Player Matchup

Zhong Kui
Zhong Kui
Budder26
Zhong Kui
Level 128
God Stats
1W - 0L
1,730 SR
Queue Stats
5W - 4L
1,468 Elo+
Party 1
Bacchus
Bacchus
YYGR
Bacchus
Level 68
God Stats
2W - 0L
1,436 SR
Queue Stats
74W - 84L
1,416 Elo+
Solo
Cu Chulainn
Cu Chulainn
choniis
Cu Chulainn
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,468 Elo+
Party 1
He Bo
He Bo
dragonscoldsoul
He Bo
Level 120
God Stats
3W - 1L
1,622 SR
Queue Stats
126W - 148L
1,338 Elo+
Solo
Odin
Odin
slickmick50
Odin
Level 149
God Stats
1W - 1L
1,161 SR
Queue Stats
143W - 165L
1,465 Elo+
Solo
Team Averages
Level 101
1,490 SR
1,431 Elo+

VS

Team Averages
Level 135
1,528 SR
1,485 Elo+
Eset
Eset
Abolitian
Eset
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 45L
1,541 Elo+
Solo
Cernunnos
Cernunnos
ChiliDogs420
Cernunnos
Level 106
God Stats
1W - 2L
1,729 SR
Queue Stats
253W - 266L
1,485 Elo+
Solo
Rama
Rama
Crudesoldier21
Rama
Level 151
God Stats
5W - 17L
1,262 SR
Queue Stats
436W - 493L
1,439 Elo+
Solo
Discordia
Discordia
WeCanDoDabs
Discordia
Level 126
God Stats
3W - 2L
1,648 SR
Queue Stats
228W - 231L
1,487 Elo+
Solo
Maui
Maui
thestfav
Maui
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 262L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Budder26
Zhong Kui
11
4 / 1 / 6
6,530
1,306
5,242
6,424
4,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
YYGR
Bacchus
11
1 / 1 / 10
6,365
1,273
3,576
8,417
8,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
choniis
Cu Chulainn
12
4 / 1 / 7
6,444
1,289
4,492
4,838
4,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
3 / 2 / 5
6,215
1,243
2,991
3,946
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 1 / 10
5,785
1,157
5,426
5,413
3,657
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
2 / 4 / 3
6,195
1,239
4,817
6,580
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
ChiliDogs420
Cernunnos
1
0 / 0 / 0
1,364
273
0
0
0
9
1 / 4 / 3
5,182
1,036
3,784
5,641
2,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
WeCanDoDabs
Discordia
10
1 / 1 / 3
5,212
1,042
6,681
2,502
1,229
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Maui
12
1 / 4 / 1
6,094
1,219
1,355
8,091
7,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
13
Kills
5
6
Deaths
13
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Eset
2
4
3
0.88
W
Zhong Kui
Budder26
Zhong Kui
4
1
6
7
L
Cernunnos
ChiliDogs420
Cernunnos
0
0
0
0
L
1
4
3
0.63
L
Discordia
WeCanDoDabs
Discordia
1
1
3
2.5
W
Bacchus
YYGR
Bacchus
1
1
10
6
W
Cu Chulainn
choniis
Cu Chulainn
4
1
7
7.5
W
3
2
5
2.75
W
1
1
10
6
L
Maui
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,727
Damage
16,637
29,038
Taken
22,814
23,121
Mitigated
15,062
13,929
Healing
3,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
4,817
159
97
915
6,580
3,105
0
2,858
3,630
15,203
0
W
Zhong Kui
Budder26
Zhong Kui
5,242
689
0
3,264
6,424
4,550
831
2,306
4,118
15,647
0
L
Cernunnos
ChiliDogs420
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
3,784
2,923
0
274
5,641
2,831
0
3,892
1,669
0
4,861
L
Discordia
WeCanDoDabs
Discordia
6,681
272
179
425
2,502
1,229
0
1,282
1,220
9,246
0
W
Bacchus
YYGR
Bacchus
3,576
471
529
2,957
8,417
8,762
0
2,959
5,458
4,887
0
W
Cu Chulainn
choniis
Cu Chulainn
4,492
846
743
852
4,838
4,227
62
2,936
1,902
0
8,164
W
2,991
505
1,187
681
3,946
1,925
475
2,233
1,713
6,500
0
W
5,426
612
1,751
1,965
5,413
3,657
0
2,419
2,994
0
7,529
L
Maui
1,355
423
352
828
8,091
7,897
0
3,777
4,066
5,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,339
Gold Earned
24,047
49
Minions Killed
43
0
Camps Cleared
0
586,664
Distance Traveled
394,584
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,195
1,239
23
5
0
83,853
0
W
Zhong Kui
6,530
1,306
20
4
0
118,495
0
L
Cernunnos
1,364
273
0
0
0
0
0
L
Rama
5,182
1,036
3
1
0
85,039
0
L
Discordia
5,212
1,042
7
1
0
113,637
0
W
Bacchus
6,365
1,273
4
1
0
115,319
0
W
Cu Chulainn
6,444
1,289
8
2
0
122,000
2
W
He Bo
6,215
1,243
16
3
0
106,900
3
W
Odin
5,785
1,157
1
0
0
123,950
0
L
Maui
6,094
1,219
10
2
0
112,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role