Player Matchup

Pele
Pele
Calvox29
Pele
Level 52
God Stats
4W - 8L
1,500 SR
Queue Stats
137W - 149L
1,430 Elo+
Party 2
Amaterasu
Amaterasu
Luca02020
Amaterasu
Level 102
God Stats
1W - 0L
1,149 SR
Queue Stats
55W - 63L
1,385 Elo+
Party 3
Hera
Hera
RegisDemon
Hera
Level 87
God Stats
2W - 7L
1,257 SR
Queue Stats
29W - 43L
1,383 Elo+
Party 3
Xbalanque
Xbalanque
Yeraygon
Xbalanque
Level 20
God Stats
18W - 14L
1,589 SR
Queue Stats
61W - 59L
1,432 Elo+
Party 2
Anubis
Anubis
legoernest13
Anubis
Level 93
God Stats
11W - 10L
1,675 SR
Queue Stats
229W - 221L
1,480 Elo+
Party 2
Team Averages
Level 71
1,434 SR
1,422 Elo+

VS

Team Averages
Level 69
1,546 SR
1,443 Elo+
Izanami
Izanami
Babsti24
Izanami
Level 84
God Stats
16W - 14L
1,544 SR
Queue Stats
97W - 94L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
Dorfals
Baron Samedi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,316 Elo+
Party 1
Hercules
Hercules
PredsGods
Hercules
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 60L
1,534 Elo+
Party 1
Ganesha
Ganesha
kom55
Ganesha
Level 115
God Stats
1W - 1L
1,578 SR
Queue Stats
559W - 569L
1,412 Elo+
Solo
Tsukuyomi
Tsukuyomi
spikeymcl
Tsukuyomi
Level 52
God Stats
21W - 14L
1,606 SR
Queue Stats
90W - 94L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
13 / 4 / 12
15,325
589
24,045
25,933
11,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Luca02020
Amaterasu
20
7 / 5 / 18
14,868
572
23,086
34,293
32,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
2 / 8 / 6
12,836
494
12,150
17,159
5,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Yeraygon
Xbalanque
19
2 / 2 / 19
11,667
449
14,192
13,175
4,919
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
20
14 / 7 / 10
14,865
572
28,129
23,645
13,346
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Babsti24
Izanami
19
5 / 9 / 6
12,523
482
13,695
26,511
9,048
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
Dorfals
Baron Samedi
18
5 / 11 / 4
12,201
469
11,062
23,825
10,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
PredsGods
Hercules
16
1 / 7 / 5
10,642
409
14,942
32,880
29,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ganesha
kom55
Ganesha
17
0 / 4 / 11
11,541
444
9,969
19,914
28,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
spikeymcl
Tsukuyomi
20
14 / 8 / 4
14,576
561
21,017
25,353
10,472
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
55
38
Kills
25
26
Deaths
39
65
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
Babsti24
Izanami
5
9
6
0.89
W
Pele
13
4
12
4.75
L
Baron Samedi
Dorfals
Baron Samedi
5
11
4
0.64
W
Amaterasu
Luca02020
Amaterasu
7
5
18
3.2
L
Hercules
PredsGods
Hercules
1
7
5
0.5
W
2
8
6
0.63
W
Xbalanque
Yeraygon
Xbalanque
2
2
19
5.75
L
Ganesha
kom55
Ganesha
0
4
11
1.38
W
Anubis
14
7
10
2.71
L
Tsukuyomi
spikeymcl
Tsukuyomi
14
8
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,602
Damage
70,685
114,205
Taken
128,483
68,033
Mitigated
87,756
33,328
Healing
30,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Babsti24
Izanami
13,695
8,575
0
7,005
26,511
9,048
1,311
11,969
14,542
0
113,138
W
Pele
24,045
7,533
0
5,581
25,933
11,671
116
2,722
23,088
0
156,755
L
Baron Samedi
Dorfals
Baron Samedi
11,062
918
907
3,071
23,825
10,032
462
11,210
12,615
73,058
0
W
Amaterasu
Luca02020
Amaterasu
23,086
11,011
309
12,747
34,293
32,217
1,772
8,638
24,352
0
94,716
L
Hercules
PredsGods
Hercules
14,942
3,601
0
7,723
32,880
29,584
311
3,508
29,372
5,876
56,700
W
12,150
3,569
61
1,389
17,159
5,880
902
1,759
15,348
114,008
1,356
W
Xbalanque
Yeraygon
Xbalanque
14,192
11,605
0
2,758
13,175
4,919
2,664
3,377
9,798
0
74,306
L
Ganesha
kom55
Ganesha
9,969
644
384
5,363
19,914
28,620
296
4,624
15,290
49,132
0
W
Anubis
28,129
1,153
0
10,483
23,645
13,346
1,746
7,001
16,544
120,083
0
L
Tsukuyomi
spikeymcl
Tsukuyomi
21,017
5,229
0
5,687
25,353
10,472
0
8,796
16,557
0
94,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,561
Gold Earned
61,483
701
Minions Killed
559
0
Camps Cleared
0
2,476,424
Distance Traveled
2,244,197
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,523
482
196
8
0
395,840
2
W
Pele
15,325
589
169
7
0
538,084
3
L
Baron Samedi
12,201
469
143
6
0
404,868
1
W
Amaterasu
14,868
572
138
5
0
576,516
2
L
Hercules
10,642
409
90
3
0
469,836
5
W
Hera
12,836
494
152
6
0
419,447
2
W
Xbalanque
11,667
449
93
4
0
522,671
0
L
Ganesha
11,541
444
22
1
0
437,838
4
W
Anubis
14,865
572
149
6
0
419,706
5
L
Tsukuyomi
14,576
561
108
4
0
535,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role