Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
BluntDream131116
He Bo
Level 108
God Stats
4W - 12L
1,445 SR
Queue Stats
207W - 239L
1,523 Elo+
Party 2
Cupid
Cupid
vSAMIRv
Cupid
Level 128
God Stats
70W - 68L
1,579 SR
Queue Stats
79W - 78L
1,584 Elo+
Solo
Team Averages
Level 130
1,508 SR
1,536 Elo+

VS

Team Averages
Level 75
1,664 SR
1,633 Elo+
Terra
Terra
CaptainDanteeees
Terra
Level 96
God Stats
30W - 12L
1,756 SR
Queue Stats
98W - 52L
1,724 Elo+
Party 1
Kukulkan
Kukulkan
ElChonete
Kukulkan
Level 47
God Stats
7W - 6L
1,542 SR
Queue Stats
132W - 119L
1,600 Elo+
Solo
Thor
Thor
bhmberry
Thor
Level 83
God Stats
1W - 0L
1,695 SR
Queue Stats
47W - 45L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
3 / 4 / 3
7,452
677
10,811
11,261
6,076
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
2 / 5 / 3
7,303
664
4,326
8,795
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
vSAMIRv
Cupid
11
3 / 5 / 2
7,458
678
7,937
10,590
4,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 9
8,742
795
7,723
11,768
11,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
ElChonete
Kukulkan
13
4 / 3 / 7
8,416
765
5,520
6,514
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thor
13
8 / 3 / 3
8,868
806
12,176
12,628
8,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
8
Kills
14
14
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
4
3
1.13
L
2
5
3
0.7
W
2
2
9
3.25
W
Kukulkan
ElChonete
Kukulkan
4
3
7
2.5
W
Thor
8
3
3
3.17
L
Cupid
vSAMIRv
Cupid
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,074
Damage
25,419
30,646
Taken
30,910
13,636
Mitigated
23,374
4,032
Healing
10,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
10,811
2,071
0
770
11,261
6,076
0
5,483
5,312
0
19,472
L
4,326
162
0
834
8,795
3,283
0
2,811
5,725
20,831
0
W
7,723
1,717
617
5,190
11,768
11,762
0
1,450
10,318
20,218
0
W
Kukulkan
ElChonete
Kukulkan
5,520
1,270
0
708
6,514
2,627
43
980
5,534
25,507
0
W
Thor
12,176
3,183
308
4,139
12,628
8,985
0
2,092
10,536
0
26,757
L
Cupid
vSAMIRv
Cupid
7,937
3,994
266
2,162
10,590
4,277
0
5,145
5,190
0
25,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,213
Gold Earned
26,026
107
Minions Killed
114
4
Camps Cleared
6
569,876
Distance Traveled
626,215
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,452
677
22
2
1
201,797
1
L
He Bo
7,303
664
39
4
1
193,488
5
W
Terra
8,742
795
23
2
3
237,048
5
W
Kukulkan
8,416
765
61
6
1
193,693
3
W
Thor
8,868
806
30
3
2
195,474
2
L
Cupid
7,458
678
46
4
2
174,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role