Player Matchup

Hera
Hera
Diamond_Frog87
Hera
Level 86
God Stats
5W - 10L
1,379 SR
Queue Stats
301W - 301L
1,414 Elo+
Solo
Charybdis
Charybdis
DiosJunior
Charybdis
Level 56
God Stats
1W - 2L
1,703 SR
Queue Stats
28W - 34L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
TheWorthyAussie
Gilgamesh
Level 149
God Stats
3W - 1L
1,600 SR
Queue Stats
119W - 172L
1,359 Elo+
Party 1
Cthulhu
Cthulhu
TrapWolfKOS
Cthulhu
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 122L
1,309 Elo+
Solo
Cerberus
Cerberus
YaMumaDoneIt
Cerberus
Level 64
God Stats
7W - 11L
1,417 SR
Queue Stats
158W - 222L
1,360 Elo+
Party 1
Team Averages
Level 91
1,520 SR
1,378 Elo+

VS

Team Averages
Level 90
1,449 SR
1,378 Elo+
Sobek
Sobek
 
Sobek
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ADHeyDonut
Merlin
Level 124
God Stats
1W - 0L
1,607 SR
Queue Stats
1W - 3L
1,170 Elo+
Solo
Horus
Horus
ArchAngelsupreme
Horus
Level 106
God Stats
2W - 9L
1,169 SR
Queue Stats
378W - 484L
1,364 Elo+
Solo
Loki
Loki
Blacckyyyyyy4
Loki
Level 62
God Stats
13W - 14L
1,479 SR
Queue Stats
118W - 120L
1,437 Elo+
Party 2
Neith
Neith
MainChoice
Neith
Level 68
God Stats
10W - 17L
1,493 SR
Queue Stats
51W - 55L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,924
448
3,498
4,557
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
DiosJunior
Charybdis
10
1 / 0 / 0
5,795
527
2,434
4,881
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
TheWorthyAussie
Gilgamesh
10
0 / 0 / 0
5,797
527
4,680
8,018
6,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
TrapWolfKOS
Cthulhu
5
0 / 6 / 0
4,442
404
803
10,475
5,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
YaMumaDoneIt
Cerberus
8
0 / 0 / 1
5,509
501
2,938
9,150
5,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
1 / 1 / 1
5,108
464
2,253
10,069
7,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
ADHeyDonut
Merlin
10
2 / 0 / 4
6,677
607
6,545
4,092
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 0 / 0
5,876
534
4,479
7,716
3,611
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
5 / 0 / 0
6,174
561
4,282
7,399
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Neith
10
0 / 0 / 0
5,830
530
991
3,574
1,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
8
8
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
1
1
1.5
W
Merlin
ADHeyDonut
Merlin
2
0
4
4
W
0
0
0
0
W
5
0
0
5
L
0
2
0
0
L
Charybdis
DiosJunior
Charybdis
1
0
0
1
W
Neith
0
0
0
0
L
Gilgamesh
TheWorthyAussie
Gilgamesh
0
0
0
0
L
Cthulhu
TrapWolfKOS
Cthulhu
0
6
0
0
L
Cerberus
YaMumaDoneIt
Cerberus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,353
Damage
18,550
37,081
Taken
32,850
20,884
Mitigated
16,571
9,909
Healing
12,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,253
244
175
3,718
10,069
7,013
0
1,968
8,101
15,190
0
W
Merlin
ADHeyDonut
Merlin
6,545
1,050
0
1,050
4,092
1,679
1,176
2,281
1,811
46,853
0
W
4,479
2,298
0
1,963
7,716
3,611
76
1,127
5,943
0
35,549
W
4,282
1,627
0
4,220
7,399
2,614
0
1,660
5,739
0
37,242
L
3,498
1,067
0
900
4,557
1,345
0
968
3,589
33,066
0
L
Charybdis
DiosJunior
Charybdis
2,434
1,986
0
3,668
4,881
1,701
0
703
4,178
0
37,679
W
Neith
991
373
0
1,687
3,574
1,654
0
566
3,008
0
36,986
L
Gilgamesh
TheWorthyAussie
Gilgamesh
4,680
1,402
0
2,115
8,018
6,756
462
0
8,018
9,809
30,385
L
Cthulhu
TrapWolfKOS
Cthulhu
803
27
0
434
10,475
5,574
0
4,479
5,996
5,875
0
L
Cerberus
YaMumaDoneIt
Cerberus
2,938
265
0
2,792
9,150
5,508
0
2,648
6,502
25,040
5,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,467
Gold Earned
29,665
232
Minions Killed
313
0
Camps Cleared
0
963,789
Distance Traveled
1,011,741
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,108
464
19
2
0
191,298
3
W
Merlin
6,677
607
87
8
0
199,646
2
W
Horus
5,876
534
56
5
0
217,544
2
W
Loki
6,174
561
67
6
0
232,494
0
L
Hera
4,924
448
52
5
0
212,624
0
L
Charybdis
5,795
527
78
7
0
182,591
3
W
Neith
5,830
530
84
8
0
170,759
4
L
Gilgamesh
5,797
527
64
6
0
181,959
0
L
Cthulhu
4,442
404
1
0
0
188,529
0
L
Cerberus
5,509
501
37
3
0
198,086
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role