Player Matchup

Medusa
Medusa
ChrisNone
Medusa
Level 145
God Stats
11W - 12L
1,596 SR
Queue Stats
934W - 816L
1,560 Elo+
Party 2
Kali
Kali
Sheekness
Kali
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,210 Elo+
Solo
Thoth
Thoth
absoluteM
Thoth
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 66L
1,533 Elo+
Party 2
Ymir
Ymir
b0bcats
Ymir
Level 29
God Stats
10W - 5L
1,650 SR
Queue Stats
252W - 197L
1,556 Elo+
Party 2
Kumbhakarna
Kumbhakarna
jacsong
Kumbhakarna
Level 46
God Stats
6W - 3L
1,728 SR
Queue Stats
275W - 182L
1,577 Elo+
Party 2
Team Averages
Level 68
1,595 SR
1,487 Elo+

VS

Team Averages
Level 103
1,500 SR
1,493 Elo+
Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ArionsSolTTV
Sol
Level 107
God Stats
1W - 2L
1,519 SR
Queue Stats
43W - 47L
1,449 Elo+
Solo
Janus
Janus
Artur_S_F10
Janus
Level 136
God Stats
12W - 14L
1,494 SR
Queue Stats
469W - 500L
1,460 Elo+
Party 1
Ganesha
Ganesha
Newbaqueen
Ganesha
Level 84
God Stats
3W - 3L
1,487 SR
Queue Stats
223W - 239L
1,403 Elo+
Party 1
Thoth
Thoth
bobboEsponja
Thoth
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 65L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ChrisNone
Medusa
17
8 / 5 / 4
10,702
892
24,308
12,614
7,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
13
1 / 9 / 6
8,209
684
4,649
16,982
8,721
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thoth
absoluteM
Thoth
13
1 / 4 / 5
7,889
657
8,543
7,140
3,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ymir
b0bcats
Ymir
16
2 / 4 / 7
9,985
832
5,054
20,645
25,717
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
jacsong
Kumbhakarna
12
0 / 5 / 6
7,944
662
4,157
14,167
17,339
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
3 / 4 / 17
9,410
784
12,270
11,249
6,618
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 5 / 13
10,333
861
14,494
16,258
8,359
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
1 / 2 / 17
9,357
780
13,630
8,816
4,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
Newbaqueen
Ganesha
14
0 / 4 / 19
9,458
788
4,223
17,778
23,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
14 / 1 / 10
11,036
920
17,601
12,591
7,307
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
102
12
Kills
26
27
Deaths
16
28
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
4
17
2.88
W
8
5
13
2.9
W
1
2
17
4.75
L
Medusa
ChrisNone
Medusa
8
5
4
2
W
Ganesha
Newbaqueen
Ganesha
0
4
19
2.38
L
Kali
1
9
6
0.44
L
Thoth
absoluteM
Thoth
1
4
5
0.88
L
Ymir
b0bcats
Ymir
2
4
7
1.38
W
14
1
10
19
L
Kumbhakarna
jacsong
Kumbhakarna
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,711
Damage
62,218
71,548
Taken
66,692
62,623
Mitigated
50,857
17,160
Healing
19,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
12,270
5,660
1,560
1,010
11,249
6,618
1,853
3,142
8,107
0
21,950
W
14,494
6,144
396
5,100
16,258
8,359
3,694
4,686
11,572
30,001
0
W
13,630
320
2,023
2,283
8,816
4,982
1,506
1,944
6,872
33,530
0
L
Medusa
ChrisNone
Medusa
24,308
9,663
992
2,663
12,614
7,244
288
8,629
3,985
0
44,481
W
Ganesha
Newbaqueen
Ganesha
4,223
130
796
2,297
17,778
23,591
686
4,607
13,171
8,307
0
L
Kali
4,649
1,085
0
1,632
16,982
8,721
801
11,836
5,146
0
14,718
L
Thoth
absoluteM
Thoth
8,543
71
1,463
657
7,140
3,602
282
5,752
1,388
15,642
0
L
Ymir
b0bcats
Ymir
5,054
260
1,162
5,909
20,645
25,717
319
15,131
5,514
7,740
0
W
17,601
601
1,336
2,390
12,591
7,307
1,088
3,375
9,216
35,121
0
L
Kumbhakarna
jacsong
Kumbhakarna
4,157
207
1,089
1,593
14,167
17,339
302
8,600
5,567
10,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,729
Gold Earned
49,594
92
Minions Killed
136
0
Camps Cleared
0
1,053,920
Distance Traveled
1,142,521
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,410
784
16
1
0
214,180
1
W
Sol
10,333
861
36
3
0
201,666
2
W
Janus
9,357
780
48
4
0
276,329
2
L
Medusa
10,702
892
44
4
0
245,636
1
W
Ganesha
9,458
788
0
0
0
179,207
0
L
Kali
8,209
684
28
2
0
174,740
1
L
Thoth
7,889
657
11
1
0
225,198
0
L
Ymir
9,985
832
6
1
0
221,238
0
W
Thoth
11,036
920
36
3
0
271,139
1
L
Kumbhakarna
7,944
662
3
0
0
187,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role