0
W
Hachiman
11,743
783
24
2
0
254,026
0
W
Sylvanus
11,785
786
5
0
0
201,477
0
L
Agni
11,640
776
62
4
0
233,867
0
L
Sylvanus
11,177
745
21
1
0
201,127
0
L
Fenrir
9,445
630
11
1
0
242,044
0
W
Nu Wa
12,296
820
64
4
0
238,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role