Player Matchup

Kumbhakarna
Kumbhakarna
Juanfri011
Kumbhakarna
Level 89
God Stats
1W - 0L
1,342 SR
Queue Stats
4W - 14L
1,109 Elo+
Party 1
Yu Huang
Yu Huang
Orlandito_507
Yu Huang
Level 136
God Stats
4W - 6L
1,458 SR
Queue Stats
202W - 189L
1,449 Elo+
Party 1
Chang'e
Chang'e
Sweet-_-cherry22
Chang'e
Level 94
God Stats
1W - 0L
1,339 SR
Queue Stats
44W - 65L
1,346 Elo+
Party 1
Janus
Janus
Trisx000
Janus
Level 119
God Stats
1W - 0L
1,476 SR
Queue Stats
13W - 29L
1,249 Elo+
Party 1
King Arthur
King Arthur
fZ-ClAsSiFIeD-fZ
King Arthur
Level 113
God Stats
3W - 0L
1,512 SR
Queue Stats
70W - 67L
1,323 Elo+
Party 1
Team Averages
Level 110
1,425 SR
1,295 Elo+

VS

Team Averages
Level 86
1,610 SR
1,369 Elo+
Sylvanus
Sylvanus
PhiafaceRukia
Sylvanus
Level 109
God Stats
1W - 1L
1,696 SR
Queue Stats
145W - 131L
1,416 Elo+
Party 2
Chaac
Chaac
PraggleRock
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,264 Elo+
Solo
Hades
Hades
SwedishDethklok
Hades
Level 103
God Stats
6W - 4L
1,625 SR
Queue Stats
364W - 348L
1,423 Elo+
Party 2
Thor
Thor
global-slushie
Thor
Level 122
God Stats
2W - 1L
1,710 SR
Queue Stats
130W - 121L
1,350 Elo+
Solo
Neith
Neith
saint hairy
Neith
Level 68
God Stats
4W - 6L
1,518 SR
Queue Stats
408W - 456L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Juanfri011
Kumbhakarna
19
6 / 2 / 23
12,093
756
5,355
26,628
34,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
Orlandito_507
Yu Huang
19
5 / 1 / 29
11,794
737
21,721
10,726
6,162
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 3 / 24
12,277
767
12,809
17,253
11,151
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
Trisx000
Janus
20
18 / 2 / 15
14,325
895
35,462
16,013
9,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
fZ-ClAsSiFIeD-fZ
King Arthur
17
3 / 6 / 19
11,203
700
9,707
23,455
30,211
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
PhiafaceRukia
Sylvanus
19
3 / 5 / 7
10,467
654
12,277
22,249
24,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 6 / 3
8,796
550
7,207
19,503
18,044
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 13 / 5
12,708
794
26,105
27,360
13,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 2
7,785
487
1,661
5,490
2,346
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 9 / 6
9,426
589
12,604
19,067
6,221
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
35
36
Kills
12
14
Deaths
36
110
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Juanfri011
Kumbhakarna
6
2
23
8.75
W
Yu Huang
Orlandito_507
Yu Huang
5
1
29
19.5
L
Sylvanus
PhiafaceRukia
Sylvanus
3
5
7
1.3
L
1
6
3
0.42
L
7
13
5
0.73
W
4
3
24
5.33
W
Janus
Trisx000
Janus
18
2
15
12.75
W
King Arthur
fZ-ClAsSiFIeD-fZ
King Arthur
3
6
19
2.08
L
0
3
2
0.33
L
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,054
Damage
59,854
94,075
Taken
93,669
91,228
Mitigated
65,269
38,013
Healing
23,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Juanfri011
Kumbhakarna
5,355
913
956
2,254
26,628
34,625
309
10,296
16,332
13,786
0
W
Yu Huang
Orlandito_507
Yu Huang
21,721
1,089
841
2,729
10,726
6,162
2,829
6,574
4,152
41,377
0
L
Sylvanus
PhiafaceRukia
Sylvanus
12,277
4,634
3,874
6,836
22,249
24,900
0
17,273
4,976
18,924
0
L
7,207
714
517
2,185
19,503
18,044
0
13,789
5,714
45
15,734
L
26,105
1,143
549
4,105
27,360
13,758
0
23,254
4,106
51,783
0
W
12,809
2,085
13,867
7,165
17,253
11,151
1,264
7,291
9,962
28,462
0
W
Janus
Trisx000
Janus
35,462
4,676
2,555
2,342
16,013
9,079
2,817
8,942
7,071
62,083
0
W
King Arthur
fZ-ClAsSiFIeD-fZ
King Arthur
9,707
1,516
2,511
2,793
23,455
30,211
418
5,324
18,131
0
19,433
L
1,661
80
0
496
5,490
2,346
0
4,757
733
0
9,783
L
12,604
1,623
1,304
3,170
19,067
6,221
0
16,274
2,793
0
22,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,692
Gold Earned
49,182
159
Minions Killed
98
0
Camps Cleared
0
1,462,274
Distance Traveled
984,249
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,093
756
5
0
0
324,036
2
W
Yu Huang
11,794
737
30
2
0
301,283
5
L
Sylvanus
10,467
654
15
1
0
211,201
0
L
Chaac
8,796
550
13
1
0
236,004
0
L
Hades
12,708
794
43
3
0
195,804
0
W
Chang'e
12,277
767
33
2
0
283,991
0
W
Janus
14,325
895
71
4
0
292,372
1
W
King Arthur
11,203
700
20
1
0
260,592
4
L
Thor
7,785
487
12
1
0
92,312
0
L
Neith
9,426
589
15
1
0
248,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role