Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Kaylith96
Thanatos
Level 159
God Stats
1W - 1L
1,364 SR
Queue Stats
117W - 153L
1,401 Elo+
Party 2
Izanami
Izanami
Superhappy
Izanami
Level 53
God Stats
1W - 0L
1,600 SR
Queue Stats
5W - 4L
1,406 Elo+
Party 1
Erlang Shen
Erlang Shen
hG Dipper
Erlang Shen
Level 86
God Stats
2W - 0L
1,723 SR
Queue Stats
94W - 88L
1,381 Elo+
Party 2
Freya
Freya
hG Evolved
Freya
Level 64
God Stats
2W - 0L
1,288 SR
Queue Stats
125W - 111L
1,456 Elo+
Party 2
Team Averages
Level 92
1,495 SR
1,429 Elo+

VS

Team Averages
Level 101
1,445 SR
1,366 Elo+
Pele
Pele
Dirk Dirigible
Pele
Level 145
God Stats
1W - 3L
1,504 SR
Queue Stats
305W - 310L
1,401 Elo+
Party 3
Anhur
Anhur
GodsLittleJoke
Anhur
Level 147
God Stats
2W - 4L
1,222 SR
Queue Stats
307W - 313L
1,403 Elo+
Party 3
Sun Wukong
Sun Wukong
Rabbit2G
Sun Wukong
Level 104
God Stats
6W - 4L
1,605 SR
Queue Stats
152W - 157L
1,374 Elo+
Party 3
Zhong Kui
Zhong Kui
Resishef
Zhong Kui
Level 83
God Stats
3W - 4L
1,394 SR
Queue Stats
81W - 74L
1,376 Elo+
Solo
Hun Batz
Hun Batz
Yahua Star
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
8 / 6 / 32
15,407
734
20,108
30,455
48,995
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Kaylith96
Thanatos
20
9 / 6 / 24
15,371
732
22,295
23,589
12,049
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Superhappy
Izanami
20
25 / 7 / 14
18,913
901
54,684
28,479
13,300
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Erlang Shen
hG Dipper
Erlang Shen
20
4 / 4 / 34
15,462
736
15,933
32,346
29,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
20
6 / 8 / 27
14,066
670
21,403
27,539
12,853
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 11 / 8
16,596
790
29,572
31,415
16,610
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
3 / 11 / 15
13,534
644
20,175
25,013
12,291
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Rabbit2G
Sun Wukong
20
6 / 11 / 16
14,743
702
20,804
46,589
55,063
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
Resishef
Zhong Kui
20
10 / 8 / 12
15,318
729
34,645
25,537
22,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Yahua Star
Hun Batz
19
2 / 14 / 11
13,245
631
14,678
28,279
14,772
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

183
Kill Participation
93
52
Kills
31
31
Deaths
55
131
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
8
6
32
4
L
10
11
8
1.27
L
3
11
15
0.95
W
Thanatos
Kaylith96
Thanatos
9
6
24
3.5
L
Sun Wukong
Rabbit2G
Sun Wukong
6
11
16
1.27
L
Zhong Kui
Resishef
Zhong Kui
10
8
12
2
W
Izanami
Superhappy
Izanami
25
7
14
4.57
L
Hun Batz
Yahua Star
Hun Batz
2
14
11
0.54
W
Erlang Shen
hG Dipper
Erlang Shen
4
4
34
5.25
W
Freya
6
8
27
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,423
Damage
119,874
142,408
Taken
156,833
116,229
Mitigated
121,189
66,670
Healing
37,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
20,108
3,892
1,696
4,775
30,455
48,995
819
6,287
24,168
0
33,720
L
29,572
9,410
2,618
9,991
31,415
16,610
2,920
5,786
25,629
0
53,982
L
20,175
6,935
481
2,150
25,013
12,291
2,526
2,465
22,548
0
48,025
W
Thanatos
Kaylith96
Thanatos
22,295
5,578
2,994
14,341
23,589
12,049
1,235
6,047
17,542
0
42,500
L
Sun Wukong
Rabbit2G
Sun Wukong
20,804
3,055
722
9,526
46,589
55,063
129
6,555
40,034
0
37,254
L
Zhong Kui
Resishef
Zhong Kui
34,645
5,363
1,160
6,748
25,537
22,453
1,641
3,787
21,750
53,425
0
W
Izanami
Superhappy
Izanami
54,684
36,917
914
7,348
28,479
13,300
5,385
5,356
23,123
0
111,105
L
Hun Batz
Yahua Star
Hun Batz
14,678
1,635
350
3,304
28,279
14,772
0
2,810
25,469
0
31,947
W
Erlang Shen
hG Dipper
Erlang Shen
15,933
5,966
7,365
12,324
32,346
29,032
1,523
9,632
22,714
0
34,172
W
Freya
21,403
7,576
4,652
10,261
27,539
12,853
1,404
7,323
20,216
36,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,219
Gold Earned
73,436
224
Minions Killed
205
0
Camps Cleared
0
1,856,650
Distance Traveled
1,511,677
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,407
734
18
1
0
389,604
0
L
Pele
16,596
790
39
2
0
319,658
0
L
Anhur
13,534
644
48
2
0
270,637
0
W
Thanatos
15,371
732
36
2
0
384,994
0
L
Sun Wukong
14,743
702
20
1
0
308,249
1
L
Zhong Kui
15,318
729
55
3
0
311,229
0
W
Izanami
18,913
901
116
6
0
309,787
5
L
Hun Batz
13,245
631
43
2
0
301,904
4
W
Erlang Shen
15,462
736
23
1
0
412,042
0
W
Freya
14,066
670
31
1
0
360,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role