Player Matchup

Skadi
Skadi
 
Skadi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Gotenks_noob
Ishtar
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,405 Elo+
Solo
Set
Set
Poder27
Set
Level 142
God Stats
1W - 1L
1,727 SR
Queue Stats
120W - 113L
1,565 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SeeDron
Tsukuyomi
Level 142
God Stats
0W - 1L
1,844 SR
Queue Stats
80W - 74L
1,593 Elo+
Party 1
Hel
Hel
ThatBoyJuiceMane
Hel
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 141L
1,456 Elo+
Party 2
Team Averages
Level 129
1,614 SR
1,504 Elo+

VS

Team Averages
Level 114
1,421 SR
1,500 Elo+
Kuzenbo
Kuzenbo
MrBlnk
Kuzenbo
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 3
Hel
Hel
ShifterLMV
Hel
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,605 Elo+
Party 3
Scylla
Scylla
YungSharkThaGod
Scylla
Level 148
God Stats
2W - 1L
1,488 SR
Queue Stats
192W - 207L
1,455 Elo+
Solo
Atlas
Atlas
castironshields
Atlas
Level 147
God Stats
2W - 2L
1,277 SR
Queue Stats
174W - 176L
1,511 Elo+
Solo
Anhur
Anhur
fruitier_sage
Anhur
Level 132
God Stats
1W - 3L
1,339 SR
Queue Stats
105W - 125L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 2 / 1
5,805
968
6,025
6,131
2,742
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
8
0 / 4 / 2
4,997
833
6,742
8,706
3,797
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Set
11
1 / 1 / 1
5,792
965
7,361
6,504
5,765
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
SeeDron
Tsukuyomi
5
0 / 1 / 1
4,647
775
973
1,073
399
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 1
5,351
892
5,265
5,138
3,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MrBlnk
Kuzenbo
10
1 / 1 / 8
6,419
1,070
2,489
5,093
5,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
3 / 0 / 7
6,445
1,074
6,462
9,093
4,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 1 / 5
6,870
1,145
7,348
7,203
2,842
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 0 / 8
6,709
1,118
4,145
8,472
6,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 9
6,265
1,044
3,652
6,702
3,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
2
Kills
10
10
Deaths
2
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
2
1
0.75
L
Ishtar
0
4
2
0.25
W
Kuzenbo
MrBlnk
Kuzenbo
1
1
8
5
L
Set
1
1
1
1.5
L
Tsukuyomi
SeeDron
Tsukuyomi
0
1
1
0.5
W
3
0
7
6.5
L
0
2
1
0.25
W
4
1
5
6.5
W
1
0
8
5
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,366
Damage
24,096
27,552
Taken
36,563
15,821
Mitigated
22,608
10,400
Healing
26,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,025
2,224
127
585
6,131
2,742
0
4,985
1,146
0
14,537
L
Ishtar
6,742
3,631
628
1,527
8,706
3,797
0
6,561
2,145
0
11,377
W
Kuzenbo
MrBlnk
Kuzenbo
2,489
1,417
0
347
5,093
5,687
299
1,117
3,976
2,594
0
L
Set
7,361
1,172
136
753
6,504
5,765
0
4,426
2,078
0
16,549
L
Tsukuyomi
SeeDron
Tsukuyomi
973
75
0
0
1,073
399
0
186
887
0
1,266
W
6,462
680
9,423
6,262
9,093
4,154
320
890
8,203
12,824
0
L
5,265
217
4,650
1,994
5,138
3,118
0
4,286
852
7,352
0
W
7,348
580
2,689
1,694
7,203
2,842
422
809
6,394
12,789
0
W
4,145
1,869
1,723
2,135
8,472
6,879
0
1,490
6,982
13,655
0
W
3,652
1,807
851
1,082
6,702
3,046
616
959
5,743
0
9,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,592
Gold Earned
32,708
44
Minions Killed
65
0
Camps Cleared
0
530,030
Distance Traveled
706,224
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,805
968
22
4
0
126,178
0
L
Ishtar
4,997
833
6
1
0
118,406
0
W
Kuzenbo
6,419
1,070
3
1
0
134,553
0
L
Set
5,792
965
11
2
0
137,563
1
L
Tsukuyomi
4,647
775
0
0
0
18,203
0
W
Hel
6,445
1,074
12
2
0
162,797
0
L
Hel
5,351
892
5
1
0
129,680
0
W
Scylla
6,870
1,145
23
4
0
140,124
2
W
Atlas
6,709
1,118
10
2
0
139,920
0
W
Anhur
6,265
1,044
17
3
0
128,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role