Player Matchup

Da Ji
Da Ji
DallyBaggins
Da Ji
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 31L
1,191 Elo+
Party 2
Sol
Sol
Hawkeyes8585
Sol
Level 105
God Stats
2W - 6L
1,263 SR
Queue Stats
343W - 378L
1,343 Elo+
Solo
Osiris
Osiris
KannibalKody
Osiris
Level 88
God Stats
4W - 0L
1,403 SR
Queue Stats
57W - 40L
1,332 Elo+
Party 2
Neith
Neith
Mandolorian12345
Neith
Level 66
God Stats
2W - 0L
1,706 SR
Queue Stats
96W - 81L
1,482 Elo+
Party 3
Scylla
Scylla
TimelessBlade
Scylla
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 183L
1,427 Elo+
Party 3
Team Averages
Level 89
1,474 SR
1,355 Elo+

VS

Team Averages
Level 79
1,419 SR
1,335 Elo+
Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Mxxnlight2014
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,306 Elo+
Solo
Cabrakan
Cabrakan
PeaceManNY
Cabrakan
Level 129
God Stats
1W - 6L
1,269 SR
Queue Stats
332W - 380L
1,277 Elo+
Solo
Kukulkan
Kukulkan
SUPREMECREAMM
Kukulkan
Level 59
God Stats
7W - 8L
1,655 SR
Queue Stats
342W - 433L
1,322 Elo+
Party 1
Charybdis
Charybdis
Swoodmode
Charybdis
Level 22
God Stats
1W - 3L
1,169 SR
Queue Stats
47W - 73L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 10
9,111
911
10,346
9,081
4,703
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
5 / 5 / 10
8,954
895
13,094
12,477
5,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
14
2 / 2 / 8
8,090
809
6,752
8,128
6,675
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 3 / 10
8,690
869
8,979
8,835
4,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 2 / 9
9,561
956
6,604
5,833
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
1 / 2 / 9
8,592
859
4,777
11,043
13,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
3 / 6 / 4
7,823
782
7,698
10,144
4,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
PeaceManNY
Cabrakan
11
1 / 5 / 6
7,266
727
3,053
12,945
17,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
SUPREMECREAMM
Kukulkan
14
7 / 5 / 4
8,461
846
9,812
7,811
4,196
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charybdis
Swoodmode
Charybdis
14
3 / 5 / 9
8,302
830
9,160
11,944
5,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
47
23
Kills
15
16
Deaths
23
47
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
2
9
2.75
W
6
4
10
2.75
W
5
5
10
2
W
Osiris
2
2
8
3
W
4
3
10
3
L
3
6
4
0.83
L
Cabrakan
PeaceManNY
Cabrakan
1
5
6
0.8
L
Kukulkan
SUPREMECREAMM
Kukulkan
7
5
4
1.8
L
Charybdis
Swoodmode
Charybdis
3
5
9
1.5
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,775
Damage
34,500
44,354
Taken
53,887
23,753
Mitigated
44,700
13,399
Healing
10,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,777
567
321
3,110
11,043
13,088
0
3,661
7,247
0
17,251
W
10,346
2,057
814
737
9,081
4,703
360
4,108
4,973
0
13,601
W
13,094
4,200
147
4,027
12,477
5,617
1,901
5,627
6,850
23,628
0
W
Osiris
6,752
3,058
823
951
8,128
6,675
656
4,249
3,879
0
10,841
W
8,979
2,779
678
3,037
8,835
4,011
1,351
4,619
4,216
0
19,816
L
7,698
845
0
717
10,144
4,373
0
2,790
7,314
14,644
0
L
Cabrakan
PeaceManNY
Cabrakan
3,053
291
512
1,166
12,945
17,561
0
4,318
8,488
8,247
0
L
Kukulkan
SUPREMECREAMM
Kukulkan
9,812
1,777
376
267
7,811
4,196
0
3,239
4,542
15,169
0
L
Charybdis
Swoodmode
Charybdis
9,160
4,311
855
2,817
11,944
5,482
31
5,174
6,598
0
16,529
W
6,604
665
920
1,265
5,833
2,747
624
1,960
3,873
17,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,406
Gold Earned
40,444
98
Minions Killed
76
0
Camps Cleared
0
946,569
Distance Traveled
799,609
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,592
859
26
3
0
209,129
3
W
Da Ji
9,111
911
12
1
0
205,325
1
W
Sol
8,954
895
28
3
0
164,988
2
W
Osiris
8,090
809
7
1
0
198,633
1
W
Neith
8,690
869
21
2
0
182,630
1
L
Eset
7,823
782
17
2
0
167,757
0
L
Cabrakan
7,266
727
6
1
0
155,370
1
L
Kukulkan
8,461
846
9
1
0
106,554
0
L
Charybdis
8,302
830
18
2
0
160,799
0
W
Scylla
9,561
956
30
3
0
194,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role