Player Matchup

Ishtar
Ishtar
NomadXG
Ishtar
Level 88
God Stats
1W - 3L
1,499 SR
Queue Stats
33W - 28L
1,609 Elo+
Party 1
Sun Wukong
Sun Wukong
SrElian21
Sun Wukong
Level 69
God Stats
0W - 1L
1,536 SR
Queue Stats
24W - 39L
1,419 Elo+
Solo
Pele
Pele
Wiggles1142
Pele
Level 126
God Stats
0W - 1L
1,644 SR
Queue Stats
122W - 113L
1,590 Elo+
Party 1
Sol
Sol
ZombiebabeX
Sol
Level 118
God Stats
2W - 6L
1,294 SR
Queue Stats
27W - 34L
1,448 Elo+
Party 1
Maui
Maui
mockincharge
Maui
Level 147
God Stats
1W - 1L
1,528 SR
Queue Stats
38W - 39L
1,519 Elo+
Party 1
Team Averages
Level 110
1,500 SR
1,517 Elo+

VS

Team Averages
Level 80
1,503 SR
1,453 Elo+
Anubis
Anubis
 
Anubis
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
CeaseFireAlec
Atlas
Level 87
God Stats
51W - 39L
1,540 SR
Queue Stats
275W - 325L
1,381 Elo+
Party 2
Cernunnos
Cernunnos
ChefSol
Cernunnos
Level 45
God Stats
21W - 24L
1,445 SR
Queue Stats
155W - 163L
1,451 Elo+
Party 2
Nike
Nike
chuckenz
Nike
Level 124
God Stats
2W - 1L
1,588 SR
Queue Stats
122W - 117L
1,464 Elo+
Solo
Odin
Odin
hvacman
Odin
Level 45
God Stats
2W - 3L
1,444 SR
Queue Stats
82W - 103L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
NomadXG
Ishtar
10
0 / 4 / 0
6,366
374
6,445
9,503
3,405
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
SrElian21
Sun Wukong
13
1 / 3 / 0
8,042
473
7,225
14,484
11,481
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
2 / 6 / 1
7,532
443
9,858
15,973
5,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 3 / 0
6,533
384
2,992
10,506
4,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 3 / 0
6,935
408
2,082
14,496
13,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
5 / 3 / 5
8,960
527
11,138
9,696
5,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
4 / 0 / 7
8,954
527
7,127
15,327
12,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cernunnos
ChefSol
Cernunnos
14
1 / 0 / 8
8,510
501
7,926
6,712
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
15
7 / 1 / 6
9,097
535
12,307
13,012
6,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Odin
hvacman
Odin
15
2 / 0 / 3
9,627
566
7,059
9,828
9,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
4
Kills
19
19
Deaths
4
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
3
5
2.5
W
4
0
7
7.5
W
Cernunnos
ChefSol
Cernunnos
1
0
8
5
L
Ishtar
NomadXG
Ishtar
0
4
0
0
L
Sun Wukong
SrElian21
Sun Wukong
1
3
0
0.33
L
2
6
1
0.42
L
0
3
0
0
W
Nike
7
1
6
10
W
Odin
hvacman
Odin
2
0
3
3.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,602
Damage
45,557
64,962
Taken
54,575
37,666
Mitigated
37,140
12,459
Healing
16,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,138
246
0
3,685
9,696
5,472
796
907
8,789
63,546
0
W
7,127
2,944
2,084
3,112
15,327
12,779
114
1,465
13,862
30,386
5,219
W
Cernunnos
ChefSol
Cernunnos
7,926
3,205
0
3,596
6,712
2,926
2,025
1,148
5,564
0
65,012
L
Ishtar
NomadXG
Ishtar
6,445
3,718
0
758
9,503
3,405
0
2,777
6,726
0
43,289
L
Sun Wukong
SrElian21
Sun Wukong
7,225
1,525
0
3,035
14,484
11,481
0
2,552
11,932
0
55,320
L
9,858
3,173
0
1,735
15,973
5,432
0
5,497
10,476
0
61,841
L
2,992
680
0
2,833
10,506
4,124
0
3,421
7,085
41,532
6,322
W
Nike
12,307
3,655
0
1,738
13,012
6,169
950
1,347
11,665
0
66,418
W
Odin
hvacman
Odin
7,059
660
0
2,737
9,828
9,794
0
0
9,828
9,086
58,171
L
2,082
592
357
3,741
14,496
13,224
0
5,185
9,311
24,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,408
Gold Earned
45,148
393
Minions Killed
501
0
Camps Cleared
0
1,439,671
Distance Traveled
1,605,612
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,960
527
117
7
0
297,421
6
W
Atlas
8,954
527
47
3
0
346,279
9
W
Cernunnos
8,510
501
109
6
0
303,219
5
L
Ishtar
6,366
374
73
4
0
291,214
4
L
Sun Wukong
8,042
473
104
6
0
246,368
2
L
Pele
7,532
443
101
6
0
336,980
4
L
Sol
6,533
384
76
4
0
284,328
10
W
Nike
9,097
535
87
5
0
343,170
4
W
Odin
9,627
566
141
8
0
315,523
0
L
Maui
6,935
408
39
2
0
280,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role