Player Matchup

Fafnir
Fafnir
AresGodSlayer
Fafnir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,807 Elo+
Solo
Bellona
Bellona
ProfessorZhong
Bellona
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,465 Elo+
Solo
Ishtar
Ishtar
SunTrigger
Ishtar
Level 147
God Stats
2W - 0L
1,543 SR
Queue Stats
9W - 6L
1,671 Elo+
Solo
Team Averages
Level 104
1,514 SR
1,647 Elo+

VS

Team Averages
Level 131
1,576 SR
1,576 Elo+
Heimdallr
Heimdallr
BAKUNA
Heimdallr
Level 109
God Stats
3W - 7L
1,588 SR
Queue Stats
23W - 36L
1,414 Elo+
Solo
Hercules
Hercules
Zakila
Hercules
Level 159
God Stats
12W - 10L
1,640 SR
Queue Stats
268W - 149L
1,760 Elo+
Solo
Baron Samedi
Baron Samedi
vlammenheer
Baron Samedi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 9
10,122
844
8,692
18,528
21,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
6 / 1 / 6
10,496
875
12,015
12,148
12,626
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
SunTrigger
Ishtar
15
4 / 3 / 5
9,445
787
18,539
10,152
5,116
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BAKUNA
Heimdallr
12
1 / 5 / 2
7,831
653
8,017
12,297
7,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Zakila
Hercules
14
1 / 2 / 3
8,374
698
7,613
19,383
23,673
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
vlammenheer
Baron Samedi
14
3 / 6 / 2
8,619
718
9,487
12,740
7,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
13
Kills
5
5
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
L
Heimdallr
BAKUNA
Heimdallr
1
5
2
0.4
W
6
1
6
9
W
Ishtar
SunTrigger
Ishtar
4
3
5
2.17
L
Hercules
Zakila
Hercules
1
2
3
1.25
L
Baron Samedi
vlammenheer
Baron Samedi
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,246
Damage
25,117
40,828
Taken
44,420
38,850
Mitigated
38,794
13,715
Healing
11,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,692
1,910
0
7,100
18,528
21,108
64
4,433
13,456
22,146
0
L
Heimdallr
BAKUNA
Heimdallr
8,017
4,034
0
1,786
12,297
7,538
0
2,600
9,697
0
30,602
W
12,015
3,934
1,766
2,967
12,148
12,626
0
1,887
9,974
1,127
29,261
W
Ishtar
SunTrigger
Ishtar
18,539
12,470
0
1,882
10,152
5,116
572
3,214
6,857
0
57,113
L
Hercules
Zakila
Hercules
7,613
2,209
171
5,691
19,383
23,673
0
3,012
16,371
0
22,735
L
Baron Samedi
vlammenheer
Baron Samedi
9,487
632
1,308
2,622
12,740
7,583
0
3,620
9,120
34,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,063
Gold Earned
24,824
153
Minions Killed
127
0
Camps Cleared
0
806,980
Distance Traveled
615,700
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,122
844
27
2
0
247,243
3
L
Heimdallr
7,831
653
46
4
0
190,735
3
W
Bellona
10,496
875
40
3
0
355,074
4
W
Ishtar
9,445
787
86
7
0
204,663
5
L
Hercules
8,374
698
31
3
0
238,568
1
L
Baron Samedi
8,619
718
50
4
0
186,397
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role