Player Matchup

Pele
Pele
BlacK_FenRiR__
Pele
Level 97
God Stats
7W - 4L
1,610 SR
Queue Stats
177W - 178L
1,495 Elo+
Solo
Bacchus
Bacchus
Kimmy26662
Bacchus
Level 122
God Stats
41W - 33L
1,567 SR
Queue Stats
379W - 366L
1,488 Elo+
Party 2
Baron Samedi
Baron Samedi
ShodThread354
Baron Samedi
Level 122
God Stats
2W - 2L
1,605 SR
Queue Stats
149W - 155L
1,488 Elo+
Solo
Tyr
Tyr
gaizkito
Tyr
Level 85
God Stats
3W - 3L
1,389 SR
Queue Stats
158W - 170L
1,435 Elo+
Solo
Chiron
Chiron
raukikibuaka2311
Chiron
Level 111
God Stats
19W - 13L
1,433 SR
Queue Stats
442W - 439L
1,484 Elo+
Party 2
Team Averages
Level 107
1,521 SR
1,478 Elo+

VS

Team Averages
Level 121
1,417 SR
1,480 Elo+
Merlin
Merlin
Damec_
Merlin
Level 120
God Stats
0W - 1L
1,397 SR
Queue Stats
6W - 5L
1,493 Elo+
Solo
Mulan
Mulan
Maty_AK88
Mulan
Level 128
God Stats
14W - 5L
1,618 SR
Queue Stats
139W - 131L
1,474 Elo+
Party 1
Freya
Freya
Xunflaina
Freya
Level 144
God Stats
16W - 6L
1,714 SR
Queue Stats
204W - 216L
1,409 Elo+
Party 1
Thor
Thor
YouTubeChemoney
Thor
Level 149
God Stats
0W - 7L
1,110 SR
Queue Stats
665W - 688L
1,490 Elo+
Solo
Erlang Shen
Erlang Shen
ahpuchortroll
Erlang Shen
Level 63
God Stats
1W - 3L
1,245 SR
Queue Stats
222W - 249L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,748
575
4,307
7,866
2,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Kimmy26662
Bacchus
10
3 / 1 / 3
6,187
619
4,295
9,642
6,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
ShodThread354
Baron Samedi
10
1 / 1 / 3
5,872
587
3,391
5,409
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 1 / 2
6,970
697
4,702
8,404
4,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate

Breastplate

+20
Physical Protection

10
4 / 0 / 3
6,068
607
5,489
5,251
1,745
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Damec_
Merlin
9
0 / 2 / 0
5,309
531
2,996
4,295
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
Maty_AK88
Mulan
8
0 / 5 / 1
4,645
465
5,112
8,510
4,550
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Freya
Xunflaina
Freya
7
0 / 2 / 1
4,314
431
2,840
7,567
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 2 / 1
4,728
473
2,436
6,027
2,001
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
ahpuchortroll
Erlang Shen
10
3 / 1 / 0
6,089
609
5,751
8,315
4,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
12
Kills
3
3
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Merlin
Damec_
Merlin
0
2
0
0
W
Bacchus
Kimmy26662
Bacchus
3
1
3
4.5
L
Mulan
Maty_AK88
Mulan
0
5
1
0.1
W
Baron Samedi
ShodThread354
Baron Samedi
1
1
3
2.5
L
Freya
Xunflaina
Freya
0
2
1
0.25
L
0
2
1
0.25
L
Erlang Shen
ahpuchortroll
Erlang Shen
3
1
0
3
W
2
1
2
3
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,184
Damage
19,135
36,572
Taken
34,714
17,399
Mitigated
15,079
15,481
Healing
10,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,307
1,328
0
1,403
7,866
2,319
0
531
7,335
0
40,653
L
Merlin
Damec_
Merlin
2,996
248
0
250
4,295
1,609
0
1,895
2,400
35,739
0
W
Bacchus
Kimmy26662
Bacchus
4,295
953
1,939
3,702
9,642
6,046
116
1,718
7,924
16,574
2,780
L
Mulan
Maty_AK88
Mulan
5,112
1,307
247
1,062
8,510
4,550
0
1,992
6,518
0
23,053
W
Baron Samedi
ShodThread354
Baron Samedi
3,391
120
355
1,609
5,409
2,456
0
2,598
2,811
32,704
0
L
Freya
Xunflaina
Freya
2,840
1,000
0
3,025
7,567
2,240
0
1,940
5,627
23,825
0
L
2,436
642
0
1,138
6,027
2,001
0
357
5,670
0
24,692
L
Erlang Shen
ahpuchortroll
Erlang Shen
5,751
2,704
0
4,606
8,315
4,679
0
1,195
7,120
0
38,507
W
4,702
1,180
0
4,671
8,404
4,833
0
259
8,145
0
47,978
W
5,489
1,224
781
1,021
5,251
1,745
1,078
1,063
4,188
0
37,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,845
Gold Earned
25,085
298
Minions Killed
259
0
Camps Cleared
0
990,127
Distance Traveled
880,549
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,748
575
75
8
0
232,777
4
L
Merlin
5,309
531
64
6
0
171,530
2
W
Bacchus
6,187
619
16
2
0
198,127
3
L
Mulan
4,645
465
45
5
0
175,919
1
W
Baron Samedi
5,872
587
55
6
0
174,760
2
L
Freya
4,314
431
23
2
0
184,609
1
L
Thor
4,728
473
47
5
0
127,718
3
L
Erlang Shen
6,089
609
80
8
0
220,773
2
W
Tyr
6,970
697
83
8
0
210,690
1
W
Chiron
6,068
607
69
7
0
173,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role