Player Matchup

Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
AnthonyFiz
Medusa
Level 125
God Stats
2W - 6L
1,306 SR
Queue Stats
255W - 270L
1,550 Elo+
Party 3
Camazotz
Camazotz
Fierysuno
Camazotz
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 49L
1,486 Elo+
Party 1
Agni
Agni
Menhir
Agni
Level 155
God Stats
15W - 6L
1,810 SR
Queue Stats
436W - 414L
1,525 Elo+
Party 3
Cthulhu
Cthulhu
WiepieTheNoble
Cthulhu
Level 128
God Stats
3W - 2L
1,509 SR
Queue Stats
71W - 70L
1,537 Elo+
Solo
Team Averages
Level 138
1,525 SR
1,520 Elo+

VS

Team Averages
Level 130
1,549 SR
1,581 Elo+
Eset
Eset
Feferoniii
Eset
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,513 Elo+
Party 2
Gilgamesh
Gilgamesh
MrTurtleBQ
Gilgamesh
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 125L
1,553 Elo+
Party 4
Cupid
Cupid
Sputnique
Cupid
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,644 Elo+
Party 4
Mercury
Mercury
tjus93
Mercury
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 41L
1,589 Elo+
Party 2
Sun Wukong
Sun Wukong
zskocaj
Sun Wukong
Level 154
God Stats
2W - 0L
1,745 SR
Queue Stats
66W - 46L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
19
3 / 7 / 9
12,318
648
18,503
28,828
32,165
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
AnthonyFiz
Medusa
17
4 / 9 / 9
11,265
593
17,925
22,478
12,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
Fierysuno
Camazotz
20
6 / 3 / 7
12,363
651
15,227
25,519
13,162
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
Menhir
Agni
19
2 / 6 / 13
11,767
619
24,600
15,888
8,457
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
3 / 3 / 13
13,729
723
28,307
23,674
36,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 18
13,163
693
23,372
16,827
10,040
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MrTurtleBQ
Gilgamesh
19
3 / 5 / 16
13,241
697
16,712
32,058
37,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
Sputnique
Cupid
20
9 / 3 / 11
13,703
721
24,092
22,515
12,529
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
tjus93
Mercury
19
5 / 5 / 15
12,437
655
16,037
21,292
11,148
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
zskocaj
Sun Wukong
20
6 / 3 / 16
12,356
650
21,650
33,313
33,912
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
104
18
Kills
28
28
Deaths
20
51
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
7
9
1.07
L
Medusa
AnthonyFiz
Medusa
4
9
9
0.94
W
5
4
18
3.5
L
Camazotz
Fierysuno
Camazotz
6
3
7
3.17
L
Agni
Menhir
Agni
2
6
13
1.42
W
Gilgamesh
MrTurtleBQ
Gilgamesh
3
5
16
2.2
W
Cupid
Sputnique
Cupid
9
3
11
4.83
L
3
3
13
3.17
W
Mercury
tjus93
Mercury
5
5
15
2.5
W
Sun Wukong
zskocaj
Sun Wukong
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,562
Damage
101,863
116,387
Taken
126,005
103,283
Mitigated
104,984
44,227
Healing
50,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
18,503
2,154
3,146
6,218
28,828
32,165
0
6,362
22,466
39
29,696
L
Medusa
AnthonyFiz
Medusa
17,925
9,837
1,701
3,929
22,478
12,789
1,059
4,232
18,246
27
42,373
W
23,372
1,770
2,417
2,671
16,827
10,040
2,377
8,044
8,539
57,319
0
L
Camazotz
Fierysuno
Camazotz
15,227
1,763
1,957
13,871
25,519
13,162
255
5,300
20,219
0
25,475
L
Agni
Menhir
Agni
24,600
989
1,347
3,142
15,888
8,457
492
2,089
13,799
39,308
0
W
Gilgamesh
MrTurtleBQ
Gilgamesh
16,712
1,901
4,435
4,406
32,058
37,355
224
14,178
17,183
0
27,747
W
Cupid
Sputnique
Cupid
24,092
12,574
6,983
7,225
22,515
12,529
3,665
8,686
13,525
0
44,723
L
28,307
1,003
4,044
4,872
23,674
36,710
99
5,389
18,285
53,899
0
W
Mercury
tjus93
Mercury
16,037
5,408
2,937
4,487
21,292
11,148
1,186
6,907
13,506
0
28,740
W
Sun Wukong
zskocaj
Sun Wukong
21,650
1,876
4,523
10,844
33,313
33,912
1,180
13,019
19,640
0
40,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,442
Gold Earned
64,900
203
Minions Killed
194
0
Camps Cleared
0
1,662,890
Distance Traveled
1,805,158
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
12,318
648
31
2
0
319,332
4
L
Medusa
11,265
593
48
3
0
326,498
0
W
Eset
13,163
693
71
4
0
333,197
1
L
Camazotz
12,363
651
16
1
0
316,583
0
L
Agni
11,767
619
47
2
0
326,247
0
W
Gilgamesh
13,241
697
22
1
0
374,480
0
W
Cupid
13,703
721
40
2
0
316,727
1
L
Cthulhu
13,729
723
61
3
0
374,230
0
W
Mercury
12,437
655
28
1
0
408,311
1
W
Sun Wukong
12,356
650
33
2
0
372,443
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role