Player Matchup

Sun Wukong
Sun Wukong
Buttclapius
Sun Wukong
Level 15
God Stats
1W - 2L
1,458 SR
Queue Stats
4W - 5L
1,334 Elo+
Party 1
Ares
Ares
ItALySyke
Ares
Level 129
God Stats
3W - 6L
1,489 SR
Queue Stats
50W - 63L
1,494 Elo+
Party 1
Olorun
Olorun
Tyniner
Olorun
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,438 Elo+
Party 1
Team Averages
Level 63
1,482 SR
1,422 Elo+

VS

Team Averages
Level 98
1,594 SR
1,723 Elo+
Ne Zha
Ne Zha
QawPanda
Ne Zha
Level 144
God Stats
12W - 1L
1,768 SR
Queue Stats
118W - 57L
1,789 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
VulcansLeg
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 11L
1,915 Elo+
Party 2
King Arthur
King Arthur
heartraker
King Arthur
Level 122
God Stats
60W - 75L
1,514 SR
Queue Stats
319W - 378L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Buttclapius
Sun Wukong
17
1 / 4 / 5
11,073
651
12,498
20,932
20,143
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
17
5 / 3 / 1
12,636
743
14,555
21,851
32,953
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
Tyniner
Olorun
15
0 / 6 / 5
10,297
606
8,195
17,183
9,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
QawPanda
Ne Zha
19
4 / 0 / 8
12,770
751
15,026
16,854
12,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
VulcansLeg
Morgan Le Fay
19
6 / 2 / 5
13,015
766
23,308
11,532
6,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
heartraker
King Arthur
17
3 / 4 / 7
11,978
705
11,662
23,119
26,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
6
Kills
13
13
Deaths
6
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Buttclapius
Sun Wukong
1
4
5
0.88
L
Ares
5
3
1
1.83
W
Ne Zha
QawPanda
Ne Zha
4
0
8
8
L
Olorun
Tyniner
Olorun
0
6
5
0.42
W
Morgan Le Fay
VulcansLeg
Morgan Le Fay
6
2
5
4.25
W
King Arthur
heartraker
King Arthur
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,248
Damage
49,996
59,966
Taken
51,505
62,270
Mitigated
44,617
12,587
Healing
19,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Buttclapius
Sun Wukong
12,498
3,326
136
4,469
20,932
20,143
89
9,076
11,856
0
43,899
L
Ares
14,555
505
0
2,424
21,851
32,953
0
7,066
14,785
36,156
0
W
Ne Zha
QawPanda
Ne Zha
15,026
2,488
0
9,768
16,854
12,203
1,199
6,371
10,483
0
78,740
L
Olorun
Tyniner
Olorun
8,195
3,721
916
4,642
17,183
9,174
0
7,145
9,997
41,419
2,787
W
Morgan Le Fay
VulcansLeg
Morgan Le Fay
23,308
3,080
0
3,515
11,532
6,083
1,459
5,106
6,426
65,320
0
W
King Arthur
heartraker
King Arthur
11,662
1,512
308
6,018
23,119
26,331
182
10,417
12,702
0
58,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,006
Gold Earned
37,763
178
Minions Killed
245
0
Camps Cleared
0
875,298
Distance Traveled
1,023,408
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,073
651
74
4
0
300,975
0
L
Ares
12,636
743
40
2
0
321,870
3
W
Ne Zha
12,770
751
87
5
0
375,682
6
L
Olorun
10,297
606
64
4
0
252,453
0
W
Morgan Le Fay
13,015
766
85
5
0
308,786
5
W
King Arthur
11,978
705
73
4
0
338,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role