Player Matchup

Bellona
Bellona
 
Bellona
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
BelowAverageGuy
Cabrakan
Level 44
God Stats
1W - 2L
1,689 SR
Queue Stats
174W - 216L
1,447 Elo+
Party 1
Heimdallr
Heimdallr
dontepro
Heimdallr
Level 28
God Stats
5W - 9L
1,445 SR
Queue Stats
83W - 85L
1,402 Elo+
Party 1
Team Averages
Level 37
1,545 SR
1,449 Elo+

VS

Team Averages
Level 30
1,379 SR
1,500 Elo+
Zhong Kui
Zhong Kui
RayLutovsky
Zhong Kui
Level 32
God Stats
1W - 0L
1,395 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Odin
Odin
Watchy27
Odin
Level 28
God Stats
1W - 0L
1,176 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chernobog
Chernobog
skinnytiger88
Chernobog
Level 29
God Stats
1W - 0L
1,566 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
2 / 3 / 2
11,681
649
11,182
17,478
17,748
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
17
2 / 5 / 1
12,505
695
7,368
21,661
29,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
dontepro
Heimdallr
15
0 / 6 / 2
10,773
599
7,675
20,420
12,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
RayLutovsky
Zhong Kui
18
3 / 2 / 10
12,757
709
18,288
14,486
11,606
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
18
6 / 1 / 6
13,224
735
10,669
14,720
15,626
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
skinnytiger88
Chernobog
19
5 / 1 / 8
13,007
723
18,112
10,116
5,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
14
14
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
3
2
1
L
Cabrakan
2
5
1
0.5
W
Zhong Kui
RayLutovsky
Zhong Kui
3
2
10
4
W
Odin
6
1
6
9
L
Heimdallr
dontepro
Heimdallr
0
6
2
0.17
W
Chernobog
skinnytiger88
Chernobog
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,225
Damage
47,069
59,559
Taken
39,322
59,345
Mitigated
32,749
10,630
Healing
11,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
11,182
4,666
0
2,618
17,478
17,748
0
6,308
11,170
0
35,844
L
Cabrakan
7,368
1,737
0
5,609
21,661
29,577
0
5,516
16,145
37,448
0
W
Zhong Kui
RayLutovsky
Zhong Kui
18,288
895
0
6,599
14,486
11,606
404
2,897
11,420
61,923
0
W
Odin
10,669
1,170
450
1,548
14,720
15,626
117
2,898
11,822
0
57,523
L
Heimdallr
dontepro
Heimdallr
7,675
3,034
0
2,403
20,420
12,020
0
6,479
13,941
0
66,976
W
Chernobog
skinnytiger88
Chernobog
18,112
11,223
0
2,645
10,116
5,517
2,836
2,196
7,920
0
54,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,959
Gold Earned
38,988
166
Minions Killed
230
0
Camps Cleared
0
873,151
Distance Traveled
1,099,718
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,681
649
46
3
0
339,581
1
L
Cabrakan
12,505
695
44
2
0
258,387
3
W
Zhong Kui
12,757
709
78
4
0
378,419
4
W
Odin
13,224
735
72
4
0
393,259
2
L
Heimdallr
10,773
599
76
4
0
275,183
3
W
Chernobog
13,007
723
80
4
0
328,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role