Player Matchup

Morgan Le Fay
Morgan Le Fay
Hundo_Nic_Z3P3DA
Morgan Le Fay
Level 135
God Stats
10W - 10L
1,458 SR
Queue Stats
440W - 451L
1,466 Elo+
Party 1
Mulan
Mulan
Noodleboi_pt2
Mulan
Level 118
God Stats
31W - 14L
1,672 SR
Queue Stats
295W - 289L
1,461 Elo+
Party 1
Artio
Artio
SkxnkHxnt
Artio
Level 156
God Stats
8W - 8L
1,504 SR
Queue Stats
399W - 387L
1,518 Elo+
Solo
Thanatos
Thanatos
XxNightYUUxX
Thanatos
Level 105
God Stats
33W - 27L
1,551 SR
Queue Stats
122W - 108L
1,585 Elo+
Solo
Sol
Sol
adam44lion
Sol
Level 106
God Stats
8W - 4L
1,666 SR
Queue Stats
162W - 150L
1,494 Elo+
Party 1
Team Averages
Level 124
1,570 SR
1,505 Elo+

VS

Team Averages
Level 140
1,540 SR
1,539 Elo+
Nu Wa
Nu Wa
Chanoodles
Nu Wa
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,444 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CharLy5644
Ah Muzen Cab
Level 160
God Stats
9W - 3L
1,730 SR
Queue Stats
675W - 679L
1,600 Elo+
Party 2
Kuzenbo
Kuzenbo
MistakingVenus5
Kuzenbo
Level 160
God Stats
2W - 5L
1,375 SR
Queue Stats
649W - 621L
1,594 Elo+
Party 2
Fenrir
Fenrir
epic surfer 71
Fenrir
Level 133
God Stats
4W - 4L
1,581 SR
Queue Stats
191W - 197L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
xLuisff1x
Baron Samedi
Level 157
God Stats
15W - 12L
1,515 SR
Queue Stats
389W - 382L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hundo_Nic_Z3P3DA
Morgan Le Fay
16
2 / 7 / 4
10,445
454
21,635
23,803
11,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 6 / 6
10,475
455
16,728
28,929
41,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Artio
SkxnkHxnt
Artio
17
0 / 4 / 2
10,382
451
9,966
29,588
24,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
XxNightYUUxX
Thanatos
13
4 / 11 / 0
9,730
423
9,029
25,074
10,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 7 / 2
10,088
439
15,742
29,689
10,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
1 / 4 / 14
11,110
483
14,964
21,080
10,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
CharLy5644
Ah Muzen Cab
20
8 / 1 / 11
13,020
566
31,874
14,819
7,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

17
5 / 2 / 15
11,964
520
14,521
32,315
49,934
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
14 / 4 / 8
14,283
621
16,476
25,905
14,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
xLuisff1x
Baron Samedi
20
7 / 0 / 10
13,737
597
25,267
19,494
18,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
93
11
Kills
35
35
Deaths
11
14
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
1
4
14
2
W
Ah Muzen Cab
CharLy5644
Ah Muzen Cab
8
1
11
13.5
L
Morgan Le Fay
Hundo_Nic_Z3P3DA
Morgan Le Fay
2
7
4
0.57
W
5
2
15
6.25
L
3
6
6
1
L
Artio
SkxnkHxnt
Artio
0
4
2
0.25
L
Thanatos
XxNightYUUxX
Thanatos
4
11
0
0.36
L
2
7
2
0.43
W
14
4
8
4.5
W
Baron Samedi
xLuisff1x
Baron Samedi
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,100
Damage
103,102
137,083
Taken
113,613
97,681
Mitigated
100,131
44,210
Healing
39,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
14,964
3,650
98
4,388
21,080
10,474
270
9,685
11,375
96,750
0
W
Ah Muzen Cab
CharLy5644
Ah Muzen Cab
31,874
14,146
0
6,807
14,819
7,167
3,783
8,016
6,771
38
129,202
L
Morgan Le Fay
Hundo_Nic_Z3P3DA
Morgan Le Fay
21,635
2,354
169
5,277
23,803
11,367
90
10,435
13,368
107,321
0
W
14,521
4,335
0
8,536
32,315
49,934
133
14,713
17,456
48,501
0
L
16,728
592
728
4,907
28,929
41,110
0
10,116
18,813
0
57,415
L
Artio
SkxnkHxnt
Artio
9,966
607
897
9,497
29,588
24,554
0
15,837
13,751
76,267
0
L
Thanatos
XxNightYUUxX
Thanatos
9,029
4,095
0
9,500
25,074
10,110
0
10,861
14,213
0
70,315
L
15,742
5,682
0
13,235
29,689
10,540
0
7,560
22,129
99,995
0
W
16,476
4,111
0
5,426
25,905
14,233
2,880
5,671
20,048
19
126,296
W
Baron Samedi
xLuisff1x
Baron Samedi
25,267
2,292
4,913
9,518
19,494
18,323
284
8,390
10,326
105,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,120
Gold Earned
64,114
629
Minions Killed
740
0
Camps Cleared
0
1,952,877
Distance Traveled
2,291,677
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,110
483
137
6
0
432,183
0
W
Ah Muzen Cab
13,020
566
169
7
0
477,745
3
L
Morgan Le Fay
10,445
454
160
7
0
355,187
0
W
Kuzenbo
11,964
520
55
2
0
480,343
5
L
Mulan
10,475
455
54
2
0
380,093
0
L
Artio
10,382
451
150
7
0
419,179
6
L
Thanatos
9,730
423
99
4
0
428,083
3
L
Sol
10,088
439
166
7
0
370,335
7
W
Fenrir
14,283
621
180
8
0
497,592
4
W
Baron Samedi
13,737
597
199
9
0
403,814
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role