Player Matchup

Sol
Sol
 
Sol
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Noah TheDuk
Xbalanque
Level 115
God Stats
4W - 2L
1,605 SR
Queue Stats
44W - 50L
1,483 Elo+
Solo
Janus
Janus
Okada--RJ
Janus
Level 160
God Stats
2W - 4L
1,509 SR
Queue Stats
97W - 96L
1,491 Elo+
Solo
Cthulhu
Cthulhu
SeanKermit
Cthulhu
Level 62
God Stats
3W - 2L
1,286 SR
Queue Stats
95W - 78L
1,485 Elo+
Solo
Tyr
Tyr
WaryJarl419
Tyr
Level 157
God Stats
10W - 15L
1,359 SR
Queue Stats
473W - 520L
1,421 Elo+
Solo
Team Averages
Level 129
1,452 SR
1,476 Elo+

VS

Team Averages
Level 124
1,478 SR
1,524 Elo+
Discordia
Discordia
Anger Llama
Discordia
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 164L
1,416 Elo+
Solo
Gilgamesh
Gilgamesh
Dark1220
Gilgamesh
Level 60
God Stats
3W - 5L
1,475 SR
Queue Stats
198W - 145L
1,590 Elo+
Party 1
Poseidon
Poseidon
KayEllBxNYC
Poseidon
Level 160
God Stats
30W - 33L
1,455 SR
Queue Stats
412W - 424L
1,441 Elo+
Solo
Artio
Artio
hypergaming123_
Artio
Level 148
God Stats
1W - 3L
1,144 SR
Queue Stats
314W - 244L
1,606 Elo+
Party 1
Tsukuyomi
Tsukuyomi
strugglesrealYT
Tsukuyomi
Level 123
God Stats
2W - 3L
1,817 SR
Queue Stats
224W - 195L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 0 / 7
9,301
775
10,019
10,408
4,925
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Noah TheDuk
Xbalanque
17
4 / 1 / 8
9,607
801
12,400
8,999
4,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
Okada--RJ
Janus
15
1 / 5 / 10
8,962
747
8,243
9,276
4,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
SeanKermit
Cthulhu
15
1 / 1 / 12
8,555
713
9,529
13,894
15,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
6 / 1 / 5
9,100
758
10,581
12,123
14,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Anger Llama
Discordia
15
1 / 3 / 3
8,275
690
7,268
9,821
4,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Dark1220
Gilgamesh
14
0 / 3 / 7
8,578
715
10,238
14,902
12,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
KayEllBxNYC
Poseidon
15
0 / 2 / 4
8,361
697
7,207
5,718
2,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 2 / 1
9,481
790
6,976
21,069
21,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
strugglesrealYT
Tsukuyomi
14
3 / 7 / 2
8,240
687
8,768
16,002
7,274
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
17
Kills
8
8
Deaths
17
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
7
8.5
L
Discordia
Anger Llama
Discordia
1
3
3
0.83
L
Gilgamesh
Dark1220
Gilgamesh
0
3
7
1.17
L
Poseidon
KayEllBxNYC
Poseidon
0
2
4
1
W
Xbalanque
Noah TheDuk
Xbalanque
4
1
8
8
W
Janus
Okada--RJ
Janus
1
5
10
1.2
W
Cthulhu
SeanKermit
Cthulhu
1
1
12
7
W
6
1
5
8.5
L
4
2
1
2.25
L
Tsukuyomi
strugglesrealYT
Tsukuyomi
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,772
Damage
40,457
54,700
Taken
67,512
44,107
Mitigated
47,996
14,833
Healing
9,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,019
2,501
255
5,344
10,408
4,925
476
2,972
7,436
34,777
0
L
Discordia
Anger Llama
Discordia
7,268
1,022
132
661
9,821
4,067
0
4,450
4,910
30,610
0
L
Gilgamesh
Dark1220
Gilgamesh
10,238
3,040
1,378
2,022
14,902
12,283
23
5,110
8,869
0
26,237
L
Poseidon
KayEllBxNYC
Poseidon
7,207
879
0
123
5,718
2,399
30
2,787
2,718
33,587
0
W
Xbalanque
Noah TheDuk
Xbalanque
12,400
4,544
0
1,839
8,999
4,336
3,860
3,827
5,172
0
40,466
W
Janus
Okada--RJ
Janus
8,243
0
0
1,264
9,276
4,150
47
3,410
5,866
29,675
0
W
Cthulhu
SeanKermit
Cthulhu
9,529
872
942
2,134
13,894
15,989
31
7,219
6,675
20,803
0
W
10,581
545
0
3,055
12,123
14,707
0
4,023
8,100
0
18,471
L
6,976
1,243
736
4,153
21,069
21,973
0
7,691
12,601
19,720
0
L
Tsukuyomi
strugglesrealYT
Tsukuyomi
8,768
737
0
661
16,002
7,274
0
5,848
9,562
0
21,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,525
Gold Earned
42,935
231
Minions Killed
194
0
Camps Cleared
0
1,355,319
Distance Traveled
1,249,136
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,301
775
52
4
0
266,986
4
L
Discordia
8,275
690
59
5
0
246,253
1
L
Gilgamesh
8,578
715
36
3
0
257,008
0
L
Poseidon
8,361
697
52
4
0
257,875
2
W
Xbalanque
9,607
801
62
5
0
267,725
3
W
Janus
8,962
747
67
6
0
253,229
5
W
Cthulhu
8,555
713
30
3
0
274,128
3
W
Tyr
9,100
758
20
2
0
293,251
2
L
Artio
9,481
790
27
2
0
256,753
3
L
Tsukuyomi
8,240
687
20
2
0
231,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role