Player Matchup

Discordia
Discordia
Diamond I
Clxusty
Discordia
Diamond I
Level 147
God Stats
10W - 5L
1,719 SR
Queue Stats
108W - 82L
2,823 MMR
Solo
Khepri
Khepri
Diamond I
FEAR ROBSTA
Khepri
Diamond I
Level 142
God Stats
3W - 3L
1,837 SR
Queue Stats
287W - 283L
2,707 MMR
Solo
Sun Wukong
Sun Wukong
Diamond I
Kaurah
Sun Wukong
Diamond I
Level 156
God Stats
38W - 25L
1,723 SR
Queue Stats
92W - 84L
2,684 MMR
Party 1
Bakasura
Bakasura
Diamond I
chillderella
Bakasura
Diamond I
Level 154
God Stats
2W - 5L
1,513 SR
Queue Stats
32W - 17L
2,769 MMR
Party 1
Heimdallr
Heimdallr
Diamond I
qtMain
Heimdallr
Diamond I
Level 138
God Stats
6W - 6L
1,641 SR
Queue Stats
130W - 108L
2,732 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,687 SR
2,743 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 132
1,650 SR
2,509 MMR
Ao Kuang
Ao Kuang
Diamond I
 
Ao Kuang
Diamond I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Diamond I
HoaqinArie
Persephone
Diamond I
Level 160
God Stats
3W - 3L
1,625 SR
Queue Stats
55W - 37L
2,830 MMR
Party 3
Medusa
Medusa
Diamond I
Psvchο
Medusa
Diamond I
Level 120
God Stats
16W - 12L
1,863 SR
Queue Stats
139W - 101L
2,693 MMR
Party 2
Horus
Horus
Diamond I
Roѕe
Horus
Diamond I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
281W - 251L
2,693 MMR
Party 2
Guan Yu
Guan Yu
Diamond I
spplein5314
Guan Yu
Diamond I
Level 158
God Stats
24W - 16L
1,761 SR
Queue Stats
141W - 87L
2,830 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Clxusty
Discordia
17
2 / 4 / 5
10,708
487
15,601
13,482
5,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
15
1 / 6 / 6
9,710
441
6,108
24,579
22,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Kaurah
Sun Wukong
17
1 / 3 / 7
10,308
469
11,803
28,371
27,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
chillderella
Bakasura
20
7 / 4 / 2
12,622
574
13,921
26,333
11,944
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
qtMain
Heimdallr
16
0 / 6 / 0
9,960
453
14,151
20,393
7,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
ThorGebAthenaUllr

VS

Bans
RavanaSusanoThanatosLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
20
9 / 2 / 6
13,881
631
21,212
25,825
12,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
HoaqinArie
Persephone
17
3 / 4 / 7
12,551
571
11,444
11,783
4,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Psvchο
Medusa
20
7 / 1 / 4
13,656
621
21,665
16,535
8,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
Roѕe
Horus
16
0 / 1 / 12
11,806
537
9,961
23,973
30,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
spplein5314
Guan Yu
20
4 / 3 / 10
14,310
650
25,782
29,200
46,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
62
11
Kills
23
23
Deaths
11
20
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
9
2
6
6
L
Discordia
Clxusty
Discordia
2
4
5
1.13
L
Khepri
1
6
6
0.67
W
Persephone
HoaqinArie
Persephone
3
4
7
1.63
L
Sun Wukong
Kaurah
Sun Wukong
1
3
7
1.5
W
Medusa
Psvchο
Medusa
7
1
4
9
W
Horus
Roѕe
Horus
0
1
12
6
L
Bakasura
chillderella
Bakasura
7
4
2
2
L
Heimdallr
qtMain
Heimdallr
0
6
0
0
W
Guan Yu
spplein5314
Guan Yu
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,584
Damage
90,064
113,158
Taken
107,316
75,060
Mitigated
103,013
29,763
Healing
56,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
21,212
6,181
0
13,462
25,825
12,217
2,283
5,343
19,924
139,490
2,766
L
Discordia
Clxusty
Discordia
15,601
1,262
0
536
13,482
5,134
190
4,998
8,309
110,886
0
L
Khepri
6,108
723
3,574
3,624
24,579
22,763
0
11,786
12,511
25,575
2,017
W
Persephone
HoaqinArie
Persephone
11,444
814
0
3,609
11,783
4,596
4,414
4,564
6,889
93,081
0
L
Sun Wukong
Kaurah
Sun Wukong
11,803
3,202
0
9,711
28,371
27,270
0
7,148
19,622
0
85,343
W
Medusa
Psvchο
Medusa
21,665
10,672
0
2,312
16,535
8,419
6,803
2,607
13,823
0
140,983
W
Horus
Roѕe
Horus
9,961
3,866
1,836
9,751
23,973
30,947
564
5,345
17,728
257
38,792
L
Bakasura
chillderella
Bakasura
13,921
8,060
0
6,545
26,333
11,944
5
7,273
18,767
0
104,036
L
Heimdallr
qtMain
Heimdallr
14,151
6,659
0
5,773
20,393
7,949
1,695
1,652
18,684
0
105,341
W
Guan Yu
spplein5314
Guan Yu
25,782
3,003
6,620
18,935
29,200
46,834
1,076
4,699
22,547
63
108,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,308
Gold Earned
66,204
715
Minions Killed
715
0
Camps Cleared
0
2,131,452
Distance Traveled
2,331,668
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,881
631
150
7
0
469,495
3
L
Discordia
10,708
487
198
9
0
396,147
4
L
Khepri
9,710
441
34
2
0
422,594
7
W
Persephone
12,551
571
149
7
0
411,477
4
L
Sun Wukong
10,308
469
130
6
0
435,388
4
W
Medusa
13,656
621
197
9
0
490,796
3
W
Horus
11,806
537
46
2
0
485,319
2
L
Bakasura
12,622
574
198
9
0
500,330
3
L
Heimdallr
9,960
453
155
7
0
376,993
11
W
Guan Yu
14,310
650
173
8
0
474,581
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role